message_1: faceset: MainCharacters_DreamWorld faceindex: 18 text: \kel\c[13]HECTOR\c[0] is the coolest pet rock ever! message_2: text: You can't leave without your friends. message_3: text: An eye stares at you from inside the shelf. message_4: text: There's a movie on TV.\!
Four boys are walking on railroad tracks. message_5: text: A photo of someone familiar. message_6: text: A fluffy pillow shaped like the head of a girl. message_7: text: \n\sinv[1]Sssssssssssss...?\sinv[0]\! (Waiting for something to happen?) message_8: text: A cat-shaped hole. message_9: text: You feel the presence of SOMETHING behind the door.\!
Look into the keyhole? message_10: text: A neatly-wrapped present. message_11: text: A blender. message_12: text: A single bean on a plate. message_13: text: Would you like to make toast? message_14: text: You made TOAST. message_15: text: A baseball and a baseball bat. message_16: text: A tentacle is poking out of the ground. #- Omori's CUT Tag Skill message_17: faceset: MainCharacter_Basil faceindex: 2 text: \basHuh? There's some roots in the way...\!
How did these get here? message_18: faceset: MainCharacters_DreamWorld faceindex: 1 text: \aubNo worries, BASIL!\!
I bet this would be a cinch for OMORI to \c[1]CUT\c[0] out of the way! message_19: faceset: MainCharacters_DreamWorld faceindex: 3 text: \aubCome on, OMORI!\! You can do it! message_30: faceset: MainCharacters_DreamWorld faceindex: 3 text: \aubCome on, OMORI!\! You can do it! #- Snake money message_100: text: \n\sinv[1]Sssssssssssssss...?\!\sinv[0] (Going out, OMORI?)\!
\sinv[1]Sssssssssssss...\!\sinv[0] (Here is your allowance for today.) message_101: text: You got \v[1001] CLAMS. message_102: text: \n\sinv[1]Sssssssssssss...\!\sinv[0] (Take care.) message_103: text: \n\sinv[1]Ssssssssssss...?\!\sinv[0] (Waiting for something to happen?) #Trying to go back inside Neighbor's Room before Basil is kidnapped message_110: faceset: MainCharacter_Basil faceindex: 2 text: \basWait, OMORI... We're supposed to go to my house!\! It's just past the path south of the playground. message_111: faceset: MainCharacter_Basil faceindex: 1 text: \basI just finished planting some little sprouts and wanted to show everyone.\! Come on! They're really cute! message_112: faceset: MainCharacters_DreamWorld faceindex: 37 text: \herWhere are you going, OMORI?\! Let's go see MARI and BASIL!\! We can't let their picnic go to waste! message_113: faceset: MainCharacters_DreamWorld faceindex: 39 text: \herWhere are you going, OMORI?\! Let's go see MARI.\! She's worried sick about you. message_114: faceset: MainCharacter_Mari faceindex: 2 text: \marLet's go see the spooky house, OMORI!\! Don't be scared.\! We're all doing this together! message_115: faceset: MainCharacters_DreamWorld faceindex: 4 text: \aubWhere are you going, OMORI?\! We have to look for BASIL... #FRIEND TEXT message_120: faceset: MainCharacters_DreamWorld faceindex: 3 text: \aubHi, OMORI!\! I'm so happy to see you! message_121: faceset: MainCharacters_DreamWorld faceindex: 16 text: \kelWhat's up, best friend?\! Didja miss me? Heh, heh...