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316
www/js/plugins/CordovaFixes.js
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316
www/js/plugins/CordovaFixes.js
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// by VienDesu! Poring Team 2023
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// ============================================================
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// Add Cordova pause/resume events support for AudioManager
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// ============================================================
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var currentBgm = null;
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var currentBgs = null;
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document.addEventListener("deviceready", onCordovaDeviceReady, false);
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function onCordovaDeviceReady() {
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console.log("AudioManager - SETUP!!!"); //Remove in release
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document.addEventListener("pause", onCordovaPause, false);
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document.addEventListener("resume", onCordovaResume, false);
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};
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function onCordovaPause() {
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console.log("AudioManager - HIDE!!!"); //Remove in release
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currentBgm = AudioManager.saveBgm();
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currentBgs = AudioManager.saveBgs();
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AudioManager.stopAll();
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};
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function onCordovaResume() {
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console.log("AudioManager - SHOW!!!"); //Remove in release
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AudioManager.replayBgm(currentBgm);
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AudioManager.replayBgs(currentBgs);
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};
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// =========================================================
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// Add Cordova pause/resume events support for RPG Maker
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// =========================================================
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WebAudio.prototype._setupEventHandlers = function () {
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var resumeHandler = function () {
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var context = WebAudio._context;
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if (context && context.state === "suspended" && typeof context.resume === "function") {
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context.resume().then(function () {
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WebAudio._onTouchStart();
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});
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} else {
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WebAudio._onTouchStart();
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}
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};
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document.addEventListener("keydown", resumeHandler);
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document.addEventListener("mousedown", resumeHandler);
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document.addEventListener("touchend", resumeHandler);
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document.addEventListener('touchstart', this._onTouchStart.bind(this));
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document.addEventListener('visibilitychange', this._onVisibilityChange.bind(this));
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document.addEventListener("deviceready", this._onCordovaDeviceReady.bind(this), false);
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};
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WebAudio.prototype._onCordovaDeviceReady = function () {
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console.log("WebAudio - SETUP!!!"); //Remove in release
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document.addEventListener("pause", this._onCordovaPause.bind(this), false);
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document.addEventListener("resume", this._onCordovaResume.bind(this), false);
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};
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WebAudio.prototype._onCordovaPause = function () {
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console.log("WebAudio - HIDE!!!"); //Remove in release
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this._onHide();
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};
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WebAudio.prototype._onCordovaResume = function () {
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console.log("WebAudio - SHOW!!!"); //Remove in release
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this._onShow();
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};
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Html5Audio.prototype._setupEventHandlers = function () {
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document.addEventListener('touchstart', this._onTouchStart.bind(this));
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document.addEventListener('visibilitychange', this._onVisibilityChange.bind(this));
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this._audioElement.addEventListener("loadeddata", this._onLoadedData.bind(this));
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this._audioElement.addEventListener("error", this._onError.bind(this));
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this._audioElement.addEventListener("ended", this._onEnded.bind(this));
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this._audioElement.addEventListener("deviceready", this._onCordovaDeviceReady.bind(this), false);
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};
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Html5Audio.prototype._onCordovaDeviceReady = function () {
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console.log("Html5Audio - SETUP!!!"); //Remove in release
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this._audioElement.addEventListener("pause", this._onCordovaPause.bind(this), false);
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this._audioElement.addEventListener("resume", this._onCordovaResume.bind(this), false);
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};
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Html5Audio.prototype._onCordovaPause = function () {
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console.log("Html5Audio - HIDE!!!"); //Remove in release
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this._onHide();
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};
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Html5Audio.prototype._onCordovaResume = function () {
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console.log("Html5Audio - SHOW!!!"); //Remove in release
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this._onShow();
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};
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// =====================================================================
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// Add Cordova pause/resume events support for AudioStreaming plugin
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// =====================================================================
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StreamWebAudio.prototype._setupEventHandlers = function() {
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var resumeHandler = function() {
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var context = StreamWebAudio._context;
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if (context && context.state === "suspended" && typeof context.resume === "function") {
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context.resume().then(function() {
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StreamWebAudio._onTouchStart();
