#========================================================================================= # Messages to be replaced #========================================================================================= #=========================Location: x============================== #== x scene is happening message_1: faceset: MainCharacters_Faraway faceindex: 0 text: \aubHold on a second, guys. I'm kinda thirsty.
\!Hmm...\! Which one should I get? #=========================Location: Kims mom in front of house============================== #== Missing shears sidequest message_20: text: You handed over the \c[4]\c[4]GARDEN SHEARS\c[0]\c[0] to RED-GLASSES LADY. #=========================Location: Cris house============================== #== Wheres the remote sidequest message_30: text: You see a \c[4]TV REMOTE\c[0] under the couch.\! You leave it alone for now. message_31: text: You see a \c[4]TV REMOTE\c[0] between the towels in the bathroom cabinet.\! You leave it alone for now. message_32: text: You see a \c[4]TV REMOTE\c[0] in the pie.\! ...\! You leave it alone for now. message_33: faceset: MainCharacters_Faraway faceindex: 17 text: \kelHey, is that a \c[4]TV REMOTE\c[0] you have there, \n[8]?\!
It's not nice to steal things, y'know? #=========================Location: Fixit============================== #== Pick up furniture sidequest message_40: text: The STRANGE MAN gave you $50.00 to buy a \c[4]FLOOR LAMP\c[0]. message_41: faceset: MainCharacters_Faraway faceindex: 17 text: Hold on, \n[8]! We can't just leave with all this money!\! We have to buy a \c[4]FLOOR LAMP\c[0] first! message_42: text: \nSo you kids wanna to buy a \c[4]FLOOR LAMP\c[0], huh?\! Well, the one you're looking at costs about...\! uh...\! $50.00.\! Do you want it or not? message_43: text: \nCool, here's your brand-new \c[4]FLOOR LAMP\c[0].\!
No refunds or exchanges, alright?\! It's company policy. #=========================Location: Orange Guy in front of OTHERMART============================= #== Fruitwarbrayden #If you are wearing a red headband message_51: text: \nEgad!\! Is that a...\! \c[13]RED HEADBAND\c[0]...\! you are wearing?\! I refuse to serve you any \c[3]ORANGE JUICE\c[0] until you take that off! #After buying 5 Orange juices message_52: text: \nOh, right! Before you go, here's a small gift for being such a loyal customer!\! It's an \c[13]ORANGE HEADBAND\c[0], the color of oranges!\! There is nothing better! #If HERO is wearing a red headband message_53: text: \nI see one of your friends is wearing a \c[13]RED HEADBAND\c[0]...\! Although I do not normally approve, it suits him quite nicely.\! I will forgive him, but just this once! message_54: faceset: MainCharacters_Faraway faceindex: 37 text: \herWow! Thanks! #Receive orange headband message_55: text: You got an \c[13]ORANGE HEADBAND\c[0]! #=========================Location: Apple Guy in the park============================= #== Fruitwaradrian #While wearing an Orange Headband message_60: text: \nEgad!\! Is that a...\! \c[13]ORANGE HEADBAND\c[0]...\! you are wearing? I refuse to serve you any \c[3]APPLE JUICE\c[0] until you take that off! #After buying 5 Apple juices message_61: text: \nOh, right! Before you go, here's a small gift for being such a loyal customer!\! It's a \c[13]RED HEADBAND\c[0], the color of apples!\! Wear it with pride! #If HERO is wearing an orange headband message_62: text: \nI see one of your friends is wearing an \c[13]ORANGE HEADBAND\c[0]...\! Although I do not normally approve, it suits him quite nicely.\! I will forgive him, but just this once! message_63: faceset: MainCharacters_Faraway faceindex: 37 text: \herWow! Thanks! #Receive Red Headband message_64: text: You got a \c[13]RED HEADBAND\c[0]! #=========================Location:Vances house ============================= #== Fix pipe #Day 1 reward message_70: text: \nHere's $1.00, kids.\! Go get yourselves some \c[3]CANDY\c[0] or something. #Day 2 reward message_71: text: You look into the man-shaped hole...\! and find a \c[4]SEASHELL\c[0]! #If pipe is completely fixed message_72: text: \nThanks for supporting me through the tough times.\! If only there was a way I could repay you...\!

Oh, I know! Here's a \c[4]CD\c[0] I found the other day!
\! That should do the trick! message_73: text: \n\sinv[1]Grumble, grumble... message_74: text: You look into the man-shaped hole... #=========================Location: Jesses house============================= #== Birthday gift 2 #Talk to Jesses dad before you talk to Jesse message_80: text: \nIt's my son's birthday today!\! ...\! If only I could get him out of his room to celebrate! message_81: text: \nSigh...\! I even bought \c[3]CAKE\c[0]... #Talk to Jesses dad after you talk to Jesse message_82: text: You got a \c[3]CAKE\c[0]! #=========================Location: Candy store============================= #== Anniversary chocolate message_90: text: \nHere! Take some \c[3]CANDY\c[0] for your help!\! I'm sure my wife won't mind sharing! message_91: text: \nHere! Take some \c[3]CARAMEL APPLES\c[0] for your help!\! I'm sure my wife won't mind sharing! message_92: text: \nHere! Take some \c[3]CHOCOLATE\c[0] for your help!\! I'm sure my wife won't mind sharing! message_93: text: What would make the best anniversary gift? message_94: text: \c[3]CHOCOLATE\c[0] message_95: text: \c[3]CANDY\c[0] message_96: text: \c[3]CARAMEL APPLES\c[0] #=========================Location: General============================= #== Kels blocking you when you need to go elsewhere message_100: text: There is nothing here. message_101: faceset: MainCharacters_Faraway faceindex: 17 text: \kelHold on, that's not the way to \c[11]HOBBEEZ\c[0]!\!
