PIXI Controls: Add to English version
This commit is contained in:
parent
3f88db76b6
commit
562910b1c4
6 changed files with 881 additions and 40 deletions
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@ -213,7 +213,7 @@ Scene_SplashScreens.prototype.updateSplash = function() {
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};
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};
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if (Input.isTriggered('ok')) {
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if (Input.isTriggered('ok') || TouchInput.isTriggered()) {
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if (Galv.ASPLASH.splashSkip == 'one') {
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this._ticker = this.splash().timer;
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this._fadeIn = false;
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@ -112,6 +112,8 @@ Scene_OmoriTitleScreen.prototype.create = function () {
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// Super Call
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Scene_BaseEX.prototype.create.call(this);
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// ONSControls
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ONSControls.initialize();
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this.createFilters();
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// Create Background
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@ -132,6 +134,7 @@ Scene_OmoriTitleScreen.prototype.create = function () {
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this.createGeneralOptionsWindow();
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this.createAudioOptionsWindow();
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this.createControllerOptionsWindow();
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this.createONSControlsOptionsWindow(); // ONSControls Settings
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this.createSystemOptionsWindow();
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this.createExitPromptWindow();
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this.createOptionCategoriesWindow();
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814
www.eng/js/plugins/VND_ONSControls.js
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814
www.eng/js/plugins/VND_ONSControls.js
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@ -0,0 +1,814 @@
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// by VienDesu! Poring Team 2024
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//=============================================================================
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// ** ONSControls
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//=============================================================================
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class ONSControls {};
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//=============================================================================
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// * Plugin options
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//=============================================================================
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ONSControls.options = PluginManager.parameters('VND_ONSControls');
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//=============================================================================
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// * Controls canvas
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//=============================================================================
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ONSControls.createCanvas = function() {
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const canvas = new PIXI.Application({
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width: innerWidth,
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height: innerHeight,
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autoResize: true,
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resolution: devicePixelRatio,
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transparent: true
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});
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document.body.appendChild(canvas.view);
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canvas.view.id = "ControlsCanvas";
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canvas.view.style.zIndex = this.options.zIndex;
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canvas.view.style.position = "absolute";
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canvas.view.style.left = 0;
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canvas.view.style.right = 0;
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canvas.view.style.down = 0;
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canvas.view.style.top = 0;
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canvas.stage.interactive = true;
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var idleInterval = setInterval(ONSControls.playIdleAnimation, 60000);
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canvas.stage.on("pointerdown", () => {
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this.stopIdleAnimation();
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clearInterval(idleInterval);
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idleInterval = setInterval(ONSControls.playIdleAnimation, 60000);
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})
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canvas.vh = (persent) => {
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return canvas.screen.height * persent;
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}
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this._controlsCanvas = canvas;
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}
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//=============================================================================
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// * A/B/X/Y Buttons
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//=============================================================================
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ONSControls.createButtons = function() {
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const container = new PIXI.Container();
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const buttons = [
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new PIXI.Sprite.fromImage("js/porting/assets/omori_a_button.png"),
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new PIXI.Sprite.fromImage("js/porting/assets/omori_x_button.png"),
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new PIXI.Sprite.fromImage("js/porting/assets/omori_b_button.png"),
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new PIXI.Sprite.fromImage("js/porting/assets/omori_y_button.png")
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]
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buttons[0].on("pointerdown", (event) => {this.sendEvent(event, "BUTTON_A")})
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.on("pointerup", (event) => {this.sendEvent(event, "BUTTON_A")});
