# ========================================================================================= # Cutscene: Basil is Still Missing # ========================================================================================= #Trigger: Examine bed and choose to sleep. #OMORI is on the floor, and gets up. He is surrounded by KEL, AUBREY, and HERO. #HERO jumps. message_0: faceset: MainCharacters_DreamWorld faceindex: 3 text: OMORI! Welcome back!\aub message_1: faceset: MainCharacters_DreamWorld faceindex: 19 text: See, HERO? I told you not to worry.\!
OMORI always shows up when we need him!\kel message_2: faceset: MainCharacters_DreamWorld faceindex: 4 text: Is everything okay, OMORI?
We were worried about you...\aub #KEL walks towards staircase. message_3: faceset: MainCharacters_DreamWorld faceindex: 19 text: Now that you're here, let's go out and look for BASIL!\!
He's counting on us!\kel #AUBREY jumps. message_4: faceset: MainCharacters_DreamWorld faceindex: 10 text: Be patient, KEL!
We have to make sure that OMORI is okay first!\aub #AUBREY has an idea. message_5: faceset: MainCharacters_DreamWorld faceindex: 1 text: Or maybe... You and HERO can go yourselves.\aub #AUBREY looks at OMORI. message_6: faceset: MainCharacters_DreamWorld faceindex: 2 text: Come on, OMORI! Let's go exploring together...\aub message_7: faceset: MainCharacters_DreamWorld faceindex: 3 text: Just the two of us!\aub #KEL jumps. message_8: faceset: MainCharacters_DreamWorld faceindex: 30 text: Hey, you can't leave us out of this!\kel #HERO looks at AUBREY. message_9: faceset: MainCharacters_DreamWorld faceindex: 39 text: He's right, AUBREY. We have to do this together as a team.\her message_10: faceset: MainCharacters_DreamWorld faceindex: 38 text: You never know when you'll need someone's help.\!
We're stronger when we work together!\her #AUBREY looks away. message_11: faceset: MainCharacters_DreamWorld faceindex: 9 text: Hmph! OMORI and I will be fine on our own.\aub #AUBREY looks at OMORI. message_12: faceset: MainCharacters_DreamWorld faceindex: 1 text: You'll protect me, won't you, OMORI?\aub #KEL looks at AUBREY. message_13: faceset: MainCharacters_DreamWorld faceindex: 31 text: Eww... Gross... Get a room.\kel message_14: faceset: MainCharacters_DreamWorld faceindex: 39 text: Come on, AUBREY. It's time to get serious now.\!
Let's go tell MARI that OMORI is okay.\!
You know how she's always worrying about him...\her message_15: faceset: MainCharacters_DreamWorld faceindex: 8 text: Okay, okay... Fine...\!
I was just trying to have a little fun...\aub # ========================================================================================= # Cutscene: Sweetheart's Quest for Hearts # ========================================================================================= #Trigger: Walk to Stump Entrance #A line of four SPROUT MOLES are walking toward PYREFLY FOREST. message_30: text: Oh boy, oh boy!\! I've been waiting so long for this event!\!
It is a delightful day indeed!\n message_31: text: Oh yes, oh yes!\! At last, our glorious princess SWEETHEART will finally make her appearance!\n message_32: text: Oh my, oh my!\! I can hardly contain my excitement.\!
This show is sure to be the most electrifying of them all!\n message_33: text: Oh dear, oh dear!\! We must hurry!\!
Our four front row \c[4]SHOW TICKETS\c[0] are right here!\!
We are in for the time of our lives, and must not be late!\n message_34: text: Now... which way do we go again?\n #Before Cutscene block message_43: text: \nOh boy, oh boy! message_44: text: \nOh yes, oh yes! message_45: text: \nOh my, oh my! message_46: text: \nOh dear, oh dear! #KEL is surprised and walks forward. message_35: faceset: MainCharacters_DreamWorld faceindex: 31 text: Ahh! It's a horde of LOST SPROUT MOLES!\! \Com[2]Let's get em!\kel #[4 LOST SPROUT MOLES BATTLE] message_36: faceset: MainCharacters_DreamWorld faceindex: 17 text: Hey, cool! These SPROUT MOLES dropped some tickets!\kel #AUBREY jumps. message_37: faceset: MainCharacters_DreamWorld faceindex: 1 text: Let me see!\!
