# ========================================================================================= # - MARI LOCATIONS - # ========================================================================================= # ========================================================================================= # FOREST PLAYGROUND - UPON RETURNING # ========================================================================================= message_1: faceset: MainCharacter_Mari faceindex: 0 text: \marHey, OMORI! How are you all doing? message_2: faceset: MainCharacter_Mari faceindex: 4 text: \marJust the other day, NOSE was telling me about a cute little leaf she met...\! but...\! when she tried to be its friend, all it wanted to talk about was how much it hated bunnies... message_3: faceset: MainCharacter_Mari faceindex: 5 text: \mar\Com[2]How could someone hate bunnies!?\!
I just don't understand some people... # ========================================================================================= # PINWHEEL FOREST # ========================================================================================= message_10: faceset: MainCharacter_Mari faceindex: 0 text: \marHi, everyone! You all came just in time for a lovely picnic! message_11: faceset: MainCharacter_Mari faceindex: 3 text: \marFeel free to rest here!\! Everything is already all set up,
and I even brought some fruit! #After using fruit to heal: message_12: faceset: MainCharacters_DreamWorld faceindex: 18 text: \kelMunch, munch, munch...\!
\Com[2]Woo-hoo! Thanks, MARI! You're the best! message_13: faceset: MainCharacter_Mari faceindex: 0 text: \marOh, it's nothing...\! I'm just trying to look out for all of you... message_14: faceset: MainCharacter_Basil faceindex: 1 text: \basAww, MARI... I wish I could be more like you!\!
You always seem to have everything under control. message_15: faceset: MainCharacter_Mari faceindex: 2 text: \marThat's not true at all!\!
It just seems that way from the outside! message_16: faceset: MainCharacters_DreamWorld faceindex: 36 text: \herEither way, you sure seem to make everything look easy. message_17: faceset: MainCharacters_DreamWorld faceindex: 1 text: \aubYes, I agree!\! MARI is so effortlessly graceful... #AUBREY DOES A TWIRL message_18: faceset: MainCharacters_DreamWorld faceindex: 2 text: \aubDon't you think so, OMORI? #NOD/SHAKE message_19: faceset: MainCharacters_DreamWorld faceindex: 9 text: \aubOMORI, stop kidding around!\!
Is that any way to treat your big sister? message_20: faceset: MainCharacter_Mari faceindex: 6 text: \mar\sinv[1]Awwwww...\sinv[1]\! I guess I have to believe it a little bit if all of you think so! #Basil moves a step down message_21: faceset: MainCharacter_Basil faceindex: 1 text: \basMy house is right down this way...\!
Are we all ready to go? message_23: faceset: MainCharacters_DreamWorld faceindex: 1 text: \aubI'm ready when you are! message_24: faceset: MainCharacters_DreamWorld faceindex: 18 text: \kelWe'll catch you later, MARI! message_25: faceset: MainCharacter_Mari faceindex: 3 text: \marLet me know if you need anything!\!
See you soon! message_26: faceset: MainCharacter_Mari faceindex: 3 text: \marCome on, OMORI! Have some fruit!\! Fruit is good for you! #Trying walk past message_27: faceset: MainCharacters_DreamWorld faceindex: 9 text: \aubOMORI...\! MARI went through the trouble of gathering all this delicious fruit for us and you're just going to walk on by? # ========================================================================================= # FLOATING FOREST # ========================================================================================= message_30: faceset: MainCharacter_Mari faceindex: 0 text: \marOh, hey OMORI! Fancy seeing you all the way up here. message_31: faceset: MainCharacter_Mari faceindex: 2 text: \marThe wind here is stronger than it is on the ground.\!
I wonder why that is... message_32: faceset: MainCharacter_Mari faceindex: 3 text: \marSeems like the perfect weather to fly a kite! # ========================================================================================= # CAMPSITE # ========================================================================================= message_40: faceset: MainCharacter_Mari faceindex: 0 text: \marWelcome to \c[11]OTHERWORLD\c[0]...\! an unofficial pitstop for weary space travelers and a popular family-friendly camping ground! message_41: faceset: MainCharacter_Mari faceindex: 3 text: \mar\sinv[1]Ahhhhhhhh...\!\sinv[0]
Don't you just love the smell of firewood?\! And the sound of running water?\! And the crisp space breeze? message_42: faceset: MainCharacter_Mari faceindex: 2 text: \marIt all makes the vast emptiness of space a little more bearable, don't you think? # ========================================================================================= # FROZEN LAKE # ========================================================================================= message_50: faceset: MainCharacter_Mari faceindex: 0 text: \marHey, OMORI... Isn't this place pretty?\!
The snow comes down so slowly, but all the pieces seem to fall right into place in the end. message_51: faceset: MainCharacter_Mari faceindex: 3 text: \marIt reminds me to be patient. message_52: faceset: MainCharacter_Mari faceindex: 2 text: \marHey, I know!\! We should go ice skating one day!\!
