# ========================================================================================= # Cutscene: Kel at the Door # ========================================================================================= #Trigger: Defeating SPACE EX-BOYFRIEND message_0: text: \who\Sinv[1]Helllooooo...\! Helllloooooooooooo?\!
\n[8]?\! Are you there?\who\sinv[0] message_1: text: Do you remember me?\! It's your old friend, KEL!\who message_2: text: So, I...\! uh...\! I noticed the “FOR SALE” sign in front of your house...\! and I...\! err...\! heard from my mom that you were moving away soon.\kel message_3: text: I was wondering...\! if you wanted to hang out one more time before you go... or whatever...\! for old time's sake, y'know?\kel message_4: text: ... ... ...\!
\sinv[1]Hellloooooooo?\! \n[8]?\! Are you there?\kel #Switch to PLAYER'S LIVING ROOM REVERSE (map780) #[OPEN THE DOOR / DO NOTHING] # ========================================================================================= # Cutscene: First Day with Kel # ========================================================================================= #Trigger: Choose [OPEN THE DOOR or DO NOTHING] message_5: text: Are you sure?\!
You can't take back this decision. #YES/NO message_6: text: Are you really sure? #YES/NO #Trigger: Choose [OPEN THE DOOR] #OMORI opens the door. #OMORI walks out #Screen flashes white #Kel intro animation #Switch to FARAWAY TOWN - PLAYER'S STREET #PLAYER is standing on his porch. message_11: faceset: MainCharacters_Faraway faceindex: 17 text: \Com[2]Whoa, you actually came out!\kel message_12: faceset: MainCharacters_Faraway faceindex: 20 text: Err...\! I-I mean...\kel #KEL puts his hand behind his head. message_13: faceset: MainCharacters_Faraway faceindex: 18 text: Okay, I'm going to be honest with you, \n[8].\!
I really didn't expect you to come out today, so I don't really have a game plan here.\kel message_14: faceset: MainCharacters_Faraway faceindex: 18 text: ...\kel message_15: faceset: MainCharacters_Faraway faceindex: 12 text: Hey, I know! Let's go to \c[11]HOBBEEZ\c[0]!\!
It's the hobby shop in the \c[11]FARAWAY PLAZA\c[0].\kel message_16: faceset: MainCharacters_Faraway faceindex: 24 text: You remember the way, right?\!
We used to go there all the time when we were kids.\kel message_17: faceset: MainCharacters_Faraway faceindex: 13 text: Well, what are we waiting for?\kel message_18: faceset: MainCharacters_Faraway faceindex: 14 text: \Com[2]\{LET'S GO!!\}\kel #Trigger: Choose [DO NOTHING] #Switch to original living room map #Walk 3 steps any direction message_19: text: Oh...\! Alright, then... I understand.\!
...\! Well, I guess I gave it a shot...\kel # ========================================================================================= # Cutscene: Scooter Gang # ========================================================================================= #Trigger: Enter proximity in Crossroads message_30: text: \{\{\Com[2]OUT OF THE WAY, NERDS!!\who #The Scooter Gang passes through. message_31: faceset: MainCharacters_Faraway faceindex: 21 text: Ugh, it's... them.\!
Let's hope we don't bump into those guys again.\kel message_32: faceset: MainCharacters_Faraway faceindex: 20 text: Those guys are nothing but trouble,
and I want today to be a good day!\kel # ========================================================================================= # Cutscene: This is Hobbeez # ========================================================================================= #Trigger: Enter Hobby Shop message_50: faceset: MainCharacters_Faraway faceindex: 14 text: Well...\! Here we are at \c[11]HOBBEEZ\c[0]!\kel message_51: faceset: MainCharacters_Faraway faceindex: 12 text: It's probably been a while since you were here...\! but it hasn't really changed all that much!\kel message_52: faceset: MainCharacters_Faraway faceindex: 12 text: It's all the same old stuff...\!
CAPT. SPACEBOY games, SWEETHEART movies, a few \c[13]PET ROCKS\c[0]...\! except now they're vintage!\kel #KEL has an idea. message_53: faceset: MainCharacters_Faraway faceindex: 14 text: Actually...\! Since we're here, I should probably buy a gift for HERO.\! He's in college right now, but he should be coming back sometime tomorrow.\kel message_54: faceset: MainCharacters_Faraway faceindex: 12 text: He's studying to be a doctor, so maybe I should buy him...\!
some medicine?\kel #KEL puts his hand behind his head. message_55: faceset: MainCharacters_Faraway faceindex: 18 text: No, that's a horrible idea.\kel message_56: faceset: MainCharacters_Faraway faceindex: 12 text: You should help pick out the gift, \n[8].\!
Let's look around and see what there is!\kel # ========================================================================================= # Cutscene: Buying Hero's Gift # ========================================================================================= message_57: faceset: MainCharacters_Faraway faceindex: 17 text: \{\Com[2]WAIT, HOLD UP, \n[8]!!\}\kel message_58: faceset: MainCharacters_Faraway faceindex: 15 text: I know it's been a while since you've been over at my place, but now might not be a good time, heh heh...\!\kel #Trigger: Examine book in Hobby Shop. message_70: faceset: MainCharacters_Faraway faceindex: 14 text: This...\! Yes!\! This is perfect!\!
PAPA CHIP'S CHIP-OFF-THE-OLD-BLOCK COOKBOOK!\kel message_71: faceset: MainCharacters_Faraway faceindex: 17 text: Wow, that's a mouthful.\kel message_72: faceset: MainCharacters_Faraway faceindex: 12 text: HERO had a copy of this when we were kids,
but our dog, HECTOR, destroyed it.\kel message_73: faceset: MainCharacters_Faraway faceindex: 13 text: He's going to be so happy when he sees this...\kel message_74: faceset: MainCharacters_Faraway faceindex: 18 text: But before that...\!
We need to ask the most important question!\!
How much...\! does it cost?\kel message_75: faceset: MainCharacters_Faraway faceindex: 18 text: ... \kel message_76: faceset: MainCharacters_Faraway faceindex: 22 text: \Com[2]$20.00!?\! This is extortion!\kel message_77: faceset: MainCharacters_Faraway faceindex: 17 text: Shoot! I left my wallet at home...\!
Err...\! Can you spot me, \n[8]?\!
I'll pay you back, I promise.\kel message_78: faceset: MainCharacters_Faraway faceindex: 14 text: Thanks, friend! I knew I could count on you!\kel message_79: faceset: MainCharacters_Faraway faceindex: 14 text: Hey, SHOPKEEP! We'd like to buy this cookbook, please!\kel message_80: text: KEL! How've you been, buddy?\!
It's been a while since you've come around, hasn't it?\n #Pedro hair flip message_81: text: Ah, that's PAPA CHIP'S CHIP-OFF-THE-OLD-BLOCK COOKBOOK!\!
I see you have good taste!\n message_82: faceset: MainCharacters_Faraway faceindex: 13 text: Yeah, my brother used to follow his recipes all the time!\!
His cookies were my favorite.\kel message_83: text: It's rare that I see another fan of PAPA CHIP's work.\!
That'll be $20.00, please!\n #Currency noise message_84: text: Thank you, kind sirs!\! Please enjoy!\n message_85: faceset: MainCharacters_Faraway faceindex: 14 text: Thanks a lot, \n[8]! I bet HERO will love this!\kel message_100: faceset: MainCharacters_Faraway faceindex: 17 text: \kelRated M for mature, huh?\! That's too violent for HERO!\! He definitely won't appreciate something like this.