# ========================================================================================= # FARAWAY TOWN Extra # ========================================================================================= #Interacting with PLAYER house door message_0: text: Nobody's home. #KEL at door message_1: text: \who\Sinv[1]Helllooooo...\! Helllloooooooooooo?\! Is anyone there? message_2: text: You hear a raspy voice you don't recognize from the door. #After Polly Cont. Cutscene message_3: text: BASIL is fiddling with his \c[4]PHOTO ALBUM\c[0].\!
His hands are shaking... #Exclamation mark on BASIL message_4: faceset: MainCharacter_Basil faceindex: 17 text: \basOh!\! Hello, \n[8]... #Pizza Karaoke #!!!THIS SCENE IS NO LONGER APPLICABLE!!!* message_5: text: It's a karaoke machine.\!
Who do you want to sing? message_6: text: You pointed at KEL. message_7: text: You pointed at AUBREY. message_8: text: You pointed at HERO. #Pick KEL/Aubrey/Hero when applicable #Flashback to BASIL and PLAYER burying the key at the stump #Shoveling noises #!!!THIS SCENE IS NO LONGER APPLICABLE!!!* message_9: text: \basHuff...\! huff...\! There...\! it's done. message_10: text: \basNow that we've hidden everything, no one will ever find out... message_11: text: \basD-Don't look so scared, \n[8]...\!
At least we have each other...\!
I'll protect you! You can count on me! message_12: text: \basEverything will be okay...\! won't it? #Rai at GINO'S Pizza message_13: text: \nI'm RAI! I take pride in being a musical connoisseur of sorts. message_14: text: \nIf you play a \c[4]CD\c[0] on the \c[4]JUKEBOX\c[0] over there, I bet I can tell you who the artist for the track is! message_15: text: \nI'm RAI! I take pride in being a musical connoisseur of sorts...\! and I also take pride in being a card game connoisseur of sorts! # ========================================================================================= # FARAWAY TOWN Extra content # ========================================================================================= #CHECKING CLOSET AFTER GETTING SMALL KEY #!!!THIS SCENE IS NO LONGER APPLICABLE!!!* message_20: faceset: MainCharacters_Faraway faceindex: 17 text: \kelWhat are you going in the closet for, \n[8]?\! You can do your chores later.\! Come on, let's make your last day worthwhile! message_21: faceset: MainCharacters_Faraway faceindex: 17 text: \kelThat's not the way to \c[11]HOBBEEZ\c[0]! Remember, \n[8], it's in the \c[11]TOWN PLAZA\c[0] north of here! message_22: faceset: MainCharacters_Faraway faceindex: 17 text: \kelCome on, \n[8], let's go to \c[11]HOBBEEZ\c[0] first! message_23: faceset: MainCharacters_Faraway faceindex: 17 text: \kelThat's not the way to \c[11]BASIL'S HOUSE\c[0]!\! Remember, \n[8]? It's on the street that's diagonal from ours from the crosswalk. # ========================================================================================= # HOME ALONE # ========================================================================================= #If PLAYER chooses not to answer the door for KEL, he will be locked in his house and forced to do a house chore. You can only do one house chore per day. # Piano room locked while doing chores # WASHING DISHES message_30: text: You roll up your sleeves... message_31: text: What will you wash first? message_32: text: METAL FORK message_33: text: METAL SPOON message_34: text: CHOPSTICKS message_35: text: BAKING PAN message_36: text: FRYING PAN message_37: text: SPATULA message_38: text: TINY BOWL[S] message_39: text: VERY BIG BOWL[S] message_40: text: FANCY BOWL[S] message_41: text: ORNATE PLATE[S] message_42: text: WINE GLASS[S] message_43: text: GLASS CUP[S] message_44: text: \"#1 MOM\" MUG[S] message_45: text: POLKADOT MUG[S] message_46: text: BORING PLATE[S] message_60: text: You grabbed the \v[806]. message_80: text: ...\! Oops.\! You dropped the \v[806] and it shattered. message_90: text: Maybe MOM won't notice... #After the washing animation is finished: message_101: text: You finished washing the \v[806]. message_102: text: What do you want to wash now? #Menu will pop up again, with the previously chosen item missing. The menu listings are randomized every time. message_91: text: The dishes are squeaky clean. message_92: text: Dirty dishes. message_93: text: An empty sink. message_110: text: You finally finished washing the dishes.\!
