# ----------------------------------------------- # - FOUND CONSUMABLE # ----------------------------------------------- message_0: text: You got \v[49]! # ----------------------------------------------- # - FOUND TOYS # ----------------------------------------------- message_1: text: You got \v[49]! # ----------------------------------------------- # - FOUND PRESENT # ----------------------------------------------- message_2: text: It's a \v[49]!\! Do you want to take it? # ----------------------------------------------- # - JOINS YOUR PARTY # ----------------------------------------------- message_3: text: \v[49] joined your party! # ----------------------------------------------- # - YES/NO # ----------------------------------------------- message_4: text: YES message_5: text: NO # ----------------------------------------------- # - X LEFT THE PARTY # ----------------------------------------------- message_6: text: \v[49] left the party. # ----------------------------------------------- # - BLACKLETTER # ----------------------------------------------- message_7: faceset: MainCharacters_DreamWorld faceindex: 39 text: Wait, \n[1]! There's a LETTER on the ground over there. We should check it out first. \her # ----------------------------------------------- # - GO OUTSIDE / CLOSE DOOR # ----------------------------------------------- message_8: text: OPEN THE DOOR message_9: text: DO NOTHING # ----------------------------------------------- # - NOD / SHAKE # ----------------------------------------------- message_10: text: YES message_11: text: NO # ----------------------------------------------- # - FOUND ITEM # ----------------------------------------------- message_12: text: You got \itemget. message_612: text: You got a \itemget. message_613: text: You got an \itemget. message_610: text: The RECYCLING machine dispensed \c[13]\itemget\c[0]. message_611: text: The RECYCLING machine dispensed a \c[13]\itemget\c[0]. # ----------------------------------------------- # - AUBREY GOLD # ----------------------------------------------- message_13: text: You got \v[249] CLAMS! # ----------------------------------------------- # - SWEETHEART DUNGEON: GUEST LIST # ----------------------------------------------- message_30: text: Ask this person to leave? # ----------------------------------------------- # - SHOP DEFAULTS # ----------------------------------------------- message_40: text: BUY message_41: text: SELL message_42: text: LEAVE #data.texts.maxItemMessage message_50: text: maxItemMessage #data.texts.notEnoughMoneyMessage message_51: text: notEnoughMoneyMessage #data.texts.onItemListBuyOkMessage message_52: text: onItemListBuyOkMessage #data.texts.onItemListSellOkMessage message_53: text: onItemListSellOkMessage #data.texts.itemBuyingPromptMessage message_54: text: itemBuyingPromptMessage #data.texts.itemSellingPromptMessage message_55: text: itemSellingPromptMessage #data.texts.itemBuyingConfirmationMessage message_56: text: itemBuyingConfirmationMessage #data.texts.itemSellingConfirmationMessage message_57: text: itemSellingConfirmationMessage #data.texts.itemBuyingCancelMessage message_58: text: itemBuyingCancelMessage #data.texts.itemSellingCancelMessage message_59: text: itemSellingCancelMessage # ----------------------------------------------- # - DREAMWORLD SHOP DEFAULTS # ----------------------------------------------- #data.texts.maxItemMessage message_60: text: DW maxItemMessage #data.texts.notEnoughMoneyMessage message_61: text: DW notEnoughMoneyMessage #data.texts.onItemListBuyOkMessage message_62: text: DW onItemListBuyOkMessage #data.texts.onItemListSellOkMessage message_63: text: DW onItemListSellOkMessage #data.texts.itemBuyingPromptMessage message_64: text: DW itemBuyingPromptMessage #data.texts.itemSellingPromptMessage message_65: text: DW itemSellingPromptMessage #data.texts.itemBuyingConfirmationMessage message_66: text: DW itemBuyingConfirmationMessage #data.texts.itemSellingConfirmationMessage message_67: text: DW itemSellingConfirmationMessage #data.texts.itemBuyingCancelMessage message_68: text: DW itemBuyingCancelMessage #data.texts.itemSellingCancelMessage message_69: text: DW itemSellingCancelMessage # ----------------------------------------------- # - BATTLE SYSTEM LOG MESSAGES # ----------------------------------------------- message_100: text: What will %1 and friends do? message_101: text: What will \n[8] do? message_102: text: What will %1 and %2 do? message_103: text: What will \n[8] and friends do? message_104: text: What will %1 do? message_105: text: Use on whom? message_106: text: Press \DII[shift] to switch sides. message_107: text: PLACEHOLDER TEXT ALT SOMETHING OMORI FIGHT # ----------------------------------------------- # - FEARS DIALOGUE # ----------------------------------------------- message_200: text: You are afraid of heights. message_201: text: You are afraid of spiders. message_202: text: You are afraid of drowning. message_210: text: You look ahead and hold your knife steady. message_220: text: You gaze into the water and feel calm.\! The waves look gentle and inviting. # ----------------------------------------------- # - FLAG CHECKERS # ----------------------------------------------- message_300: faceset: MainCharacters_DreamWorld faceindex: 39 text: \her\Com[2]Hold up, OMORI! We can explore later, but first we need to check on BASIL! # ----------------------------------------------- # - Can't leave house # ----------------------------------------------- message_301: text: You can't go out right now. # ----------------------------------------------- # - Break Time # ----------------------------------------------- message_399: text: Do you want to hang out with your friends? message_400: text: Do you want to play cards with your friends? message_401: text: Do you want to build sand castles with your friends? message_402: text: Do you want to fly kites with your friends? message_403: text: Do you want to go fishing with your friends? message_404: text: Do you want to sit here with your friends? #frozen forest message_405: text: Do you want to cozy up with your friends? message_406: text: Do you want to watch a movie with your friends? message_407: text: Do you want to have tea with your friends? message_408: text: Do you want to dine in with your friends? message_409: text: Do you want to play in a ball pit with your friends? message_410: text: Do you want to exercise with your friends? message_411: text: Do you want to lounge with your friends? message_412: text: Do you want to read comics with your friends? message_420: text: Do you want to have a picnic with your friends? #==== #FA DOORS message_430: text: Knock, knock... message_431: text: There's no response. message_432: text: ...\! The door is locked. #== message_500: text: You now have access to the \c[4]HANGMAN MENU\c[0]. message_501: text: You got the \c[4]HEADSPACE MAP\c[0]. #== message_510: text: The gate won't budge. #=== message_600: text: Your bond with your friends became stronger.\!
Everyone's FOLLOW-UP moves improved! #=== message_644: text: 12 KEYS left... message_645: text: 11 KEYS left... message_646: text: 10 KEYS left... message_647: text: 9 KEYS left... message_648: text: 8 KEYS left... message_649: text: 7 KEYS left... message_650: text: 6 KEYS left... message_651: text: 5 KEYS left... message_652: text: \fn4 KEYS left... message_653: text: \fn3 KEYS left... message_654: text: \fn2 KEYS left... #message_655: # text: UNUSED message_656: text: \fn1 KEY left... message_657: text: \fn0 KEYS left...