Don't you remember, \n[8]?\!
It's in the \c[11]TOWN PLAZA\c[0] north of here! message_102: faceset: MainCharacters_Faraway faceindex: 17 text: \kelCome on, \n[8], let's go to \c[11]HOBBEEZ\c[0] first! message_103: faceset: MainCharacters_Faraway faceindex: 17 text: \kelHey! That's not the way to \c[11]BASIL'S HOUSE\c[0]!
Remember what I taught you?\! It's the first house on the street diagonal to ours from the crosswalk!\!
Makes it easy to remember, right? message_104: text: You shouldn't disturb others at night.\! It's time to go home. message_105: text: You shouldn't disturb others this late at night. message_106: faceset: MainCharacters_Faraway faceindex: 17 text: \kelI'll walk home with you first! message_107: text: Do you want to pet this dog? message_108: text: GUITAR GUY's donation box is full of cash! #=========================Location: Church============================= #== Day 1 Church message_110: text: Do you want to go into the \c[11]CHURCH\c[0]? message_111: text: You shouldn't disturb others during a sermon. message_112: text: You shouldn't disturb others during a sermon. #=========================Location: Basils house============================= #== Dinner with Basil message_130: faceset: MainCharacters_Faraway faceindex: 24 text: Munch... munch... munch... munch...\!
What took you so long!?\kel message_131: faceset: MainCharacters_Faraway faceindex: 17 text: POLLY and I worked really hard on this!
\!Hurry up and take a seat, \n[8]! \kel message_132: text: POLLY and KEL's homemade dinner.\!
Would you like to eat some? message_133: faceset: MainCharacters_Faraway faceindex: 14 text: \kel\sinv[1]BAAAASSSIIIIIL!\! Oh, BAAAASILLLL! message_134: faceset: MainCharacters_Faraway faceindex: 19 text: \kelAww... Poor guy.\! He's always had a weak stomach.\! Hope he feels better soon... message_135: faceset: MainCharacter_Basil faceindex: 33 text: \basCome on, \n[8]! Let's have dinner... #=========================POLLY============================== #LOCATION: SUNFLOWER message_140: text: \nSigh...\! I thought he would be here... #=========================FIXIT/BASIL STREET============================= #QUEST: PICK UP FURNITURE message_150: text: You got a \c[4]FLOOR LAMP\c[0]! # Trying to leave the shop without finishing your job message_151: text: Hey! Where do you think you're goin'? message_152: text: I thought we had a deal!\! Fix the displays and you will get paid! #Rule Explanation message_153: text: \nTake a good look at those shelves behind you and you'll probably notice that everything's a big jumbled mess! message_154: text: \nYou'd think with a sign above the shelf, it'd be obvious where to put things, but people just don't give a crap these days...\! Sigh...\! I hate retail... message_155: text: \nAnyway, the sign above the shelf shows what product should be on display.\! Your job is to move everything back to its right place, got it?\! I'm countin' on you, kid. #=========================SHOPPING CENTER============================= #map flavor text message_160: text: A parked car. message_161: text: Oops... #=========================HOBBEEZ============================= #Hobbeez message_170: text: An interesting poster. message_171: text: You took \c[4]HERO'S GIFT\c[0] off the shelf. message_172: faceset: MainCharacters_Faraway faceindex: 17 text: \kel\n[8], did you forget?\! We're holding onto a potential gift for HERO.\! We can't just waltz on out of here! message_173: text: \nAh... \c[4]SUPER ULTRA SPROUT MOLE EATER - REVENGE OF THE MOLES III\c[0]...\! A future classic! message_174: text: \nYo, champs! Just goin' on a whim here, but would you be interested in buying off my last \c[13]PET ROCK\c[0]? message_177: text: \nThey usually go for $25.00...\! but you seem like just the right guy for this one...\! so I'll let it go for $10.00!\! Whaddya say?\$ message_175: text: \nExcellent.\! You and your new \c[13]PET ROCK\c[0] are a good match.\!
Take good care of it! message_176: text: Will you challenge this monster to a battle? #=========================Artist============================= #ARtists house message_180: text: \artHey, stranger!\! You're just in time to help critique my latest work in progress! #=========================Pet Rock============================= #Pet Rock message_190: text: You got a \c[13]FEDORA\c[0]... #=========================Shopping center============================= #Michaels lunch message_200: text: \nMy son quit school to play guitar at the \c[11]TOWN PLAZA\c[0].\! We may not get along, but I still think about him every day. message_201: text: \nYes! I'm just about to hit my donation goal!\! With the money I've earned, I'll finally be able to leave for the city tomorrow! message_202: text: \nWhoa, I'm almost at my donation goal!\! With the money I've earned, I'll be able to leave for the city soon... message_203: text: \nSigh...\! That boy just ain't gonna quit... #=========================Other street============================= #Charlies mom message_210: text: \nOh...\! I see...\!
In that case, I hope my daughter shows up soon... #=========================Basils house============================= #Basils house day 1 message_220: text: \nTonight for dinner we'll be making chicken vegetable soup!\! How's that sound? message_221: faceset: MainCharacters_Faraway faceindex: 17 text: \kelSoup and veggies!?\! Sounds nutritious and delicious! message_222: text: \nY-You really think so?\! I was afraid you'd be a bit disappointed...\! People always tell me that my taste is a bit bland... message_223: faceset: MainCharacters_Faraway faceindex: 14 text: \kelDon't worry about what other people think!