The tips of your fingers look like prunes. message_121: text: Do you want to stop washing dishes? message_122: text: Will you wash the dishes? message_123: text: You look at your TO-DO LIST.\!
Today your chore is to wash the dishes. message_124: text: The dishes are all clean.\!
You should clean yourself too.\!
Maybe it's time for a bath. #IF YOU EXAMINE DISHES WITH HERO message_125: faceset: MainCharacter_Basil faceindex: 13 text: \herLooks like you still have some chores to do before moving away, \n[8]. message_126: faceset: MainCharacter_Basil faceindex: 14 text: \herDon't worry, I can handle it!\! I never know what to do with myself in the mornings anyway.\! Just think of it as a parting gift! message_127: text: Wow... # Sweeping message_130: text: You equipped \c[13]MOM'S BROOM\c[0].\!
The dirtiness of the floor is now more apparent. message_131: text: Do you want to stop sweeping? message_132: text: You put \c[13]MOM'S BROOM\c[0] down.\!
You are no longer focused on the dirtiness of the floor. message_133: text: The floors are finally clean. message_134: text: You look at your TO-DO LIST.\!
Today your chore is to sweep the house. message_135: text: Do you want to start now? message_137: text: ...\! You feel a little dizzy. message_138: text: ...\| ...\| ... # Sorting Items message_140: text: CAPT. SPACEBOY ACTION FIGURE[TOY] message_141: text: BUILDING BLOCKS[TOY] message_142: text: BAG OF MARBLES[TOY] message_143: text: YO-YO[TOY] message_144: text: DRY MODELING CLAY[TOY] message_145: text: SLINKY[TOY] message_146: text: SPROUT MOLE PLUSH[TOY] message_147: text: SWEETHEART DOLL[TOY] message_148: text: TOY CAR REMOTE[TOY] message_149: text: TOY CAR[TOY] message_150: text: BROKEN KITE[TOY] message_151: text: PLASTIC CASH REGISTER[TOY] message_152: text: RAINBOW XYLOPHONE[TOY] message_153: text: MINI TOY PIANO[TOY] message_154: text: METAL JACKS AND BALLS[TOY] message_155: text: SMALL PINWHEEL[TOY] #delete the entry below message_156: text: \"THE ADVENTURES OF CAPT. SPACEBOY\" COMIC[BOOK] message_157: text: \"HUNGRY HUMPHREY\" BOOK[BOOK] #delete the entry below message_158: text: \"REVENGE OF SWEETHEART\" COMIC[BOOK] #delete the entry below message_159: text: \"DIGGING DINOS\" COLORING BOOK[BOOK] message_160: text: \"A GUIDE TO OUR SOLAR SYSTEM\" BOOK[BOOK] message_161: text: \"DUETS FOR PIANO AND VIOLIN\" BOOK[BOOK] message_162: text: \"THE FOOD PYRAMID\" BOOK[BOOK] #delete the entry below message_163: text: \"WEEPING WILLOW\" BOOK[BOOK] message_164: text: \"ORANGE JOE'S SCRATCH-AND-SNIFF\" BOOK[BOOK] message_165: text: \"PET ROCKS\" STRATEGY GUIDE[BOOK] #delete the entry below message_166: text: \"THE BIG YELLOW CAT\" BOOK[BOOK] message_167: text: \"THE KID AND HIS KITE\" BOOK[BOOK] #delete the entry below message_168: text: \"THE PLAYGROUND IN THE FOREST\" BOOK[BOOK] #delete the entry below message_169: text: \"THE LONELY SCARECROW\" BOOK[BOOK] message_170: text: \"THE BENEFITS OF TOFU\" BOOK[BOOK] message_171: text: AN OLD CAN OF ORANGE JOE[TRASH] message_172: text: A SINGLE PUZZLE PIECE[TRASH] message_173: text: AN OLD SMELLY SOCK[TRASH] message_174: text: A PEN CAP[TRASH] message_175: text: A TANGLED