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buttons[1].on("pointerdown", (event) => {this.sendEvent(event, "BUTTON_X")})
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.on("pointerup", (event) => {this.sendEvent(event, "BUTTON_X")});
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buttons[2].on("pointerdown", (event) => {this.sendEvent(event, "BUTTON_B")})
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.on("pointerup", (event) => {this.sendEvent(event, "BUTTON_B")});
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buttons[3].on("pointerdown", (event) => {this.sendEvent(event, "BUTTON_Y")})
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.on("pointerup", (event) => {this.sendEvent(event, "BUTTON_Y")});
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for (btn of buttons) {
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btn.anchor.set(0.5);
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container.addChild(btn);
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}
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this._controlsCanvas.stage.addChild(container);
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this._buttonsContainer = container;
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}
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//=============================================================================
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// * DPad Buttons
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//=============================================================================
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ONSControls.createDPad = function() {
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const container = new PIXI.Sprite.fromImage("js/porting/assets/omori_dpad.png");
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container.anchor.set(0.5);
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container.interactive = true;
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container.cursor = "pointer";
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container.pressed = false;
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container.pressed_button = null;
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container.down = function(x, y) {
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if (Math.abs(x) > container.width / 2 || Math.abs(y) > container.height / 2) {
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return; // Pointer out of dpad, ignoring event
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}
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var threshold = container.width / 5;
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var button;
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if (y < -threshold) {
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button = "DPAD_UP";
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} else if (y > threshold) {
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button = "DPAD_DOWN";
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}
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if (x < -threshold) {
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button = "DPAD_LEFT";
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} else if (x > threshold) {
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button = "DPAD_RIGHT";
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}
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if (button !== container.pressed_button && button !== undefined) {
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if (container.pressed_button !== null) {
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ONSControls.sendEvent({type: "pointerup"}, container.pressed_button);
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}
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container.pressed = true;
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container.pressed_button = button;
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ONSControls.sendEvent({type: "pointerdown"}, button);
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}
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}
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container.upAll = function() {
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container.pressed = false;
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container.pressed_button = null;
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ONSControls.sendEvent({type: "pointerup"}, "DPAD_RIGHT");
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ONSControls.sendEvent({type: "pointerup"}, "DPAD_DOWN");
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ONSControls.sendEvent({type: "pointerup"}, "DPAD_UP");
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ONSControls.sendEvent({type: "pointerup"}, "DPAD_LEFT");
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}
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container.on("pointerup", () => {container.upAll();})
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container.on("pointerupoutside", () => {container.upAll();})
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container.on("pointerdown", (event) => {
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var x = event.data.global.x - this._dPadContainer.x;
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var y = event.data.global.y - this._dPadContainer.y;
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container.down(x, y);
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})
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container.on("pointermove", (event) => {
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if (container.pressed) {
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// DPad pressed, set up button
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var x = event.data.global.x - this._dPadContainer.x;
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var y = event.data.global.y - this._dPadContainer.y;
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container.down(x, y);
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} else {
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// DPad not pressed, clear all buttons
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container.upAll();
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}
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})
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this._controlsCanvas.stage.addChild(container);
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this._dPadContainer = container;
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}
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//=============================================================================
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// * LB/RB Buttons
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//=============================================================================
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ONSControls.createBumpers = function() {
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const LBsprite = new PIXI.Sprite.fromImage("js/porting/assets/omori_lb_button.png");
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const RBsprite = new PIXI.Sprite.fromImage("js/porting/assets/omori_rb_button.png");