\!All food is good to me!\! I'll eat anything you throw at me! #=========================Park============================= #PB and J message_230: text: \nHeya...\! So... How've you been doing lately? message_231: text: \nI'm doing good.\! Coming to the park by myself helps me relax and gather my thoughts...\! Though, I am still glad that I bumped into you... message_232: text: \nO-Oh, yeah? That's really cool...\!
I'm... uh...\! I'm glad I bumped into you too... #=========================Creepy guy============================= #tucker refuse pet rock #no message_240: text: \nA-ha! Of course not!\! You tremble before me and cower! #=========================BRENT and JOY============================= #Brent message_241: text: Do you want to tutor the SMART-LOOKING BOY? message_242: text: Do you want to tutor the SMALL GIRL? message_243: text: You got $20.00. message_244: text: BUY message_245: text: SELL message_246: text: NOTHING #=========================Pedros Shop============================= #Hobbeez buying pet rock message_250: text: \nYo, champs! Would you be interested in buying off my last \c[13]PET ROCK\c[0]?\! These toys were a big hit with the kids about five years ago.
They usually go for $25.00 nowadays, but... you just seem like the right guy for this one, so I'll let it go for $10.00...\! Whaddya say? message_251: text: \nWell, alright... but this \c[13]PET ROCK\c[0] is calling your name!\!
I can feel it. message_252: text: \nHere is $\v[650].00 for your help! Hoho! message_253: text: \n\com[2]\{THANK YOU, THANK YOU, THANK YOU!! message_254: text: \nPlease...\! I don't need a reason for my wife to be even more angry with me! #==================Kel graffiti==================== #Day 2 Graffiti kels house message_260: text: There is graffiti here written in chalk. message_261: faceset: MainCharacters_Faraway faceindex: 23 text: \Com[2]What the heck!? What happened here!?
\!Dangit... It must have been AUBREY and the scooter gang...\kel message_262: faceset: MainCharacters_Faraway faceindex: 25 text: ...\! \n[8], be honest! Do I smell?\kel message_263: faceset: MainCharacters_Faraway faceindex: 12 text: Hold up, \n[8]! We should pick a gift for HERO before we go!\kel message_264: faceset: MainCharacters_Faraway faceindex: 16 text: \n[8]... What are you doing?\!
We can't just leave without paying!\kel #====================Save point Faraway======================= message_270: text: An empty picnic basket.\! Do you want to SAVE? message_271: text: Would you like to pet the dog? message_272: text: You pet the dog. message_273: text: \n\com[2]\{Bark, bark...\{ BARK! message_274: text: The dog seems content. message_275: text: \n\com[2]\{Bark, bark...\{ BARK! message_276: text: You did not pet the dog... #====================Faraway lamp======================= message_277: text: You gave the \c[4]FLOOR LAMP\c[0] to FASHIONABLE MOM. message_278: faceset: MainCharacters_Faraway faceindex: 21 text: \n[8], I'll deal with AUBREY.\! You have to go help BASIL!\kel message_279: faceset: MainCharacters_Faraway faceindex: 14 text: \kelOh! You're gonna take this job?\! That's cool.\! We'll just go hang out somewhere else in the meantime.\! See you soon, \n[8]! message_280: text: You got $30.00 for your hard work. message_281: text: \nAnyway, here's some monies.\!
Maybe you can use it to buy some \c[3]PIZZA\c[0]! message_282: text: You got $20.00 for your hard work. message_283: text: You got a \c[13]PET ROCK\c[0]! message_284: faceset: MainCharacters_Faraway faceindex: 14 text: \kelOh! You're gonna take this job?\! That's cool.\! I'll just go hang out somewhere else in the meantime.\! See you soon, \n[8]! #====================Dreamworld======================= #When you find the rarebear in Sweetheart Castle message_290: text: You found a \c[4]TEDDY BEAR\c[0]! #Reward for killing a Squizzard message_291: text: You got \v[101] CLAMS! #====================POLLY 2S after finding Basil======================= message_300: text: \nI've been taking care of BASIL for two years already, but I barely know anything about him...\! I wish he would open up about himself more.\! I just want to help... #==================== Pessie ======================= message_310: text: \pes\Com[2]\{\quake[1]I...\| LOVE...\| SWEETHEART!\quake[0]\} message_311: text: \pesSo much so...\! that I have acquired tickets to the most prestigious \"SWEETHEART'S QUEST FOR HEARTS\" event! message_312: text: \pesAlthough I was unable to obtain an ultra-rare-impossible-to-attain front row ticket... message_321: text: \pesMy reputable salesman has assured me that my ticket will still seat me in a prime location! message_317: text: \pesHe has also assured me that the event will start very soon, so I have been waiting here in line for many, many hours! message_313: faceset: MainCharacters_DreamWorld faceindex: 11 text: \aubHmm...\! I wonder if we should tell him... message_314: text: \pesI am sure that at any moment, the event will begin and I will be guided to my seat by none other than SWEETHEART herself! message_315: text: \pesNow...