Doesn't that sound fun, OMORI? # ========================================================================================= # JUNKYARD # ========================================================================================= message_60: faceset: MainCharacter_Mari faceindex: 0 text: \marHey, everyone! Hope you're all enjoying yourselves!\!
I cleared out the junk here and found a perfectly good roasted chicken. message_61: faceset: MainCharacter_Mari faceindex: 6 text: \marSee, OMORI? Cleaning has its benefits!\!
Yup!\! I need to set an example for my sometimes-messy
little brother! # ========================================================================================= # PYREFLY FOREST- BEFORE BOSS # ========================================================================================= message_70: faceset: MainCharacter_Mari faceindex: 2 text: \marOh, I'm so relieved you all finally showed up! message_71: faceset: MainCharacter_Mari faceindex: 5 text: \marThis forest is full of creepy-crawlies...\!
It sure is giving me the heebie-jeebies! message_72: faceset: MainCharacter_Mari faceindex: 4 text: \marNot to mention I keep hearing skittering from up ahead...\!
Seems like it could be something potentially dangerous, so
you all should probably rest up. message_73: faceset: MainCharacter_Mari faceindex: 0 text: \marYup!\! Big sister is always prepared!
\!You can count on me, OMORI! message_74: faceset: MainCharacter_Mari faceindex: 0 text: \marThis place is really overgrown, isn't it?\! You are all so brave for going through this forest! message_75: faceset: MainCharacter_Mari faceindex: 0 text: \marThere's even an old minecart running through here...\! I wonder what it was used for? # ========================================================================================= # SPROUTMOLE VILLAGE - ENTRANCE # ========================================================================================= message_80: faceset: MainCharacter_Mari faceindex: 3 text: \marThese SPROUT MOLES are such funny little creatures...\!
I just want to pick one up and squish it! Hehe! message_81: faceset: MainCharacter_Mari faceindex: 2 text: \marDid you know? SPROUT MOLES really love \c[3]TOFU\c[0]!\!
I bought some \c[3]TOFU\c[0] at a \c[3]TOFU\c[0] stand earlier...
Feel free to try some! # ========================================================================================= # SWEETHEART'S CASTLE - PRISON B1 # ========================================================================================= message_90: faceset: MainCharacter_Mari faceindex: 2 text: \marHey, gang...\! Seems like you're all stuck in a little pickle, so... message_91: faceset: MainCharacter_Mari faceindex: 6 text: \marI snuck in some pickles! Hehe... message_92: faceset: MainCharacters_DreamWorld faceindex: 31 text: \kelAwww... Yuck!\! I hate pickles!\!
Next time, can you sneak in some jam instead? # KEL will not allow you to examine Pickles. message_93: faceset: MainCharacters_DreamWorld faceindex: 27 text: \kelBut...\! I don't like pickles... # ========================================================================================= # DESERT OASIS # ========================================================================================= message_95: faceset: MainCharacter_Mari faceindex: 2 text: \marHey, OMORI! Guess what!\!
The sand here...\! isn't sand at all!\! It's brown sugar! message_96: faceset: MainCharacter_Mari faceindex: 0 text: \marNow isn't that sweet? Hehe! message_97: faceset: MainCharacter_Mari faceindex: 2 text: \marIt sure is hot out here, though...\!
Remember to stay hydrated, everyone! # ========================================================================================= # RAIN TOWN # ========================================================================================= message_100: faceset: MainCharacter_Mari faceindex: 0 text: \marHere in \c[11]RAIN TOWN\c[0], it always seems to be raining a bit... message_101: faceset: MainCharacter_Mari faceindex: 6 text: \marIt's not the most ideal weather conditions for a picnic, but that's never stopped me before! message_102: faceset: MainCharacters_DreamWorld faceindex: 18 text: \kelYeah! Anytime is a good time for a picnic! message_103: faceset: MainCharacter_Mari faceindex: 6 text: \marHehe... That's right, KEL!
\!Anytime is a good time, especially with friends! # ========================================================================================= # DOUGH DUNGEON # ========================================================================================= message_110: faceset: MainCharacter_Mari faceindex: 2 text: \marHey, gang...\! Seems like you're all stuck in a bit of a jam, so... message_111: faceset: MainCharacter_Mari faceindex: 6 text: \marI brought you some jam! message_112: faceset: MainCharacters_DreamWorld faceindex: 18 text: \kel\{\Com[2]JAM!?\! \Com[2]I LOVE JAM!!\} message_113: faceset: MainCharacters_DreamWorld faceindex: 10 text: \aub\Com[2]KEL, you nincompoop! Save some for the rest of us! message_114: faceset: MainCharacters_DreamWorld faceindex: 26 text: \kel\sinv[1]Awwwwwww... Do I have to?\sinv[0] # ========================================================================================= # LAST RESORT OUTSIDE + ELEVATOR # ========================================================================================= message_120: faceset: MainCharacter_Mari faceindex: 6 text: \marHi, little brother!\! Are you feeling a bit better now? message_121: faceset: MainCharacter_Mari faceindex: 0 text: \marWhy don't you enjoy a nice picnic with me?\!