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LBsprite.anchor.set(0.5);
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LBsprite.interactive = true;
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LBsprite.on("pointerdown", (event) => {this.sendEvent(event, "BUTTON_LB")})
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.on("pointerup", (event) => {this.sendEvent(event, "BUTTON_LB")})
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RBsprite.anchor.set(0.5);
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RBsprite.interactive = true;
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RBsprite.on("pointerdown", (event) => {this.sendEvent(event, "BUTTON_RB")})
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.on("pointerup", (event) => {this.sendEvent(event, "BUTTON_RB")})
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this._controlsCanvas.stage.addChild(LBsprite);
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this._controlsCanvas.stage.addChild(RBsprite);
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this._LBsprite = LBsprite;
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this._RBsprite = RBsprite;
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}
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//=============================================================================
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// * Show Button
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//=============================================================================
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ONSControls.createAdditionalButtons = function() {
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const showButton = new PIXI.Sprite.fromImage("js/porting/assets/omori_show_button.png");
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showButton.anchor.set(0.5);
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showButton.interactive = true;
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showButton.on("pointerdown", this.toggle)
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this._controlsCanvas.stage.addChild(showButton);
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this._showButton = showButton;
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}
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//=============================================================================
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// * Check idle animation (spinning buttons)
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//=============================================================================
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ONSControls.idleAnimation = function() {
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ONSControls._buttonsContainer.rotation -= 0.1;
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ONSControls._dPadContainer.rotation += 0.1;
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ONSControls._LBsprite.rotation += 0.1;
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ONSControls._RBsprite.rotation -= 0.1;
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ONSControls._showButton.rotation += 0.1;
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}
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//=============================================================================
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// * Check idle animation (spinning buttons)
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//=============================================================================
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ONSControls.isIdlePlaying = false;
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//=============================================================================
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// * Play idle animation (spinning buttons)
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//=============================================================================
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ONSControls.playIdleAnimation = function() {
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if (!ONSControls.isIdlePlaying) {
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ONSControls.isIdlePlaying = true;
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ONSControls._controlsCanvas.ticker.add(ONSControls.idleAnimation);
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}
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}
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//=============================================================================
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// * Stop idle animation (spinning buttons)
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//=============================================================================
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ONSControls.stopIdleAnimation = function() {
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ONSControls._controlsCanvas.ticker.remove(ONSControls.idleAnimation);
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ONSControls._buttonsContainer.rotation = 0;
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ONSControls._dPadContainer.rotation = 0;
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ONSControls._LBsprite.rotation = 0;
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ONSControls._RBsprite.rotation = 0;
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ONSControls._showButton.rotation = 0;
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}
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//=============================================================================
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// * Send event to virtual controller
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//=============================================================================
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ONSControls.sendEvent = function(event, button) {
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const key = VirtualGamepad.keys.find((element) => element.name == button);
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if (event.type === "pointerdown") {
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console.log(`ONSControls: Pointer down for ${button}`); // Remove in release
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}
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VirtualGamepad.gamepad.buttons[key.code].pressed = event.type === "pointerdown" ? true : false
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}
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//=============================================================================
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// * Toggle controls
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//=============================================================================
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ONSControls.toggle = function() {
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const elements = [
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ONSControls._buttonsContainer, ONSControls._dPadContainer,
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ONSControls._LBsprite, ONSControls._RBsprite