\! As I am the truest SWEETHEART fan, I could not even think of coming to the event without my most precious thing!\! Take a look at my beautiful- message_316: text: \pes\com[2]\quake[1]\{W-W-WHAT'S THIS!?\! IT'S...\| MISSING!?!? message_318: text: \pesNo...\! My most precious thing...\! I will not be able to attend my dream event without it! message_319: text: \pesYou four!\! Since you are undoubtedly lesser SWEETHEART fans, I must ask you to find my precious thing and return it to me!\! You'll know it when you see it! message_320: text: \pes\sinv[1]\{OHO\{OHO\{OHO\quake[1]HYECKHYECK...\quake[0] message_322: text: \pes\sinv[1]\{OH, YOU FOUND IT! MY PRECIOUS THING! message_911: text: You gave \c[4]PESSI'S THING\c[0] to PESSI. message_323: text: \pesThank you...\! I say...\! Thank you!\! I say again... message_324: text: \pesIn return for your selfless deed, I bestow upon you the ultimate gift. message_325: text: You got a \c[13]SWEETHEART BUST\c[0]. message_326: text: \pes\sinv[1]Ah...\! Isn't it beautiful? message_327: text: \pes\sinv[1]May it fill you with joy for the rest of your days! message_328: text: \n\}Now...\! You didn't hear this from me, but...\! Earlier, I believe I may have seen a SPROUT MOLE with a big pink bow digging through poor ol' PESSI's pockets... message_329: faceset: MainCharacters_DreamWorld faceindex: 10 text: \aubA SPROUT MOLE with a big pink bow?\! \com[2]That sounds like ROSA! message_330: faceset: MainCharacters_DreamWorld faceindex: 31 text: \kelThe menace ROSA's at it again!\! C'mon, OMORI! We gotta make her hand over \c[4]PESSI'S THING\c[0] no matter what! #Sidequest B.E.D. with Rosa and Shady Mole message_340: faceset: MainCharacters_DreamWorld faceindex: 30 text: \kel\{\com[2]ROSA!! THE JIG IS UP! message_341: text: \nWhy are you here!? \!I'm angry! Go away! message_342: text: \nThanks to you, my dear SWEETHEART ran away with that blasted CAPT. SPACEBOY...\! \com[2]again! message_344: text: \nSigh...\! SWEETHEART was only a few doors away...\! but now she's flown galaxies away!\! How will I follow her now!?\! Do I look like I can fly to you!? message_345: faceset: MainCharacters_DreamWorld faceindex: 47 text: \herI... I don't know if that was really our fault... message_346: faceset: MainCharacters_DreamWorld faceindex: 30 text: \kel\com[2]ROSA, we know you stole \c[4]PESSI'S THING\c[0]! Now, give it back! message_347: text: \nThis again?\! Why are you always after my SWEETHEART merchandise!?\! I found it fair and square, so... message_348: text: \n\{\com[2]IT'S FINDERS KEEPERS! message_909: faceset: MainCharacters_DreamWorld faceindex: 43 text: \herDon't worry, guys.\! Let me handle this... message_349: faceset: MainCharacters_DreamWorld faceindex: 49 text: \herHey...\! ROSA... message_350: faceset: MainCharacters_DreamWorld faceindex: 49 text: \herWhy don't you and I try to work something ou- message_351: text: \n\sinv[1]Ewwwwwwwwwww...\sinv[0]\com[2] No! I don't want to hear it! message_352: text: \nThere is no way that I am giving you the most valuable new addition to my collection... message_353: text: \n\{\quake[1]NOW GET OUT OF MY HOUSE!! message_354: text: \n\}Heh...\! ROSA's bein' difficult again, huh?\!
Figures... She's always been like that... message_908: text: \n\}Here.\! Take this and show it to her.\!
There's no way that she will refuse you after seeing this. message_910: text: You got \c[4]BLACKMAIL\c[0]. message_355: text: \n\}Now, leave me and my new \c[4]B.E.D.\c[0] alone.
Our business is done here! message_356: text: \nBack again?\! Hmph...\! You amuse me...\!
Such a fruitless effort! #INSERT OHOHOO 15_cutscenes_herothebachelor.message_145 message_357: faceset: MainCharacters_DreamWorld faceindex: 19 text: \kelStep aside, guys. I'll deal with her! message_358: faceset: MainCharacters_DreamWorld faceindex: 46 text: \herWait, KEL... message_359: faceset: MainCharacters_DreamWorld faceindex: 47 text: \herIt's true that ROSA is a real pain...\! but I have some serious issues with using \c[4]BLACKMAIL\c[0] as a means to- message_360: faceset: MainCharacters_DreamWorld faceindex: 17 text: \kel\{\{\Com[2]HEY, ROSA!! message_361: faceset: MainCharacters_DreamWorld faceindex: 18 text: \kel\{\{\Com[2]CHECK THIS OUT!! message_362: text: KEL pulled out the \c[4]BLACKMAIL\c[0]. message_363: text: \nW-W-Where did you get that? message_364: text: \n\Com[2]I've... I've changed my mind!\!
Please, kind sir...\! I'll give you anything you want!\!
Just politely hand over that \c[4]BLACKMAIL\c[0] at once! message_365: text: \n\Com[2]Ah, yes!\! You wanted \c[4]PESSI'S THING\c[0], right? message_366: text: \nFine, whatever.\! Take it! It's yours...
Now give me that \c[4]BLACKMAIL\c[0]... message_367: text: \n\{\{\Com[2]\quake[1]HURRY UP AND DO IT!!! message_368: text: You traded \c[4]BLACKMAIL\c[0] for \c[4]PESSI'S THING\c[0]. message_369: text: \nI'm gonna need you to get out of my house now.\!
You already got what you wanted, didn't you? message_370: text: \n\{\{\Com[2]NOW SCRAM! SCRAM, I SAY! message_371: text: \nGo away! I'm mad at you! #==================== Faraway ======================= message_380: text: \n\com[2]Hey, out of the way!\!