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})
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} else {
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StreamWebAudio._onTouchStart();
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}
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};
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document.addEventListener("keydown", resumeHandler);
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document.addEventListener("mousedown", resumeHandler);
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document.addEventListener("touchend", resumeHandler);
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document.addEventListener('touchstart', this._onTouchStart.bind(this));
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document.addEventListener('visibilitychange', this._onVisibilityChange.bind(this));
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document.addEventListener("deviceready", this._onCordovaDeviceReady.bind(this), false);
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};
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StreamWebAudio.prototype._onCordovaDeviceReady = function () {
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console.log("StreamWebAudio - SETUP!!!"); //Remove in release
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document.addEventListener("pause", this._onCordovaPause.bind(this), false);
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document.addEventListener("resume", this._onCordovaResume.bind(this), false);
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};
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StreamWebAudio.prototype._onCordovaPause = function () {
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console.log("StreamWebAudio - HIDE!!!"); //Remove in release
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this._onHide();
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};
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StreamWebAudio.prototype._onCordovaResume = function () {
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console.log("StreamWebAudio - SHOW!!!"); //Remove in release
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this._onShow();
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};
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// ============================
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// Clear back button action
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// ============================
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document.addEventListener("backbutton", function(event){
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event.preventDefault();
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});
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// =====================
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// Scale game canvas
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// =====================
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document.addEventListener("deviceready", () => {
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Graphics._centerElement = function (element) {
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console.log("Element centered!!!");
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var width = 640 * (window.screen.height / 480);
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var height = window.screen.height;
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element.style.position = 'absolute';
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element.style.margin = 'auto';
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element.style.top = 0;
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element.style.left = 0;
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element.style.right = 0;
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element.style.bottom = 0;
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element.style.width = width + 'px';
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element.style.height = height + 'px';
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};
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})
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// ===========================
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// Gamepad tips on default
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// ===========================
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ConfigManager.gamepadTips = true;
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ConfigManager.applyData = function (config) {
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_TDS_.OmoriBASE.ConfigManager_applyData.call(this, config);
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var initCheckList = ['characterStrafe', 'battleAnimations',
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'battleAnimationSpeed', 'battleLogSpeed', 'screenResolution',
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'fullScreen', 'menuAnimations']
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for (var i = 0; i < initCheckList.length; i++) {
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var name = initCheckList[i];
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if (config[name] === undefined) { config[name] = this[name]; };
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};
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Yanfly.Param.ScreenWidth = 640 * (config.screenResolution + 1);
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Yanfly.Param.ScreenHeight = 480 * (config.screenResolution + 1);
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SceneManager._screenWidth = Yanfly.Param.ScreenWidth;
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SceneManager._screenHeight = Yanfly.Param.ScreenHeight;
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this.characterTurning = config.characterTurning;
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this.characterStrafe = config.characterStrafe;
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this.battleAnimations = config.battleAnimations;
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this.battleAnimationSpeed = config.battleAnimationSpeed;
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this.battleLogSpeed = config.battleLogSpeed === undefined ? 1 : config.battleLogSpeed;
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this.screenResolution = config.screenResolution;
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this.fullScreen = config.fullScreen;
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this.menuAnimations = config.menuAnimations;
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this.gamepadTips = config.gamepadTips || true;
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this.textSkip = config.textSkip || false;
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Input.keyMapper = config.keyboardInputMap;
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Input.gamepadMapper = config.gamepadInputMap;
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if (Input.keyMapper === undefined) { this.setDefaultKeyboardKeyMap(); };
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if (Input.gamepadMapper === undefined) { this.setDefaultGamepadKeyMap(); };
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Yanfly.updateResolution();
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Yanfly.moveToCenter();
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if ($gameSwitches) {
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if (_TDS_.CharacterPressTurn_Strafing) {
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$gameSwitches.setValue(_TDS_.CharacterPressTurn_Strafing.params.strafingDisableSwitchID, this.characterStrafe);
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$gameSwitches.setValue(_TDS_.CharacterPressTurn_Strafing.params.pressDisableSwitchID, this.characterTurning)
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};
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};
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};
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ConfigManager.restoreDefaultConfig = function () {
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const fs = require("fs");
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const path = require('path');
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var base = path.dirname(process.mainModule.filename);