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]
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for (elem of elements) {
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if (elem.visible) {
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elem.visible = false;
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} else {
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elem.visible = true;
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}
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}
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}
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//=============================================================================
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// * Update controls parameters
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//=============================================================================
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ONSControls.updateButtons = function() {
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// Update A/B/X/Y
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const buttonsSize = ConfigManager.ONSConfig.buttonsSize;
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const container = this._buttonsContainer;
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const buttons = container.children;
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for (btn of buttons) {
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btn.width = buttonsSize;
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btn.height = buttonsSize;
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btn.interactive = true;
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}
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buttons[0].y = buttonsSize / 2 + buttonsSize / 4;
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buttons[1].x = -(buttonsSize / 2 + buttonsSize / 4);
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buttons[2].x = buttonsSize / 2 + buttonsSize / 4;
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buttons[3].y = -(buttonsSize / 2 + buttonsSize / 4);
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container.width = buttonsSize * 2;
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container.height = buttonsSize * 2;
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container.alpha = ConfigManager.ONSConfig.buttonsOpacity;
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container.position.set(ConfigManager.ONSConfig.buttonsX, ConfigManager.ONSConfig.buttonsY);
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// Update DPAD
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const dPadSize = ConfigManager.ONSConfig.dPadSize;
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const dpadContainer = this._dPadContainer;
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dpadContainer.width = dPadSize;
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dpadContainer.height = dPadSize;
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dpadContainer.alpha = ConfigManager.ONSConfig.buttonsOpacity;
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dpadContainer.position.set(ConfigManager.ONSConfig.dPadX, ConfigManager.ONSConfig.dPadY);
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// Update LB/RB
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const LBsprite = this._LBsprite;
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const RBsprite = this._RBsprite;
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LBsprite.position.set(ConfigManager.ONSConfig.LBX, ConfigManager.ONSConfig.LBY);
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LBsprite.alpha = ConfigManager.ONSConfig.buttonsOpacity;
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LBsprite.width = ConfigManager.ONSConfig.bumpersWidth;
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LBsprite.height = ConfigManager.ONSConfig.bumpersHeight;
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RBsprite.position.set(ConfigManager.ONSConfig.RBX, ConfigManager.ONSConfig.RBY);
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RBsprite.alpha = ConfigManager.ONSConfig.buttonsOpacity;
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RBsprite.width = ConfigManager.ONSConfig.bumpersWidth;
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RBsprite.height = ConfigManager.ONSConfig.bumpersHeight;
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// Update additional
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const showButton = this._showButton;
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showButton.position.set(ConfigManager.ONSConfig.showX, ConfigManager.ONSConfig.showY);
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showButton.width = ConfigManager.ONSConfig.additonalSize;
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showButton.height = ConfigManager.ONSConfig.additonalSize;
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showButton.alpha = ConfigManager.ONSConfig.buttonsOpacity;
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console.log("ONSControls: Controls updated");
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}
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ONSControls.disableTouch = function() {
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TouchInput.update = function() {return;};
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}
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//=============================================================================
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// ** VirtualGamepad
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//=============================================================================
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class VirtualGamepad {};
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//=============================================================================
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// * Virtual gamepad mapping
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//=============================================================================
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VirtualGamepad.keys = [
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{name: "BUTTON_A", code: 0},
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{name: "BUTTON_B", code: 1},
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{name: "BUTTON_X", code: 2},
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{name: "BUTTON_Y", code: 3},
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{name: "BUTTON_LB", code: 4},
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{name: "BUTTON_RB", code: 5},
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{name: "BUTTON_LT", code: 6},
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{name: "BUTTON_RT", code: 7},
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{name: "BUTTON_SELECT", code: 8},
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{name: "BUTTON_START", code: 9},
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{name: "DPAD_UP", code: 12},
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{name: "DPAD_DOWN", code: 13},
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{name: "DPAD_LEFT", code: 14},
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{name: "DPAD_RIGHT", code: 15},