Oh, they're front row tickets for some kind of show... \aub message_38: faceset: MainCharacters_DreamWorld faceindex: 0 text: Featuring...\! SWEETHEART?\aub message_39: faceset: MainCharacters_DreamWorld faceindex: 39 text: Wasn't that CAPT. SPACEBOY's ex-girlfriend?\her #AUBREY looks at HERO. message_40: faceset: MainCharacters_DreamWorld faceindex: 2 text: Yeah! It looks like some sort of contest or something!\aub message_41: faceset: MainCharacters_DreamWorld faceindex: 1 text: If we happen to pass by, we should stop and watch!\!
We do have front-row \c[4]SHOW TICKETS\c[0] after all!\aub message_42: faceset: MainCharacters_DreamWorld faceindex: 36 text: Well...\! alright.\!
Maybe we can drop by if we happen to come across it.\her # ========================================================================================= # Cutscene: Pyreflies Intro # ========================================================================================= #Trigger: Enter Pyrefly Forest message_60: faceset: MainCharacters_DreamWorld faceindex: 27 text: Ugh...\! On second thought... Let's look for BASIL somewhere else.\! This place gives me the heebie-jeebies.\kel message_61: faceset: MainCharacters_DreamWorld faceindex: 10 text: Don't be such a baby, KEL.\!
There are just some spider webs here and there!\aub message_62: faceset: MainCharacters_DreamWorld faceindex: 31 text: \{\quake[1]AAAAAAAHH!!\!
THERE'S A SPIDER IN YOUR HAIR!!\kel\quake[0] message_63: faceset: MainCharacters_DreamWorld faceindex: 6 text: \{\Com[2]W-WHAT? \Com[2]WHERE? \Com[2]GET IT OFF!!\aub\quake[0] message_64: faceset: MainCharacters_DreamWorld faceindex: 17 text: Haha! Just kidding!
Look who's the scared one now!\kel message_65: faceset: MainCharacters_DreamWorld faceindex: 8 text: Hmph! That's not very funny, KEL...\aub # ========================================================================================= # Cutscene: Sweetheart's Bachelor Contest # ========================================================================================= #Trigger: Walk in proximity of SWEETHEART stage. message_80: faceset: MainCharacters_DreamWorld faceindex: 2 text: Wow, look at this huge stage!
It's just as amazing as I imagined!\aub message_81: faceset: MainCharacters_DreamWorld faceindex: 3 text: Let's take our seats.
It looks like the show is about to start!\aub # ========================================================================================= # Cutscene: Sweetheart's Bachelor Contest (Cont.) # ========================================================================================= #Trigger: Examine Front Row Seats. #Camera pans to stage. #Spot light moves around. #SMM walks onto the stage. message_100: text: Ladies and gentlemoles...\!
Welcome to a special episode of...\!
\"SWEETHEART'S QUEST FOR HEARTS!\"\smm #Applause message_101: text: Before our show, we wanted to take a moment to honor the life of someone who has been an inspiration to us all. \!
Our beloved leader, YE OLD SPROUT.\smm #The curtain opens and a portrait of YE OLD SPROUT is shown. message_102: text: He was truly the father that none of us deserved.\!
Let us have a moment of silence in memory of him.\smm message_103: text: ...\| ...\| ...\| ...\| ... \smm message_104: text: May he rest in peace.\smm #Curtains close. message_105: text: \sinv[1]\{AND NOW...\. ON TO THE SHOW!!\smm #Curtains open, changing the graphic behind to SWEETHEART'S Show Graphic. message_106: text: Last time on \"SWEETHEART'S QUEST FOR HEARTS\"...\!
Our favorite princess...\! once again...\! failed to fall in love with any of our eligible bachelors!\smm message_107: text: This time...\! we've rounded up three new very attractive contestants!\! Will one of them be able to capture SWEETHEART'S heart?\! Let's reveal them now!\smm #Contestant #1 comes out and makes a circle around the stage. message_108: text: CONTESTANT \#1 is a local of SPROUT MOLE VILLAGE!\smm message_109: text: He's coming in at three-feet tall!\! His favorite food is \c[3]TOFU\c[0]. He has a huge collection of plastic flamingos... and enjoys long walks through narrow tunnels!\smm message_110: text: \Com[2]\{GIVE IT UP FOR CONTESTANT \#1!\smm #Applause. #Contestant #2 comes out and makes a circle around the stage. message_111: text: CONTESTANT \#2 is... Yup, you guessed it!\!