That always seems to cheer you up. # ========================================================================================= # LAST RESORT CONSTRUCTION # ========================================================================================= #MARI turns up at HERO statue. message_125: faceset: MainCharacter_Mari faceindex: 6 text: \marHi, little brother!\! We're seeing a lot of each other lately, huh? message_126: faceset: MainCharacter_Mari faceindex: 6 text: \marAnyways, come sit!\! It's not like you to turn down a picnic. #MARI looks up at giant HERO statue message_127: faceset: MainCharacter_Mari faceindex: 6 text: \marAnd look there!\! You've got to admit...\!
The view \sinv[1]is\sinv[0] pretty nice. # ========================================================================================= # Before Trench # ========================================================================================= #MARI is in the end of the underwater highway before the trench message_130: faceset: MainCharacter_Mari faceindex: 6 text: \marHey OMORI, it looks like we've reached the end of the road... literally. message_131: faceset: MainCharacter_Mari faceindex: 0 text: \marIt looks like there's a long bridge up ahead. message_132: faceset: MainCharacter_Mari faceindex: 2 text: \marWhatever you do, don't look down! message_133: faceset: MainCharacter_Mari faceindex: 5 text: \marOMORI! Did you really pay those TOLL GATORS?\! You shouldn't support their criminal schemes! message_134: faceset: MainCharacter_Mari faceindex: 4 text: \marYou must be running low on CLAMS.\! Here, take some of my savings.\! Hopefully that'll help out a little. message_135: text: You got 500 CLAMS. message_137: faceset: MainCharacter_Mari faceindex: 6 text: \marThose TOLL GATORS didn't give you a rough time, did they? # ========================================================================================= # SLIME GIRL'S LAIR - ENTRANCE # ========================================================================================= message_140: faceset: MainCharacter_Mari faceindex: 0 text: \marNow, OMORI...\! I know what you're thinking...\!
You're thinking to yourself...\!
"Wow, sis. This is a weird place to set up a picnic." message_141: faceset: MainCharacter_Mari faceindex: 2 text: \marWell...\! Let me tell you...\! message_142: faceset: MainCharacter_Mari faceindex: 3 text: \marIt may be recommended to only set up picnics in normal places like in forests or campsites...\!
But... where's the fun in that? message_143: faceset: MainCharacter_Mari faceindex: 5 text: \marWhat if I want to study the anatomy of a whale while I eat?\! Then what? message_144: faceset: MainCharacter_Mari faceindex: 6 text: \marExpand your mind, OMORI!\!
I need to set an example for my sometimes-boring
little brother! # ========================================================================================= # FROZEN FOREST - BEFORE SNOW ANGELS # ========================================================================================= message_150: faceset: MainCharacter_Mari faceindex: 4 text: \mar\quake[1]Brrrr...\quake[0]\! Is it a little chilly up here or is it just me?\!
It doesn't look like this place sees many travelers... message_151: faceset: MainCharacter_Mari faceindex: 2 text: \marSeems like somewhere you would only go if you wanted to be all alone. # ========================================================================================= # SPROUT MOLE SERVANT'S QUARTERS # ========================================================================================= message_155: faceset: MainCharacter_Mari faceindex: 3 text: \marThere sure are a lot of SPROUT MOLES here.\!
And they all sure love SWEETHEART! message_156: faceset: MainCharacter_Mari faceindex: 4 text: \marI tried offering one some food earlier, but she called me a peon and threw it back at me... message_157: faceset: MainCharacter_Mari faceindex: 3 text: \marSPROUT MOLES are peculiar creatures, aren't they? # ========================================================================================= # JUNKYARD 2 - ROSA # ========================================================================================= message_160: faceset: MainCharacter_Mari faceindex: 3 text: \marI see you're keeping yourselves busy.\! I hope you're all having a fun adventure. message_161: faceset: MainCharacter_Mari faceindex: 3 text: \marIf you're ever feeling weary, don't forget you can always rest up at my picnics!\! Big sister is always prepared! # ========================================================================================= # MARI EPILOGUE # ========================================================================================= message_170: faceset: MainCharacter_Mari faceindex: 3 text: \marHi, little brother.\! Today's another great day for exploring! message_171: faceset: MainCharacter_Mari faceindex: 2 text: \marThere's nothing pressing right now, but doesn't that feel good?\! Go on and do whatever you want! The world is your oyster. message_172: faceset: MainCharacter_Mari faceindex: 0 text: \marWhenever you need me, I'll be here.