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{name: "BACK", code: 16}
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]
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//=============================================================================
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// * Define gamepad
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//=============================================================================
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VirtualGamepad.gamepad = {
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id: ONSControls.options.gamepadId || 'builtin',
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index: ONSControls.options.gamepadIndex || 0,
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connected: true,
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timestamp: Math.floor(Date.now() / 1000),
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mapping: "standard",
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axes: [0, 0, 0, 0],
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buttons: Array.apply(0, Array(17)).map(function () {
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return {
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pressed: false,
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touched: false,
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value: 0
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};
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})
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}
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//=============================================================================
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// * Replace first gamepad with virtual
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//=============================================================================
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VirtualGamepad.replaceNavigator = function() {
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var gamepads = navigator.getGamepads();
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navigator.getGamepads = function() {
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var index = ONSControls.options.gamepadIndex;
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gamepads[index] = VirtualGamepad.gamepad;
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return gamepads;
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}
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}
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//=============================================================================
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// * Connect virtual gamepad
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//=============================================================================
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VirtualGamepad.originalNavigator = navigator.getGamepads;
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VirtualGamepad.connect = function () {
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this.replaceNavigator();
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const event = new Event("gamepadconnected");
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event.gamepad = this.gamepad;
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window.dispatchEvent(event);
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console.log(`ONSControls: Virtual gamepad connected with index ${this.gamepad.index}`);
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}
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//=============================================================================
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// * Disconnect virtual gamepad
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//=============================================================================
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VirtualGamepad.disconnect = function () {
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const event = new Event("gamepaddisconnected");
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this.gamepad.axes = [0, 0, 0, 0];
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this.gamepad.buttons = Array.apply(0, Array(17)).map(function () {
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return {
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pressed: false,
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touched: false,
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value: 0
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};
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})
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window.dispatchEvent(event);
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//VirtualGamepad.originalNavigator.getGamepads.call();
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console.log(`ONSControls: Virtual gamepad disconnected with index ${this.gamepad.index}`);
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}
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//=============================================================================
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// ** ConfigManager
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//=============================================================================
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ONSControls.configManager = function() {
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//=============================================================================
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// * Class Variables
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//=============================================================================
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ConfigManager.ONSConfig ||= {};
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ConfigManager.ONSConfig.buttonsScale ||= this.options.buttonsScale;
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ConfigManager.ONSConfig.buttonsOpacity ||= this.options.buttonsOpacity;
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ConfigManager.ONSConfig.controlsOffsetX ||= 32;
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ConfigManager.ONSConfig.controlsOffsetY ||= 16;
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ConfigManager.ONSConfig.buttonsSize ||= ONSControls._controlsCanvas.vh(0.18) * ConfigManager.ONSConfig.buttonsScale;
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ConfigManager.ONSConfig.buttonsX ||= ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.buttonsSize + ConfigManager.ONSConfig.controlsOffsetX);;
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ConfigManager.ONSConfig.buttonsY ||= ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.buttonsSize + ConfigManager.ONSConfig.controlsOffsetY);
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ConfigManager.ONSConfig.dPadSize ||= ONSControls._controlsCanvas.vh(0.36) * ConfigManager.ONSConfig.buttonsScale;
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ConfigManager.ONSConfig.dPadX ||= ConfigManager.ONSConfig.dPadSize / 2 + ConfigManager.ONSConfig.controlsOffsetX;