Also a local of SPROUT MOLE VILLAGE!\smm message_112: text: Careful! He's coming in hot at three-feet-and-one-whole-inch!\!
His hobbies include walking, running, and crawling!\smm message_113: text: His favorite color combination is brown and green, and he spends his weekends rolling around in dirty laundry!
\!Mmm... spicy.\smm message_114: text: \Com[2]\{GIVE IT UP FOR CONTESTANT \#2!\smm #Applause. message_115: text: And now for something completely different!\smm #Contestant #3 comes out and makes a circle around the stage. message_116: text: CONTESTANT \#3 comes all the way from \c[11]OTHERWORLD\c[0]!\smm message_117: text: It's like he just fell out of the sky... literally!\!
According to him and us, that makes him a catch.\!
Give it up for SNALEY!\smm #Scattered applause. message_118: text: And now...\! it's the moment you've all been waiting for...\smm message_119: text: \{\sinv[1]DIM THE LIGHTS, PLEASE!!\smm #Lights dim. message_120: text: \sinv[1]She emits...\| beauty... \|She exudes...\| grace...\|
She truly has...\| the most pulchritudinous face...\smm message_121: text: Yes!\! You know who we're talking about!
\!She's all that is amazing and wonderful, and she is just about to set foot on this very stage!\smm message_122: text: Please...\! Give a big, warm welcome to...
\!the one... \!the only... \!the magnificent...\smm message_123: text: \{\{\{\Com[2]SWEETHEA-\smm #Lightning strikes and hits SNALEY. He gets fried and turns into ashes, then blows away. #There is a blackout. #Screen goes black and re-centers around party. message_124: faceset: MainCharacters_DreamWorld faceindex: 4 text: Oh, no! There's a blackout!\!
Now what do we do? I have to know what happens next!\aub message_125: faceset: MainCharacters_DreamWorld faceindex: 36 text: Let's wait it out... I'm sure the SPROUT MOLES will get the power back on in no time!\her #Camera pans to area side of stage.. #SPROUT MOLE runs in. message_126: text: Help! We don't know what to do!\n #SPROUT MOLE runs in from the other side. message_127: text: Help! We don't know what to do either!\n #SPROUT MOLE jumps. message_128: text: Help!\n #Other SPROUT MOLE jumps. message_129: text: \{Help!!\n #SPROUT MOLE jumps. message_130: text: \Com[2]\{\{HELP!!!\n #Other SPROUT MOLE jumps. message_131: text: \Com[2]\{\{\{HELP!!!!\n #Both SPROUT MOLE jump. message_132: text: \quake[1]\{HHEE\{\Com[2]LLLLPPPPP\Com[2]\{PPPPPP!!!!!\quake[0]\n #Camera pans to party. message_133: faceset: MainCharacters_DreamWorld faceindex: 42 text: ...\! Well...\! Maybe we should look around just in case.\her # ========================================================================================= # Cutscene: Sweetheart's Bachelor Contest (Cont.) # ========================================================================================= # - Upon exiting SW Stage: message_150: faceset: MainCharacters_DreamWorld faceindex: 39 text: Wow... I guess the blackout affected all of \c[11]SPROUT MOLE VILLAGE\c[0] too!\her message_151: faceset: MainCharacters_DreamWorld faceindex: 4 text: HERO, what do we do now?\aub message_152: faceset: MainCharacters_DreamWorld faceindex: 37 text: Don't worry, AUBREY. This is where my handyman expertise comes into play!\! In cases like this, we should probably be looking for...\! some kind of back-up generator!\her # - There's a room full of treadmills in bottom floor. Map 166 message_153: text: \nPick, up the pace, boys! We must make haste! message_154: text: \nWe're trying our best, warden! message_155: text: \nThis is as fast as we can go! message_156: text: \nWhy isn't this working!? I feel sick. message_157: text: \nJust keep running, moles!\! Nothing gets done without a little sweat! message_158: text: This wire isn't plugged into the outlet.\! Plug it in? #YES/NO message_159: text: \n\Com[2]What'd I say, moles? Hard work pays off!
\!Now keep on running! message_160: text: \nHuff... huff... huff... huff... message_161: text: \nFaster, men!\! We must push ourselves to the limit and strive for a brighter tomorrow! message_162: text: A very large, happy outlet.