BUNCH OF WIRES[TRASH] message_180: text: This box is for TOYS. message_181: text: This box is for BOOKS. message_182: text: This box is for TRASH. message_183: text: Did you want to put your old \v[810] in here? message_184: text: Did you want to put \v[810] in here? message_186: text: ...and picked up your old \v[810]. message_187: text: You put the \v[810] down before leaving. message_188: text: You put \v[810] down before leaving. message_191: text: Do you want to continue sorting? message_192: text: Do you want to stop sorting? message_200: text: You reached into the large cardboard box... message_201: text: ...and picked up \v[810]. message_202: text: Did you want to throw your old \v[810] away? message_203: text: Did you want to throw \v[810] away? message_204: text: You sorted through your old belongings perfectly.\!
MOM will be pleased. message_205: text: You sorted through your old belongings adequately.\!
There are still a few things out of place, but that should be good enough for now. message_206: text: You sorted through your old belongings.\! You could've done better, but it doesn't really matter too much. message_207: text: You sorted through your old belongings, but somehow it's worse than before...\! MOM might scold you for this later... message_136: text: You are already holding \v[810]. message_185: text: You look at your TO-DO LIST.\!
Today your chore is to organize your old belongings. message_190: text: There is nothing left in the large cardboard box. #EXAMINE MARI'S GRAVE WITH FLOWERS message_208: text: Do you want to leave \c[4]FLOWERS\c[0] in front of MARI's grave? #YES/NO message_209: text: You left MARI some \c[4]FLOWERS\c[0]. #IF YES, CEMETARY (WITH MARI'S THEME) STARTS PLAYING (Forever) message_210: text: You can't go out right now. REPLACE WITH HEAD SHAKING message_211: text: You feel like throwing up... message_236: text: A get-well gift from KIM AND VANCE'S DAD. message_237: text: \"Sending you some good wishes.\"\!
\"Just like a big ol' rubber ball, you'll bounce back!\" message_221: text: A get-well gift from KIM AND VANCE'S MOM. message_252: text: \"Get well soon, \n[8].\"\!
\"Please get to know KIM and VANCE better.\"\!
\"They can use a good role model like you!\" message_222: text: Flowers from BRENT'S FAMILY. message_238: text: \"Hey, \n[8]... Hope you are feeling stronger everyday.\"\!
\"You were a big help to BRENT over the summer.\"\!
\"He has been doing excellent in school.\" message_223: text: Flowers from JOY'S FAMILY. message_239: text: \"Hello, \n[8]. Please get well soon.\"\!
\"Thank you for tutoring JOY over the summer.\"\!
\"She is doing very well in all of her classes.\" message_224: text: Flowers from CRIS'S FAMILY. message_240: text: \"Hope you're taking it easy, \n[8].\"\!
\"Hospital life ain't that bad.\"\!
\"It's just the universe telling you watch more TV!\" message_225: text: Flowers from BEBE'S FAMILY. message_241: text: \"\n[8], thanks for buying me that \c[4]FLOOR LAMP\c[0]!\"\!
\"I never did see my son BILLY again.\"\!
\"I hope he's doing alright...\" message_226: text: Flowers from SEAN and KAREN. message_242: text: \"Wishing you well, \n[8].\"\!