Can't you see I'm watching TV!? #==================== Pizza Delivery 2 ======================= message_390: text: Look at the note? # Heros gift in Hobbeez message_391: faceset: MainCharacters_Faraway faceindex: 17 text: \kelThese \c[4]CDs\c[0] look pretty cool, but I think HERO would appreciate something more sentimental!\! Let's keep looking. # Space boys arcade message_392: text: A cool-looking arcade machine...\!
but you don't have even $1.00 to play. message_393: text: Do you want to play this game?\$ message_394: text: A game called "CAPT. SPACEBOYS SPACE ADVENTURE".\!
It costs $1.00 to play. # Moms to do list and voice mail message_395: text: MOM'S TO-DO LIST.\!
You don't feel like doing your chores right now. message_396: text: You have a new message. message_397: text: There used to be something here. message_398: text: You have no new messages. # Kels house dinner time message_399: text: You got a \c[4]HOMECOOKED MEAL\c[0]...\! but it's cold.\!
You can heat it up using the microwave. # Characters sleeping in bedfort message_400: text: \sinv[1]Snore...\| Snore...\| Snore...\| Snore...\kel message_401: text: HERO is sleeping soundly. # Going to other places when you need to go to shopping center first message_402: faceset: MainCharacters_Faraway faceindex: 12 text: \kelHey \n[8]! Come on, let's go to the \c[11]TOWN PLAZA\c[0] for a bit! #Gachapon: message_403: text: A capsule machine.\! It's $3.00 a try.\! message_404: faceset: MainCharacters_Faraway faceindex: 17 text: \kelHey \n[8]! Let's get \c[4]HERO'S GIFT\c[0] first.\! We can play later! message_405: faceset: MainCharacters_Faraway faceindex: 17 text: \kelThat's not the way! We just passed by \c[11]BASIL'S HOUSE\c[0]! #Note: Placeholder Hero dialogue message_406: faceset: MainCharacters_Faraway faceindex: 28 text: \herHey...\! So I'm really glad that we get to hang out and everything...\! but I also feel pretty bad for leaving Mom all alone... message_407: faceset: MainCharacters_Faraway faceindex: 30 text: \herBefore we head to your house, let's go to \c[11]FIX-IT\c[0] and get some \c[4]FLOWERS\c[0] for her!\! I know she'd really appreciate that. message_434: faceset: MainCharacters_Faraway faceindex: 38 text: \herOh! I see you have \c[4]FLOWERS\c[0] already!\! I think we should get my mom some fresh ones, though.\! \c[11]FIX-IT\c[0] isn't that far off anyway. message_408: faceset: MainCharacters_Faraway faceindex: 17 text: \kel\sinv[1]Oh, HERO...\! Always a momma's boy... message_409: faceset: MainCharacters_Faraway faceindex: 28 text: \herDo you want to give these \c[4]FLOWERS\c[0] to my mom? message_410: faceset: MainCharacters_Faraway faceindex: 29 text: \herMom's gonna love these \c[4]FLOWERS\c[0]! Let's drop them off at my place, \n[8]. message_411: faceset: MainCharacters_Faraway faceindex: 28 text: \herOh, I see... then we should buy one for my mom! message_412: faceset: MainCharacters_Faraway faceindex: 29 text: \herHmm...\! It looks like it's getting pretty late.\! We should probably head to your house right after this.\! That sound good to you? message_413: faceset: MainCharacters_Faraway faceindex: 30 text: \her\sinv[1]Hey, Mom... I got you some \c[4]FLOWERS\c[0]! message_414: text: \nO-Oh...\! Are these for me? message_415: text: \nThey're beautiful.\! Thank you. message_416: text: \nHa!\! HERO, you're such a charmer.\! Just like your old man! message_417: text: \nI'm sorry for overreacting earlier.\!
I know \n[8] is moving away soon... message_418: text: \nTry your best to keep in touch.\! Friends are harder to make the older you get! message_419: faceset: MainCharacters_Faraway faceindex: 22 text: \kelMom... That's so depressing...\! We'll be fine! message_420: text: \nYes... I'm sure you will be. message_421: text: The door is locked. message_422: text: \nTake care, \n[8].\!
Know that you'll always have a home here! # Kel telling you to check out the bedfort if you try to leave your bedroom message_423: faceset: MainCharacters_Faraway faceindex: 17 text: \kel\n[8], come look at our bed fort! # Kel yelling at you to go to his room instead of the other rooms when you first go into his house message_424: faceset: MainCharacters_Faraway faceindex: 17 text: \kelThink you can hold it a bit longer, \n[8]?\! I wanna show you my room first! message_425: faceset: MainCharacters_Faraway faceindex: 14 text: \kelThat's the parents room! Let's go to my room! # With basil taking him other than the path to his house message_426: faceset: MainCharacters_Faraway faceindex: 17 text: \kelCome on, we have to take BASIL back to his house! # NPC woman sitting behind apple guy message_427: text: \nWow... That is a nice view. message_428: text: \nSeems like some kids still like to visit this lake.\! I don't mind but I have to clean after them... message_429: text: \nWell, off to work! #==================== Dreamworld ======================= message_430: text: \nSo many thoughts and emotions have been eating at me lately...\! but there's something very calming about this moment.\!
I feel at peace. message_431: text: \n\sinv[1]\{\{WEEEEEEEEEEEEEEEEE!!\^ message_432: text: \n\sinv[1]\{\{WOOOOOOOOOOOOOOOO!!\^ message_433: text: \nAww... #==================== Aubrey street before you get Aubrey ======================= message_440: text: \nAUBREY was supposed to watch the new dance I made up today...\! Do you think she's avoiding me on purpose!? message_441: text: \n\}... message_442: text: \nAUBREY isn't feeling well?\! \com[2]How could this be!?\! This must be the work of something more sinister...\! Perhaps an evil mastermind!\! We must track him down at once! message_443: text: \n\sinv[1]Grumble, grumble...\! ...\! Sigh... message_444: text: \nDon't look so down, KIM. Everyone has bad days.\!
