# ========================================================================================= # Endings # ========================================================================================= #Save for later: messages 0 - 40 # ========================================================================================= # Balcony End # ========================================================================================= #Before arriving at Balcony: (Black screen) message_41: text: \aubHey, OMORI! Where've you been?
We've been waiting so long for you! message_42: text: \kelYeah, come on OMORI! What's the holdup?
You shouldn't keep your friends waiting, y'know! message_43: text: \herAUBREY, KEL! Be patient.
OMORI will come visit us soon! message_44: text: \marTake your time, OMORI. We'll be right here.
You know where to find us! message_45: text: \basAll of us can't wait to see you again...\!
Come on, OMORI! Let's all go on an adventure together! # ========================================================================================= # Abandon End # ========================================================================================= # Already implemented # ========================================================================================= # Stab End # ========================================================================================= # Already implemented # ========================================================================================= # Misc # ========================================================================================= #Naming PLAYER message_60: text: You see a boy sleeping in his room...\! What's his name?