# ========================================================================================= # Dreamworld NPC dialogue # ========================================================================================= # ==============WHITE SPACE / Neighbors Room ======================================== #====NIGHT 1-1==== #Black Cat #Location: White Space, asleep message_0: text: The black cat is fast asleep. #EYE in the shelf #Location: Neighbors room, inthe shelf message_1: text: You feel like you are being watched. #SNAKE #Location: Neighbor's Room, on the staircase message_2: text: \sinv[1]Sssssssssssss?\sinv[0]\! (Waiting for something to happen?) # ==============FOREST PLAYGROUND======================================== #====NIGHT 1-1==== #Bangs #Location: Forest Playground message_10: text: \banHaving fun takes too much effort, so watching my friends have fun is enough for me. #Bun #Location: Forest Playground message_11: text: \bunNOSE is my best friend.\!
She can't say much, but she's really smart! message_12: text: \daiS-sorry, can you please not go this way?
I'm picking flowers \}for someone special... message_13: text: \daiI picked some flowers \}for someone special...
I hope he likes it... #After Headbutt Quest message_14: text: \berCome on, VAN.\! Put your head into it! message_15: text: \n\Com[2]AAAHHH\{HHHHHHHH\{HHHHHHH!!! message_16: text: \hapHop! \}And-a-\{Hop! \}And-a-\{Hop! Hop! Hop! # ==============HEADBUTT======================================= message_20: text: \berHey, dudes! Thanks for getting my ball back.\!
As you can see, I'm putting it to good use! message_21: text: \nYup, she sure is. message_22: text: \berI was thinkin'...\! Since you were all so kind to help me out,
I'm gonna be generous and teach you my special \c[1]SKILL\c[0]. message_23: text: \berBut first, I got a question for y'all... message_24: faceset: MainCharacters_DreamWorld faceindex: 40 text: \kelWell, \{duh!\} That'd have to be \n[2]! message_25: faceset: MainCharacters_DreamWorld faceindex: 3 text: \aub\Com[2]\{What did you say!? message_26: faceset: MainCharacters_DreamWorld faceindex: 10 text: \kelWhoa, chill out!\!
No \{hard\} feelings... get it? message_27: text: \berHeh.\! That sounds about right! message_28: text: \berAlright \n[2], I'm gonna teach you a \c[1]SKILL\c[0], just between hard-headed folk like us. message_29: text: \berIt's my specialty... \c[1]HEADBUTT\c[0]!
\!It's simple really. You just run up to someone and... message_30: text: \Com[2]\{WH\{\Com[2]HHH\{HHAA\{\Com[2]AAMMMM!!! message_31: text: \berNow you try. message_32: faceset: MainCharacters_DreamWorld faceindex: 4 text: \aubThat looks like it would hurt...\!
And also mess up my hair.\!
And also ruin my bow. message_33: text: \berOh come on, \n[2]! Live a little!
Having messy hair never hurt anyone.\!
\n[4] is living proof of that. message_34: faceset: MainCharacters_DreamWorld faceindex: 30 text: \herYeah, you bet! message_35: text: \berWhy don't you give it a shot? message_36: faceset: MainCharacters_DreamWorld faceindex: 0 text: \aubHmph! Fine... message_37: faceset: MainCharacters_DreamWorld faceindex: 3 text: \aubBut if I'm doing this... I'm gonna give it all I got! message_38: text: \Com[2]\{WH\{\Com[2]HHH\{HHAA\{\Com[2]AAMMMM!!! message_39: faceset: MainCharacters_DreamWorld faceindex: 4 text: \aubErughh... message_40: faceset: MainCharacters_DreamWorld faceindex: 4 text: \aubUh-oh... \! I feel... dizzy... message_41: text: \ber\{whoa! Nice one!!\}
I knew I saw talent in you. message_42: text: \ber\{Congratulations!!\}
You passed the test with flying colors! message_43: faceset: MainCharacters_DreamWorld faceindex: 4 text: \aub...Huh?\! What's happening? message_44: text: \berFrom this day forth...
I hereby declare you a bonafide \c[1]HEADBUTTER\c[0]. message_45: text: \berHere, take this certificate.
Show your friends. I'm sure they'll be proud! message_46: text: AUBREY learned \c[1]HEADBUTT\c[0]. message_47: text: You got a \c[4]BUTT CERTIFICATE\c[0].