\"We're all finished moving into our new home, so please come visit sometime!\" message_227: text: A get-well gift from ARTIST. message_243: text: \"Hi, \n[8]. Hope you're taking it slow and easy.\"\!
\"Get well soon and come visit.\"\!
\"I need to ask you for some more opinions...\" message_228: text: Flowers from SARAH'S FAMILY. message_244: text: \"Hey, \n[8]. Thanks for saving my marriage.\"\!
\"I'm sure you'll be back on your feet in no time!\" message_229: text: Flowers from CHARLENE'S FAMILY. message_245: text: \"Dear, \n[8]...\! Thank you for your help during the summer.\"\!
\"Warmest wishes for a speedy recovery!\" message_230: text: Flowers from JESSE and JESSE'S DAD. message_246: text: \"Hope you're taking care of yourself, \n[8].\"\!
\"JESSE's been talking to me a lot lately.\"\!
\"You must have picked out a great birthday gift!\" message_231: text: Flowers from SHOPKEEP. message_247: text: \"Yo, \n[8]...\"\!
\"Just sending healthy vibes your way.\"\!
\"You're always welcome at HOBBEEZ!\" message_232: text: Some get-well gifts from DAPHNE and BOWEN. message_248: text: \"Partake in this bread and regain strength.\"\!
\"Then, play with us again...\" message_233: text: Flowers from KEL and HERO'S FAMILY... and AUBREY. message_249: text: \"Sending a little get-well sunshine your way.\"\!
\"We miss you, \n[8].\" message_234: text: Flowers from MINCY. message_250: text: \"Thank you for motivating me to keep sketching.\"\!
\"Hope you feel better soon.\"\!
\"Thinking of you always!\" message_235: text: A get-well gift from VANCE, KIM, CHARLIE, ANGEL...
and THE MAVERICK. message_251: text: \"Get well soom, \n[8]!\"\!
\"We'll be wating for a rematch!\" message_253: text: A very, very comfortable bed...\!
But now is not the time to sleep. message_254: text: An old TV.\! You can hear a low buzzing through the speakers. message_255: text: An empty bed. # ========================================================================================= # FARAWAY TOWN Extra # ========================================================================================= #Interacting with KEL house door (night) message_220: faceset: MainCharacters_Faraway faceindex: 14 text: \kelIt's getting kind of late to visit my fam, but we can hang out more tomorrow if you want!
\!Come on, \n[8]... I'll walk you home! # ========================================================================================= # Neutral Route Sleep Prompt # ========================================================================================= message_404: text: Tomorrow, you will be moving away.\!
What would you like to do? message_405: text: RETURN TO WHITE SPACE message_406: text: SLEEP UNTIL MORNING message_407: text: NOTHING # ========================================================================================= # Naming Player # ========================================================================================= message_400: text: You see a boy sleeping in his room.\! What's his name? message_401: text: You have no new messages. message_402: text: A very comfortable bed.\! Would you like to go to sleep? message_403: text: \nYou have 1 new message. message_410: text: The boy's name is \v[1]? message_500: text: Ah yes, a lovely well-done steak.\! Would you like to eat some? message_501: text: Oof...\! Your stomach didn't agree with that... message_502: text: You need to equip your \c[13]STEAK KNIFE\c[0]. message_503: text: You feel like throwing up... message_504: text: \marHey, \n[8]! It's MARI!\!
I'm finally back home, but I forgot my keys...\!
Could you open the door for me? message_505: text: \mar\n[8]...\! Are you there?\! I'm...\! I'm cold... #yes/no choice message_506: text: You need a \c[13]STEAK KNIFE\c[0]. message_600: faceset: MainCharacters_Faraway faceindex: 16 text: \kelHold on, \n[8]!\! You can't go back home yet when there's still so much to do! message_601: faceset: MainCharacters_Faraway faceindex: 14 text: \kelLiven up! It's a brand new day! #CEMETARY message_610: faceset: MainCharacters_Faraway faceindex: 19 text: \kelMARI...\! It feels like so long ago already. \!I still think about her all the time.\! I'm sure you do, too. message_612: faceset: MainCharacters_Faraway faceindex: 20 text: \kelYou know...\! When MARI passed away...\! HERO...\! HERO really stopped caring about everything.