You know AUBREY always bounces back. # Mincy drawing if you didn't meet her before message_445: text: An artist is diligently sketching away. # Day 2 looking at photo album at kels place message_446: text: Are you done looking at the \c[4]PHOTO ALBUM\c[0]? # Hero giving money for flowers in fixit message_447: faceset: MainCharacters_Faraway faceindex: 38 text: \herOops! Before I forget...\! \n[8], here's some money for my mom's \c[4]FLOWERS\c[0].\! You didn't think I would let you pay for it, didja? message_448: text: You got $10.00 from HERO.\! Wow... message_449: text: \nWere you looking to buy some hardware? message_450: faceset: MainCharacters_Faraway faceindex: 14 text: \kelOh, just looking around right now! Hmmm weren't we going to look at the \c[4]FLOOR LAMP\c[0] section? message_451: faceset: MainCharacters_Faraway faceindex: 28 text: \herBefore we go, we should give these \c[4]FLOWERS\c[0] to Mom! # CDs from Hobbeez, titles to be replaced once the actual titles are set message_452: text: A \c[4]BRUTAL CD\c[0].\! Do you want to buy it for $10.00? message_453: text: A \c[4]LIVELY CD\c[0].\! Do you want to buy it for $10.00? message_454: text: A \c[4]CELESTIAL CD\c[0].\! Do you want to buy it for $10.00? message_455: text: A \c[4]CHILL CD\c[0].\! Do you want to buy it for $10.00? message_456: text: A \c[4]DYNAMIC CD\c[0].\! Do you want to buy it for $10.00? message_466: text: You can pay for the \c[4]CD\c[0] at the register. # Clumsy guy day 1 sunset when he loses the ring message_457: text: \nWell, I'll be here if you change your mind...\!
and I hope it's soon! message_460: text: NOTHING message_461: text: A book. # Basil in his faraway house day 1 message_462: faceset: MainCharacter_Basil_dark faceindex: 33 text: \bas\n[8]...\! Everything is okay now, isn't it? message_463: faceset: MainCharacter_Basil_dark faceindex: 35 text: \bas\n[8]...\! W-Why...\! Why do you look so scared? message_464: faceset: MainCharacters_Faraway faceindex: 17 text: \kelHold on, I'll be there in a bit! # Gacha! message_465: text: You don't have $3.00. # ----------------------------------------------- # - FOUND ITEM # ----------------------------------------------- # Consumables message_500: text: You got \c[3]\itemget\c[0]! message_501: text: You got \c[3]\itemget\c[0]! # Toys message_510: text: You got \c[5]\itemget\c[0]! message_511: text: You got \c[5]\itemget\c[0]! # equips message_520: text: You got \c[13]\itemget\c[0]! message_521: text: You got \c[13]\itemget\c[0]! # key items message_522: text: You got \c[4]\itemget\c[0]! # Skills message_530: text: character learned \c[1]skill\c[0] message_531: text: HERO learned \c[1]TEA TIME\c[0]! message_532: text: HERO learned \c[1]REFRESH\c[0]! message_533: text: HERO learned \c[1]SNACK TIME\c[0]! message_534: text: HERO learned \c[1]TENDERIZE\c[0]! message_535: text: KEL learned \c[1]JUICE ME\c[0]! message_536: text: KEL learned \c[1]SNOWBALL\c[0]! message_540: text: OMORI gained 1 HEART. message_541: text: KEL gained 1 HEART. message_542: text: AUBREY gained 1 HEART. message_543: text: HERO gained 1 HEART. # Kels mom when POLLY <3 comes over message_550: text: \nKEL, who is this beautiful young lady?\! \com[2]Why didn't you tell me we'd be having so many guests coming over!? # Kel and Aubrey fighting in the pier sunset day 2 message_551: faceset: MainCharacters_Faraway faceindex: 4 text: \nGet it through your thick head, moron!
I'm telling you it was an accident! message_552: faceset: MainCharacters_Faraway faceindex: 23 text: What the heck are you doing, AUBREY!?\!
You've taken this way too far!\kel message_553: faceset: MainCharacters_Faraway faceindex: 31 text: \herCome on, we need to take BASIL back to his house! # Foe facts in Angels room message_554: text: Do you want to look through \c[4]FOE FACTX\c[0]? # Trying to leave kels house before getting dinner message_555: faceset: MainCharacters_Faraway faceindex: 17 text: \kelCome on, let's go have dinner! # Trying to go elsewhere without flowers for heros mom message_556: faceset: MainCharacters_Faraway faceindex: 28 text: \herWe should go get \c[4]FLOWERS\c[0] for my mom... message_557: faceset: MainCharacters_Faraway faceindex: 28 text: \herWait, \n[8]! We should give these \c[4]FLOWERS\c[0] to my mom! message_558: faceset: MainCharacters_Faraway faceindex: 28 text: \herHold up, \n[8]. We haven't gotten the \c[4]FLOWERS\c[0] for my mom yet. message_559: text: \"To the best mom in the entire world."\!
