Fix in-game options menu

This commit is contained in:
OleSTEEP 2024-01-09 01:24:45 +03:00
parent 0d335b1786
commit bc89b1f1ff
2 changed files with 9 additions and 13 deletions

View file

@ -249,23 +249,19 @@ Window_OmoMenuOptionsGeneral.prototype.processOptionCommand = function() {
// Set Config Manager Screen Resolution
ConfigManager.screenResolution = data.index;
break;
case 1: // Fullscreen
// Set config manager Full screen state
ConfigManager.fullScreen = data.index === 0 ? true : false;
this._processDelay = 20;
break;
case 2:
ConfigManager.gamepadTips = data.index === 0 ? true : false;
case 1:
ConfigManager.gamepadTips = data.index === 0 ? false : true;
console.log(ConfigManager.gamepadTips);
if(SceneManager._scene instanceof Scene_OmoriTitleScreen) {
SceneManager._scene.refreshCommandHints(); // Refresh command title hints;
}
break;
case 3: ConfigManager.textSkip = data.index === 0 ? true : false; break;
case 4: ConfigManager.battleLogSpeed = data.index; ;break;
case 5: ConfigManager.alwaysDash = data.index === 0 ? true : false ;break;
case 2: ConfigManager.textSkip = data.index === 0 ? true : false; break;
case 3: ConfigManager.battleLogSpeed = data.index; ;break;
case 4: ConfigManager.alwaysDash = data.index === 0 ? true : false ;break;
// OMORI RUS mod specific:
case 6: ConfigManager.rusCoverInBadEnding = data.index === 0 ? true : false; break;
case 5: ConfigManager.rusCoverInBadEnding = data.index === 0 ? true : false; break;
};
};