OMORI_Android/www.sc/languages/sc/02_cutscenes_lostball.yaml
2024-09-23 01:10:28 +03:00

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# =========================================================================================
# Cutscene: LOST BALL
# =========================================================================================
#TRIGGER: OMORI talks to VAN
#BERLY is pacing back and forth in frustration.
message_0:
text: 嘟囔、嘟囔……\!嘟囔、嘟囔、嘟囔……\ber
message_1:
faceset: MainCharacters_DreamWorld
faceindex: 40
text: 嘿,阿万,波利她还好吗?\!<br>她似乎有点……\!心烦意乱。\her
message_2:
text: 噢……\!这个嘛……\!是这样的……\n<阿万>
#BERLY walks up to party
message_3:
text: 唉……\!我来告诉你们好了。\ber
#BERLY turns to the pole.
message_4:
text: \{\Com[2]看看这根杆子吧!!\}\!<br>\Com[2]你们敢相信吗?!\ber
#Camera centers on POLE
message_5:
faceset: MainCharacters_DreamWorld
faceindex: 26
text: 是要我们看什么呢?\kel
message_6:
faceset: MainCharacters_DreamWorld
faceindex: 8
text: 对啊,我什么也没看到。\aub
#Camera centers on scene
#BERLY turns to the party
message_7:
text: 没看到就对了!\!绳球不见了。\!<br>阿万的大臂挥得太使劲,球直接扯断了绳,冲上云霄了……\ber
#BERLY looks in the distance
message_8:
text: 然后再也没人见过那颗球。\ber
#BERLY turns to VAN.
message_9:
text: 阿万,我跟你说过不要用手臂。\!<br>你得用你的额头……\!看好了!像这样!\ber
#BERLY headbutts VAN
message_10:
text: 不好意思……波利……\!<br>一直用额头的话,我会头疼的。\n<阿万>
message_11:
text: 都是因为你的脑壳不够硬啊!不像我!\ber
#VAN remembers something.
message_12:
text: 噢!我突然想起来了!\!<br>我肯定是看到球飞往那个方向了!\n<阿万>
#Everyone turns their head to Vast Forest Entrance.
#Camera pans to Vast Forest Entrance.
message_13:
text: 你是说,飞到\c[11]辽阔森林\c[0]里了?\!啧……\!我们这辈子都别想找到它了。\!<br>下辈子都不一定找得到了!\ber
#HERO turns to BERLY.
message_14:
faceset: MainCharacters_DreamWorld
faceindex: 36
text: 嘿,别紧张,波利。我们会帮你找到球的!\her
message_15:
text: 哼。\!你们确定真的要这么做么?\!<br>\c[11]辽阔森林\c[0]可是个相当危险的地方啊,你们知道的吧?\ber
message_16:
text: 那次啊,我遇到个丑兮兮的植物家伙,和它打得天昏地暗。<br>那家伙的眼睛空洞无神,嘴巴还呆呆地张着。\ber
message_17:
text: 当然,我轻易就智胜了它,毕竟我可是又帅又聪明。\!<br>没错,论逃跑速度,整个宇宙没怪物能追得上我!\ber
message_18:
text: \Com[2]\SINV[2]\{哇哈哈\{哈哈哈\{哈哈哈!!\ber\}\}\LECLEAR
#VAN turns to OMORI
message_19:
text: OMORI 啊,你和你的朋友们能不能跟着波利,好好看着她呢?\!<br>本来应该是我陪她去的,但是……\n<阿万>
message_20:
text: \Com[2]\SINV[1]阿万万\{万万万!!\}\!<br>\Com[2]眉毛又从刘海身上踩过去了!\SINV[0]\hap
#VAN looks toward the noise and is surprised.
message_21:
text: 你看,我得走了……\!<br>我这就来,开心!\n<阿万>
#VAN turns towards party.