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base = path.join(base, 'save/');
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if (fs.existsSync(base + "config.rpgsave")) { fs.unlinkSync(base + "config.rpgsave"); }
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ConfigManager.characterStrafe = true;
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ConfigManager.characterTurning = true;
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ConfigManager.battleAnimations = true;
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ConfigManager.battleAnimationSpeed = 0;
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ConfigManager.battleLogSpeed = 1;
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ConfigManager.screenResolution = 0;
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ConfigManager.fullScreen = false;
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ConfigManager.menuAnimations = true;
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ConfigManager.gamepadTips = true;
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ConfigManager.alwaysDash = false;
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ConfigManager.textSkip = false;
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this.setDefaultKeyboardKeyMap();
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this.setDefaultGamepadKeyMap();
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AudioManager._bgmVolume = 70;
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AudioManager._bgsVolume = 90;
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AudioManager._meVolume = 90;
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AudioManager._seVolume = 90;
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ConfigManager.bgmVolume = 70
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ConfigManager.bgsVolume = 90
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ConfigManager.meVolume = 90
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ConfigManager.seVolume = 90
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ConfigManager.applyData(ConfigManager);
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let needsRestore = confirm(LanguageManager.languageData().text.System.plugins.optionsMenu.alertMessages["restoreGeneral"]);
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if (!!needsRestore) { DataManager._restoreGlobalInfo(); }
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}
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// =============================
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// Saves in external storage
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// =============================
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var save_exists;
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var save_data;
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document.addEventListener("deviceready", () => {
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StorageManager.isLocalMode = function () {
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return true;
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};
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NativeFunctions.saveFileExists = function(path) {
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var split_path = require.libs.path._solve_dots(path).split("/");
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save_exists = null;
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window.resolveLocalFileSystemURL(cordova.file.externalDataDirectory, function (dirEntry) {
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console.log(`Using externalStorage while checking save file ${path} existence`);
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dirEntry.getDirectory(split_path[0], { create: true }, function (subDirEntry) {
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subDirEntry.getFile(split_path[1], {create: false, exclusive: false}, function(fileEntry) {
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save_exists = true;
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console.log(`After "save_exists = true" - ${save_exists}`);
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}, () => {
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save_exists = false;
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console.log(`After "save_exists = false" - ${save_exists}`);
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});
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});
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});
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console.log(`Before return - ${save_exists}`);
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return save_exists;
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}
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NativeFunctions.readSaveFileUTF8 = function(path, fnCallback) {
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var split_path = require.libs.path._solve_dots(path).split("/");
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save_data = null;
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window.resolveLocalFileSystemURL(cordova.file.externalDataDirectory, function (dirEntry) {
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console.log(`Using externalStorage to read save at ${path}`);
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dirEntry.getDirectory(split_path[0], { create: true }, function (subDirEntry) {
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subDirEntry.getFile(split_path[1], {create: false, exclusive: false}, function(fileEntry) {
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fileEntry.file(function (file) {
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var reader = new FileReader();
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reader.onloadend = function() {
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save_data = this.result;
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};
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reader.readAsText(file);
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}, () => {
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console.log("Error to read external save file: " + e.toString());
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});
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}, (e) => {
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console.log("Error to find external save file: " + e.toString());
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});
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});
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});
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return save_data;
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}
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NativeFunctions.writeSaveFileUTF8 = function(path, data) {
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var split_path = require.libs.path._solve_dots(path).split("/");
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window.resolveLocalFileSystemURL(cordova.file.externalDataDirectory, function (dirEntry) {
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console.log(`Writing ${path} save file to the externalStorage`);
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dirEntry.getDirectory(split_path[0], { create: true }, function (subDirEntry) {
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subDirEntry.getFile(split_path[1], {create: true, exclusive: false}, function(fileEntry) {
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fileEntry.createWriter(function (fileWriter) {
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fileWriter.onerror = function (e) {
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console.log("Failed file write: " + e.toString());
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};
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fileWriter.write(data);
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});
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}, (e) => {
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console.log("Error to create external save file: " + e.toString());
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});
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});
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});
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}
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})
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