# -----------------------------------------------
# - FOUND CONSUMABLE
# -----------------------------------------------
message_0:
text: You got \v[49]!
# -----------------------------------------------
# - FOUND TOYS
# -----------------------------------------------
message_1:
text: You got \v[49]!
# -----------------------------------------------
# - FOUND PRESENT
# -----------------------------------------------
message_2:
text: It's a \v[49]!\! Do you want to take it?
# -----------------------------------------------
# - JOINS YOUR PARTY
# -----------------------------------------------
message_3:
text: \v[49] joined your party!
# -----------------------------------------------
# - YES/NO
# -----------------------------------------------
message_4:
text: YES
message_5:
text: NO
# -----------------------------------------------
# - X LEFT THE PARTY
# -----------------------------------------------
message_6:
text: \v[49] left the party.
# -----------------------------------------------
# - BLACKLETTER
# -----------------------------------------------
message_7:
faceset: MainCharacters_DreamWorld
faceindex: 39
text: Wait, \n[1]! There's a LETTER on the ground over there. We should check it out first. \her
# -----------------------------------------------
# - GO OUTSIDE / CLOSE DOOR
# -----------------------------------------------
message_8:
text: OPEN THE DOOR
message_9:
text: DO NOTHING
# -----------------------------------------------
# - NOD / SHAKE
# -----------------------------------------------
message_10:
text: YES
message_11:
text: NO
# -----------------------------------------------
# - FOUND ITEM
# -----------------------------------------------
message_12:
text: You got \itemget.
message_612:
text: You got a \itemget.
message_613:
text: You got an \itemget.
message_610:
text: The RECYCLING machine dispensed \c[13]\itemget\c[0].
message_611:
text: The RECYCLING machine dispensed a \c[13]\itemget\c[0].
# -----------------------------------------------
# - AUBREY GOLD
# -----------------------------------------------
message_13:
text: You got \v[249] CLAMS!
# -----------------------------------------------
# - SWEETHEART DUNGEON: GUEST LIST
# -----------------------------------------------
message_30:
text: Ask this person to leave?
# -----------------------------------------------
# - SHOP DEFAULTS
# -----------------------------------------------
message_40:
text: BUY
message_41:
text: SELL
message_42:
text: LEAVE
#data.texts.maxItemMessage
message_50:
text: maxItemMessage
#data.texts.notEnoughMoneyMessage
message_51:
text: notEnoughMoneyMessage
#data.texts.onItemListBuyOkMessage
message_52:
text: onItemListBuyOkMessage
#data.texts.onItemListSellOkMessage
message_53:
text: onItemListSellOkMessage
#data.texts.itemBuyingPromptMessage
message_54:
text: itemBuyingPromptMessage
#data.texts.itemSellingPromptMessage
message_55:
text: itemSellingPromptMessage
#data.texts.itemBuyingConfirmationMessage
message_56:
text: itemBuyingConfirmationMessage
#data.texts.itemSellingConfirmationMessage
message_57:
text: itemSellingConfirmationMessage
#data.texts.itemBuyingCancelMessage
message_58:
text: itemBuyingCancelMessage
#data.texts.itemSellingCancelMessage
message_59:
text: itemSellingCancelMessage
# -----------------------------------------------
# - DREAMWORLD SHOP DEFAULTS
# -----------------------------------------------
#data.texts.maxItemMessage
message_60:
text: DW maxItemMessage
#data.texts.notEnoughMoneyMessage
message_61:
text: DW notEnoughMoneyMessage
#data.texts.onItemListBuyOkMessage
message_62:
text: DW onItemListBuyOkMessage
#data.texts.onItemListSellOkMessage
message_63:
text: DW onItemListSellOkMessage
#data.texts.itemBuyingPromptMessage
message_64:
text: DW itemBuyingPromptMessage
#data.texts.itemSellingPromptMessage
message_65:
text: DW itemSellingPromptMessage
#data.texts.itemBuyingConfirmationMessage
message_66:
text: DW itemBuyingConfirmationMessage
#data.texts.itemSellingConfirmationMessage
message_67:
text: DW itemSellingConfirmationMessage
#data.texts.itemBuyingCancelMessage
message_68:
text: DW itemBuyingCancelMessage
#data.texts.itemSellingCancelMessage
message_69:
text: DW itemSellingCancelMessage
# -----------------------------------------------
# - BATTLE SYSTEM LOG MESSAGES
# -----------------------------------------------
message_100:
text: What will %1 and friends do?
message_101:
text: What will \n[8] do?
message_102:
text: What will %1 and %2 do?
message_103:
text: What will \n[8] and friends do?
message_104:
text: What will %1 do?
message_105:
text: Use on whom?
message_106:
text: Press \DII[shift] to switch sides.
message_107:
text: PLACEHOLDER TEXT ALT SOMETHING OMORI FIGHT
# -----------------------------------------------
# - FEARS DIALOGUE
# -----------------------------------------------
message_200:
text: You are afraid of heights.
message_201:
text: You are afraid of spiders.
message_202:
text: You are afraid of drowning.
message_210:
text: You look ahead and hold your knife steady.
message_220:
text: You gaze into the water and feel calm.\! The waves look gentle and inviting.
# -----------------------------------------------
# - FLAG CHECKERS
# -----------------------------------------------
message_300:
faceset: MainCharacters_DreamWorld
faceindex: 39
text: \her\Com[2]Hold up, OMORI! We can explore later, but first we need to check on BASIL!
# -----------------------------------------------
# - Can't leave house
# -----------------------------------------------
message_301:
text: You can't go out right now.
# -----------------------------------------------
# - Break Time
# -----------------------------------------------
message_399:
text: Do you want to hang out with your friends?
message_400:
text: Do you want to play cards with your friends?
message_401:
text: Do you want to build sand castles with your friends?
message_402:
text: Do you want to fly kites with your friends?
message_403:
text: Do you want to go fishing with your friends?
message_404:
text: Do you want to sit here with your friends?
#frozen forest
message_405:
text: Do you want to cozy up with your friends?
message_406:
text: Do you want to watch a movie with your friends?
message_407:
text: Do you want to have tea with your friends?
message_408:
text: Do you want to dine in with your friends?
message_409:
text: Do you want to play in a ball pit with your friends?
message_410:
text: Do you want to exercise with your friends?
message_411:
text: Do you want to lounge with your friends?
message_412:
text: Do you want to read comics with your friends?
message_420:
text: Do you want to have a picnic with your friends?
#====
#FA DOORS
message_430:
text: Knock, knock...
message_431:
text: There's no response.
message_432:
text: ...\! The door is locked.
#==
message_500:
text: You now have access to the \c[4]HANGMAN MENU\c[0].
message_501:
text: You got the \c[4]HEADSPACE MAP\c[0].
#==
message_510:
text: The gate won't budge.
#===
message_600:
text: Your bond with your friends became stronger.\!
Everyone's FOLLOW-UP moves improved!
#===
message_644:
text: 12 KEYS left...
message_645:
text: 11 KEYS left...
message_646:
text: 10 KEYS left...
message_647:
text: 9 KEYS left...
message_648:
text: 8 KEYS left...
message_649:
text: 7 KEYS left...
message_650:
text: 6 KEYS left...
message_651:
text: 5 KEYS left...
message_652:
text: \fn4 KEYS left...
message_653:
text: \fn3 KEYS left...
message_654:
text: \fn2 KEYS left...
#message_655:
# text: UNUSED
message_656:
text: \fn1 KEY left...
message_657:
text: \fn0 KEYS left...