diff --git a/www.rus/js/plugins/VND_ONSControls.js b/www.rus/js/plugins/VND_ONSControls.js index d0ad796..1f96462 100644 --- a/www.rus/js/plugins/VND_ONSControls.js +++ b/www.rus/js/plugins/VND_ONSControls.js @@ -32,6 +32,13 @@ ONSControls.createCanvas = function() { canvas.view.style.right = 0; canvas.view.style.down = 0; canvas.view.style.top = 0; + canvas.stage.interactive = true; + var idleInterval = setInterval(ONSControls.playIdleAnimation, 60000); + canvas.stage.on("pointerdown", () => { + this.stopIdleAnimation(); + clearInterval(idleInterval); + idleInterval = setInterval(ONSControls.playIdleAnimation, 60000); + }) canvas.vh = (persent) => { return canvas.screen.height * persent; } @@ -123,17 +130,40 @@ ONSControls.createAdditionalButtons = function() { // this.SwitchButton = switchButton; } //============================================================================= -// * Idle animation (spinning buttons) +// * Check idle animation (spinning buttons) +//============================================================================= +ONSControls.idleAnimation = function() { + ONSControls.ButtonsContainer.rotation -= 0.1; + ONSControls.DPadContainer.rotation += 0.1; + ONSControls.LBsprite.rotation += 0.1; + ONSControls.RBsprite.rotation -= 0.1; + ONSControls.ShowButton.rotation += 0.1; + //ONSControls.SwitchButton.rotation -= 0.1; +} +//============================================================================= +// * Check idle animation (spinning buttons) +//============================================================================= +ONSControls.isIdlePlaying = false; +//============================================================================= +// * Play idle animation (spinning buttons) //============================================================================= ONSControls.playIdleAnimation = function() { - this.controlsCanvas.ticker.add((delta) =>{ - this.ButtonsContainer.rotation -= 0.1 * delta; - this.DPadContainer.rotation += 0.1 * delta; - this.LBcontainer.rotation += 0.1 * delta; - this.RBcontainer.rotation -= 0.1 * delta; - this.ShowButton.rotation += 0.1 * delta; - this.SwitchButton.rotation -= 0.1 * delta; - }); + if (!ONSControls.isIdlePlaying) { + ONSControls.isIdlePlaying = true; + ONSControls.controlsCanvas.ticker.add(ONSControls.idleAnimation); + } +} +//============================================================================= +// * Stop idle animation (spinning buttons) +//============================================================================= +ONSControls.stopIdleAnimation = function() { + ONSControls.controlsCanvas.ticker.remove(ONSControls.idleAnimation); + ONSControls.ButtonsContainer.rotation = 0; + ONSControls.DPadContainer.rotation = 0; + ONSControls.LBsprite.rotation = 0; + ONSControls.RBsprite.rotation = 0; + ONSControls.ShowButton.rotation = 0; + //ONSControls.SwitchButton.rotation = 0; } //============================================================================= // * Send event to virtual controller @@ -531,6 +561,5 @@ ONSControls.initialize = function() { this.createBumpers(); this.createAdditionalButtons(); this.updateButtons(); - //this.playIdleAnimation(); VirtualGamepad.connect(); } \ No newline at end of file