He didn't want to get out of bed for school or even eat.\! He stopped taking care of himself, stopped baking and cooking... message_613: faceset: MainCharacters_Faraway faceindex: 19 text: \kelIt was like that for almost a year. message_614: faceset: MainCharacters_Faraway faceindex: 18 text: \kelMom and Dad didn't know what to do either.\! We all tried to help him and be supportive, but...\! nothing was really working. message_615: faceset: MainCharacters_Faraway faceindex: 19 text: \kelOne night...\! I went over to him while he was all huddled in his blankets and started saying stuff. message_616: faceset: MainCharacters_Faraway faceindex: 20 text: \kelStuff like how we all miss him and how we want him to get better...\! How everyone is really worried...\! How MARI wouldn't want to see him like this... message_617: faceset: MainCharacters_Faraway faceindex: 19 text: \kelI thought I was helping him, but... message_618: faceset: MainCharacters_Faraway faceindex: 18 text: \kelBut HERO...\! HERO got angry. message_619: faceset: MainCharacters_Faraway faceindex: 19 text: \kelHe suddenly got up and started screaming and yelling at me about a bunch of stuff.\! Some of it was pretty hurtful, too...\! but I think I blocked out a lot of it. message_621: faceset: MainCharacters_Faraway faceindex: 20 text: \kelHis eyes were already super red...\! but the more he yelled at me, the harder he cried. message_622: faceset: MainCharacters_Faraway faceindex: 19 text: \kelI tried my best to calm him down...\! but whatever I said just made him worse. message_623: faceset: MainCharacters_Faraway faceindex: 20 text: \kelI'd never seen HERO do anything close to that before.\! It really took me by surprise.\! And I was so scared that...\! Well...\! I started crying too. message_624: faceset: MainCharacters_Faraway faceindex: 17 text: \kelEventually, Mom and Dad ran to our room and rushed over to hug him and calm him down... message_632: faceset: MainCharacters_Faraway faceindex: 15 text: \kelBut they...\! completely ignored me...\! Heh, heh... message_625: faceset: MainCharacters_Faraway faceindex: 17 text: \kelI think that's where HERO got his senses back because he ran to me and hugged me right away.\! Just kept apologizing over and over... message_626: faceset: MainCharacters_Faraway faceindex: 24 text: \kelBut...\! at least HERO got a lot better after that.\! He started taking care of himself again...\! and focusing on school a lot more...\! and joining a bunch of extracurricular stuff. message_627: faceset: MainCharacters_Faraway faceindex: 14 text: \kelHe's naturally good at everything but he still works really hard, so I'm proud of him! message_628: faceset: MainCharacters_Faraway faceindex: 24 text: \kelI guess he's a little more closed off now than he used to be, but...\! I'm really just glad to have my brother back. message_629: faceset: MainCharacters_Faraway faceindex: 17 text: \kelAnyways, sorry for the long story.\! I don't think I've ever told anyone that before. message_631: faceset: MainCharacters_Faraway faceindex: 18 text: \kelIt's not his fault, but...\! I still think HERO blames himself for MARI's death. message_611: faceset: MainCharacters_Faraway faceindex: 20 text: \kelHERO's never visited here...\! Not even once.\! I know it really hurts, but maybe it might be good for him.\! I don't know... message_620: faceset: MainCharacters_Faraway faceindex: 40 text: \herSorry...\! I don't know if I'm ready for this yet. #RECYCULTIST HQ message_630: text: You cannot leave due to a mysterious force. message_640: text: You took a short nap.\!
You should get started on chores soon.