\"From your son, HERO.\"\! Wow... # Trying to go up stairs without Hero, day 2 night message_560: faceset: MainCharacter_Basil_dark faceindex: 7 text: \kelWhere you going, \n[8]?\! HERO's waiting for us in the piano room! # Basils bathroom message_561: text: A book on plants. # Trying to leave Aubreys house before getting Aubrey message_562: faceset: MainCharacters_Faraway faceindex: 28 text: \herHold up, \n[8]. We should see how AUBREY is doing first. # I forget lol message_563: text: You can't bring yourself to go back. # crossroads for when you try to leave basils house on night 3 message_564: text: You want to go home. #Hobbeez store: picking out a gift for HERO message_565: faceset: MainCharacters_Faraway faceindex: 14 text: \kelLooking through these comics brings back so many memories.\! It's just like old times, huh \n[8]?\! HERO was never too interested in comics though... message_566: faceset: MainCharacters_Faraway faceindex: 17 text: \kelA lot of these DVDs are catching dust...\! I'm sure we have most of these somewhere at home already...\! probably also catching dust... message_567: faceset: MainCharacters_Faraway faceindex: 15 text: \kelI've always been fond of these little guys...\! HERO would get mad at me for spending my lunch money on them, though.\!
Let's not remind him of that... message_568: faceset: MainCharacters_Faraway faceindex: 16 text: \kelThis thing is way too expensive, \n[8]!\!
I love HERO and all but not \sinv[1]that\sinv[0] much! message_569: faceset: MainCharacters_Faraway faceindex: 13 text: \kelIf we get these, I don't think they'll ever make it to HERO... message_570: faceset: MainCharacters_Faraway faceindex: 22 text: \kelI already have this console, \n[8]!\!
And I don't think I can afford two... message_571: text: You got \c[4]HERO'S GIFT\c[0]! # ========================================================================================= # Cutscene: Fake Knife Fight # ========================================================================================= #Trigger: Attack AUBREY in battle. #AUBREY falls to the floor. #KIM runs to AUBREY. message_580: text: AUBREY!\! Why'd you back away?\kim message_581: faceset: MainCharacters_Faraway faceindex: 6 text: \n[8]...\! He has a \c[13]STEAK KNIFE\c[0]...\aub message_582: text: What!?\! C'mon, we gotta get you out of here!\kim message_583: faceset: MainCharacters_Faraway faceindex: 6 text: Ugh...\! You'll pay for this.\!\aub #AUBREY and HOOLIGANS run away. message_584: faceset: MainCharacters_Faraway faceindex: 19 text: Whoa, that was about to get really messy...\!
Good thing you had your knife there or we would've-\kel #Kels orders message_590: text: You got KEL's \c[4]BAKERY ORDER\c[0]! message_591: text: You got KEL's \c[4]"PIZZA" ORDER\c[0]! message_592: text: You gave the \c[4]BAKERY ORDER\c[0] and \c[4]"PIZZA" ORDER\c[0] to KEL'S MOM. #Treehouse, talking with characters before getting the photo message_593: faceset: MainCharacters_Faraway faceindex: 13 text: \kel\sinv[1]Man...\! I was the best at card games... message_594: faceset: MainCharacters_Faraway faceindex: 1 text: \aubThere...\! Good as new... message_595: faceset: MainCharacters_Faraway faceindex: 37 text: \herI remember now!\! KEL brought this toaster in here!\! He said he wanted me to cook with it...\! KEL was such a weird kid... #Graveyard with everyone, if you don't have any flowers message_596: text: You do not have any \c[4]FLOWERS\c[0] on you. #Graveyard with everyone, if you do have flowers message_597: faceset: MainCharacters_Faraway faceindex: 31 text: \herHere, this is for you, MARI.\! From all of us... message_598: faceset: MainCharacters_Faraway faceindex: 32 text: \herI'm ready...\! Let's go. message_599: faceset: MainCharacters_Faraway faceindex: 1 text: \aubMR. PLANTEGG is so dirty... #Talking to yellow bun granny after you are given prescription message_600: text: \nIt's a nice day out, isn't it?\! It's hard for me to move around much, but I did want to get some fresh air... message_601: text: \nI can't really go to the pharmacist in this condition... #Dreamworld Train station jash message_603: text: \nHi! I'm SNALEY and I'm chronically unlucky!\! This guy here says they're all out of \c[4]TRAIN PASSES\c[0], just as I was about to buy mine.\! What a funny coincidence! #Aubreys mom if you try to talk to her message_605: text: \n... #Kels dad if you get him meat in the afternoon message_606: text: \nI'm gonna grill some delicious \c[3]HAMBURGERS\c[0] for everyone!\! I've been practicing! # Hobbeez buying CDs message_608: text: Do you want to put the \c[4]CD\c[0] back? message_609: text: You can take the \c[4]CD\c[0] to the counter to pay for it. message_610: faceset: MainCharacters_Faraway faceindex: 17 text: \kelWait, \n[8]! Did you forget?\! You just picked up a \c[4]CD\c[0].\!
We can't go around stealing things! We're good law-abiding citizens! #Intro message_619: text: \nYo, champs! I see you are interested in that \c[4]CD\c[0].\! How's $10.00 sound?\$ #Purchase message_620: text: \nThanks, champs! You can give that \c[4]CD\c[0] a try in the \c[4]JUKEBOX\c[0] next door! #Insufficient Funds message_621: text: \nWhoa, sorry. You don't have enough funds there. #item selling prompt message_622: text: \nNo problem. Just put the \c[4]CD\c[0] back on the table where you found it! #item selling cancel prompt message_623: text: \nThanks, champ! message_624: text: You shouldn't leave while you have a job to do. message_625: text: You gave \c[4]HERO'S GIFT\c[0] to HERO. message_626: faceset: MainCharacters_DreamWorld faceindex: 40 text: \herWe should go see MARI...\! She's been so worried about you. message_627: faceset: MainCharacters_DreamWorld faceindex: 39 text: \herWe should go look for BASIL around the first message_628: text: \nBASIL's lived with his grandma since he was a toddler.\!