message_22:
text: 注意安全喔,各位。那就稍后再见!\n<阿万>
#VAN walks off screen
#HERO turns to BERLY
message_23:
faceset: MainCharacters_DreamWorld
faceindex: 36
text: 走吧,波利。我们去找你\c[4]遗失的球\c[0]。\!<br>只要我们待在一起,就没什么好担心的!\her
message_24:
text: 呵,好啊。\!只要你们别挡着我,影响我发动我超绝一流的\c[1]头槌\c[0]就行!\ber
message_25:
faceset: MainCharacters_DreamWorld
faceindex: 8
text: 呃……\!我们赶快搞定这事吧。\aub
message_26:
text: 波利加入了你的小队。
# =========================================================================================
message_100:
text: 你们准备好出发寻找我\c[4]遗失的球\c[0]了吗?!\!<br>\}并不是说我真的需要你们帮忙什么的……\ber
message_38:
text: 确实是时候了!\!我们出发吧。\!我都闲到发慌了!\ber
message_101:
text: \com[2]什么?为什么啊?!\!我都无聊到要睡着了!\ber
message_102:
text: 一根孤单的绳球杆。
# =========================================================================================
message_39:
text: 我闻……\!我闻……\ber
message_40:
faceset: MainCharacters_DreamWorld
faceindex: 22
text: 波利啊,波利……我今天是洗了澡才出门的。\kel
message_41:
text: 我闻到了……\!……\!……\!我\c[4]遗失的球\c[0]的味道!<br>\!应该没错。\ber
message_42:
faceset: MainCharacters_DreamWorld
faceindex: 28
text: “应该”?\kel
message_43:
text: 我的预感告诉我,它一定就在这附近!\!<br>都知道该怎么做吧!我们得把这个地方翻个底朝天!\ber
# =========================================================================================
# Cutscene: FOUND BALL
# =========================================================================================
message_27:
text: \{\com[2]太赞了!那就是我\c[4]遗失的球\c[0]\ber
message_28:
text: \{\sinv[1]我拿!\ber
message_29:
text: 终于找到了!\!咱们把这个坏小子带回游乐场吧!\!<br>我已经迫不及待想玩上几局绳球了!\ber
message_30:
text: 喂,去游乐场不是这个方向!\!你走错路啦!\ber
message_31:
text: 你找到了\c[4]遗失的球\c[0]。
message_32:
text: 好吧,和你们找球还挺有意思的……\!才怪咧!\!<br>我要去玩绳球了!\ber
message_33:
text: 再见再见,再也不见!好啦,我该溜了!\ber
message_34:
text: 波利离开了你的小队。
message_35:
text: 不过说真的啊,你们走之前先来找我一下吧。\!<br>我给你们准备了一些特别的东西。\ber
message_36:
text: 嘿,我\c[4]遗失的球\c[0]可不是落在这个方向!\!<br>你们是赶着要去别的地方之类的吗?\ber
message_37:
text: 有事要去别的地方就早说啊!\!<br>我会在游乐场等你们回来的。\ber
# =========================================================================================
# Cutscene: OMORI's CUT TAG SKILL
# =========================================================================================
#Aubrey walks up to a root.
message_61:
faceset: MainCharacters_DreamWorld
faceindex: 0
text: 有一个小枝条,不过看起来可以砍掉。\!<br>这就交给你啦OMORI\aub
# =========================================================================================
# Cutscene: MARI FINDS THE BALL
# =========================================================================================
#TRIGGER: Enter Mari's Picnic
#MARI walks one step towards OMORI.
message_78:
faceset: MainCharacter_Mari
faceindex: 1
text: 噢,又见面了,大家伙儿!\!<br>我猜,你们探索\c[11]辽阔森林\c[0]一定很累了吧。\mar
message_79:
faceset: MainCharacter_Mari
faceindex: 0
text: 不如来我的野餐点吃点东西吧?\!<br>吃完又能精神饱满地出发啦!\mar
#[OMORI examines Fruit Basket and heals.]
message_80:
faceset: MainCharacter_Mari
faceindex: 3
text: 是吧,感觉好多了吧。\!需要别的就跟我说哦。\mar
message_81:
faceset: MainCharacter_Mari
faceindex: 0
text: 噢,还有,迷路或者不知道该做什么才好的时候,<br>就来和我聊聊吧。\!我可以帮助你们重回正轨哦!\mar