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# Endings
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#Save for later: messages 0 - 40
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# Balcony End
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#Before arriving at Balcony: (Black screen)
message_41:
text: \aubHey, OMORI! Where've you been?
We've been waiting so long for you!
message_42:
text: \kelYeah, come on OMORI! What's the holdup?
You shouldn't keep your friends waiting, y'know!
message_43:
text: \herAUBREY, KEL! Be patient.
OMORI will come visit us soon!
message_44:
text: \marTake your time, OMORI. We'll be right here.
You know where to find us!
message_45:
text: \basAll of us can't wait to see you again...\!
Come on, OMORI! Let's all go on an adventure together!
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# Abandon End
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# Already implemented
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# Stab End
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# Already implemented
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# Misc
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#Naming PLAYER
message_60:
text: You see a boy sleeping in his room...\! What's his name?