His parents always seem to be too busy...\!
I've only ever seen them once. message_629: text: Do you want to go back to \c[11]WHITE SPACE\c[0]? message_630: text: Do you want to look through the keyhole? # Mincy drawing if you did meet her before message_631: text: MINCY is diligently sketching away. message_632: text: Look at the \c[4]PIZZA NOTES\c[0]? message_633: text: \nI'm RAI!\! I'm here for the card games, but I have a \c[13]PET ROCK\c[0] too! message_634: text: \nI haven't seen you in a while, \n[8].\! Glad you could visit KEL and HERO before you move! message_635: faceset: MainCharacters_Faraway faceindex: 17 text: \kel\n[8], you want to head home already?\! But it's not night time yet! message_636: text: \n\c[4]FLOWERS\c[0], HERO?\! Heh...\! You always know what to do. message_637: text: A HELP WANTED poster.\! Maybe you can ask about it tomorrow. message_638: text: \nSPROUT MOLE EATER is an old game but a fun one.\! Play 'til your heart's content!\! Meanwhile...\! I'll be eyeing this pizza intently... message_639: text: Would you like to throw a \c[4]COIN\c[0] into the fountain? message_640: text: The \c[4]COIN\c[0] fell straight to the bottom. message_641: text: You shouldn't leave while you have a job to do. message_642: text: You found a \c[4]COIN\c[0]! message_643: text: You found a $1.00!\! It's your lucky day! message_644: text: A job posting.\!
You already did this job today. message_645: text: You got $20.00 for your hard work. message_646: text: Would you like to throw 1 CLAM into the fountain? message_647: text: The CLAM fell straight to the bottom. message_648: text: You picked up a \c[5]PEARL\c[0]. message_649: text: You don't have any CLAMS. message_650: text: This is not fruit punch. message_651: text: Some \c[4]GARDEN SHEARS\c[0]. message_652: text: REPLACE WITH PLAYER SHAKING HEAD message_653: faceset: MainCharacters_Faraway faceindex: 17 text: \kelCome on, n[8]\! We gotta save BASIL! message_654: text: Enter- \DII[ok] message_655: text: Escape- \DII[escape] message_656: text: Up- \DII[up] message_657: text: Down- \DII[down] message_658: text: A key- \DII[cancel] message_659: text: Shift key- \DII[shift] message_660: text: Do you want to play with HECTOR? message_661: text: You do not want to hurt \n[6]. message_662: text: \nJust gonna clean up a bit here... message_663: text: \nI dare not leave this place yet until our leader says it is okay! message_664: text: "$1.00" message_665: text: "$5.00" message_666: text: "$10.00" message_667: text: How much do you want to donate?\$ message_668: text: NOTHING message_669: text: You don't have enough money. message_670: text: A JUKEBOX.\! There are no songs available to play. message_671: text: Are you sure you want to donate $\v[1167].00 to OLD HOBO? message_672: text: Are you sure you want to donate $\v[1167].00 to SMELLY HOBO? message_673: text: Are you sure you want to donate $\v[1167].00 to GUITAR GUY? message_675: text: \nSorry, my mom is in a bad mood.\! She bought a gift for him, but he's still not home.\! Can you come back later? message_676: text: \nSorry, my dad is in a bad mood.\! He bought a gift for her, but she's still not home.\! Can you come back later? message_677: text: Do you want to look through the \c[4]PHOTO ALBUM\c[0]? message_678: text: \nYou don't wanna buy \c[4]MEAT\c[0] with all that fly gunk on you! message_679: text: \nMake sure those flies don't get on any of our fresh \c[3]BREAD\c[0]! # messages for cancelling out of minigames message_680: text: Do you want to continue working on this job? message_681: text: \nNo more job?\! ...\! OK.\! Then, no money. #UNUSED #message_682: # text: \nOh what happened? Didn't get to deliver the pizzas after all? I.... see. message_683: text: \nSigh... Whatever, I guess.\! The shelves will get messy again anyway. message_684: text: \nDon't hold back!\! Destiny is calling your name! #LAST RESORT CONSTRUCTION AFTER GETTING HERO message_700: text: \nBah! Now I'm gonna be in a bad mood all day. message_701: text: \nDon't tell my mom that I lost, okay? message_702: text: \nDon't act so smug just 'cause you won! I just haven't had my \c[3]COFFEE\c[0] yet... message_703: text: \nLosing sucks... message_800: text: Do you want to Retry? message_801: text: Do you want to Continue? message_705: text: \nOK! Take some time to prepare.\! I'll be waiting here! message_706: text: \nI shall await our battle, then.\! Destiny is calling your name! message_707: faceset: MainCharacters_Faraway faceindex: 14 text: Let's go catch up to KIM and VANCE!\kel # If Hero / Aubrey are in the team in fixit when you take a job: message_708: faceset: MainCharacters_Faraway faceindex: 29 text: \herWow, \n[8]! You're taking jobs now?\! Look at you, all grown up!\! In that case, we'll come back for you later.\! Work hard! #If you talk to Berly again with pool noodle after declining the first time message_709: text: \berSo you changed your mind?\! Are you goin' to gimme your \c[13]POOL NOODLE\c[0] or what? message_720: text: \nThat's a cool mini-record you have there, but my son likes something called video games...\! Do you think you can find me one of those?