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ConfigManager.ONSConfig.dPadY ||= ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.dPadSize / 2 + ConfigManager.ONSConfig.controlsOffsetY);
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ConfigManager.ONSConfig.bumpersOffsetX ||= 16;
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ConfigManager.ONSConfig.bumpersOffsetY ||= ONSControls._controlsCanvas.vh(0.30);
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ConfigManager.ONSConfig.bumpersWidth ||= ONSControls._controlsCanvas.vh(0.188) * ConfigManager.ONSConfig.buttonsScale;
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ConfigManager.ONSConfig.bumpersHeight ||= ONSControls._controlsCanvas.vh(0.12) * ConfigManager.ONSConfig.buttonsScale;
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ConfigManager.ONSConfig.LBX ||= ConfigManager.ONSConfig.bumpersOffsetX + ConfigManager.ONSConfig.bumpersWidth / 2;
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ConfigManager.ONSConfig.LBY ||= (ConfigManager.ONSConfig.bumpersOffsetY + ConfigManager.ONSConfig.bumpersHeight / 2);
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ConfigManager.ONSConfig.RBX ||= ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.bumpersOffsetX + ConfigManager.ONSConfig.bumpersWidth / 2);
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ConfigManager.ONSConfig.RBY ||= (ConfigManager.ONSConfig.bumpersOffsetY + ConfigManager.ONSConfig.bumpersHeight / 2);
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ConfigManager.ONSConfig.additionalOffset ||= ONSControls._controlsCanvas.vh(0.03);
|
||||
ConfigManager.ONSConfig.additonalSize ||= ONSControls._controlsCanvas.vh(0.06) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.showX ||= ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.additonalSize / 2 + ConfigManager.ONSConfig.additionalOffset);
|
||||
ConfigManager.ONSConfig.showY ||= ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.additonalSize / 2 + ConfigManager.ONSConfig.additionalOffset);
|
||||
//=============================================================================
|
||||
// * Restore defaults
|
||||
//=============================================================================
|
||||
var _ConfigManager_restoreDefaultConfig = ConfigManager.restoreDefaultConfig;
|
||||
ConfigManager.restoreDefaultConfig = function () {
|
||||
_ConfigManager_restoreDefaultConfig.apply(this, arguments);
|
||||
const fs = require("fs");j
|
||||
const path = require('path');
|
||||
var base = path.dirname(process.mainModule.filename);
|
||||
base = path.join(base, 'save/');
|
||||
if (fs.existsSync(base + "config.rpgsave")) { fs.unlinkSync(base + "config.rpgsave"); }
|
||||
ConfigManager.ONSConfig.buttonsScale = this.options.buttonsScale;
|
||||
ConfigManager.ONSConfig.buttonsOpacity = this.options.buttonsOpacity;
|
||||
ConfigManager.ONSConfig.controlsOffsetX = 32;
|
||||
ConfigManager.ONSConfig.controlsOffsetY = 16;
|
||||
ConfigManager.ONSConfig.buttonsSize = ONSControls._controlsCanvas.vh(0.18) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.buttonsX = ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.buttonsSize + ConfigManager.ONSConfig.controlsOffsetX);;
|
||||
ConfigManager.ONSConfig.buttonsY = ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.buttonsSize + ConfigManager.ONSConfig.controlsOffsetY);
|
||||
ConfigManager.ONSConfig.dPadSize = ONSControls._controlsCanvas.vh(0.36) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.dPadX = ConfigManager.ONSConfig.dPadSize / 2 + ConfigManager.ONSConfig.controlsOffsetX;
|
||||
ConfigManager.ONSConfig.dPadY = ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.dPadSize / 2 + ConfigManager.ONSConfig.controlsOffsetY);
|
||||
ConfigManager.ONSConfig.bumpersOffsetX = 16;
|
||||
ConfigManager.ONSConfig.bumpersOffsetY = ONSControls._controlsCanvas.vh(0.30);
|
||||
ConfigManager.ONSConfig.bumpersWidth = ONSControls._controlsCanvas.vh(0.188) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.bumpersHeight = ONSControls._controlsCanvas.vh(0.12) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.LBX = ConfigManager.ONSConfig.bumpersOffsetX + ConfigManager.ONSConfig.bumpersWidth / 2;
|
||||
ConfigManager.ONSConfig.LBY = (ConfigManager.ONSConfig.bumpersOffsetY + ConfigManager.ONSConfig.bumpersHeight / 2);
|
||||
ConfigManager.ONSConfig.RBX = ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.bumpersOffsetX + ConfigManager.ONSConfig.bumpersWidth / 2);
|
||||
ConfigManager.ONSConfig.RBY = (ConfigManager.ONSConfig.bumpersOffsetY + ConfigManager.ONSConfig.bumpersHeight / 2);
|
||||
ConfigManager.ONSConfig.additionalOffset = ONSControls._controlsCanvas.vh(0.03);
|
||||
ConfigManager.ONSConfig.additonalSize = ONSControls._controlsCanvas.vh(0.06) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.showX = ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.additonalSize / 2 + ConfigManager.ONSConfig.additionalOffset);
|
||||
ConfigManager.ONSConfig.showY = ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.additonalSize / 2 + ConfigManager.ONSConfig.additionalOffset);
|
||||
ConfigManager.applyData(ConfigManager);
|
||||
let needsRestore = confirm(LanguageManager.languageData().text.System.plugins.optionsMenu.alertMessages["restoreGeneral"]);
|
||||
if (!!needsRestore) { DataManager._restoreGlobalInfo(); }
|
||||
}
|
||||
//=============================================================================
|
||||
// * Update all controls data
|
||||
//=============================================================================
|
||||
ConfigManager.ONSConfig.updateData = function() {
|
||||
ConfigManager.ONSConfig.buttonsScale = ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.buttonsOpacity = ConfigManager.ONSConfig.buttonsOpacity;
|
||||
ConfigManager.ONSConfig.controlsOffsetX = ConfigManager.ONSConfig.controlsOffsetX;
|
||||
ConfigManager.ONSConfig.controlsOffsetY = ConfigManager.ONSConfig.controlsOffsetY;
|
||||
ConfigManager.ONSConfig.buttonsSize = ONSControls._controlsCanvas.vh(0.18) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.buttonsX = ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.buttonsSize + ConfigManager.ONSConfig.controlsOffsetX);;
|
||||
ConfigManager.ONSConfig.buttonsY = ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.buttonsSize + ConfigManager.ONSConfig.controlsOffsetY);
|
||||
ConfigManager.ONSConfig.dPadSize = ONSControls._controlsCanvas.vh(0.36) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.dPadX = ConfigManager.ONSConfig.dPadSize / 2 + ConfigManager.ONSConfig.controlsOffsetX;
|
||||
ConfigManager.ONSConfig.dPadY = ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.dPadSize / 2 + ConfigManager.ONSConfig.controlsOffsetY);
|
||||
ConfigManager.ONSConfig.bumpersOffsetX = ConfigManager.ONSConfig.bumpersOffsetX;
|
||||
ConfigManager.ONSConfig.bumpersOffsetY = ConfigManager.ONSConfig.bumpersOffsetY;
|
||||
ConfigManager.ONSConfig.bumpersWidth = ONSControls._controlsCanvas.vh(0.188) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.bumpersHeight = ONSControls._controlsCanvas.vh(0.12) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.LBX = ConfigManager.ONSConfig.bumpersOffsetX + ConfigManager.ONSConfig.bumpersWidth / 2;
|
||||
ConfigManager.ONSConfig.LBY = (ConfigManager.ONSConfig.bumpersOffsetY + ConfigManager.ONSConfig.bumpersHeight / 2);
|
||||
ConfigManager.ONSConfig.RBX = ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.bumpersOffsetX + ConfigManager.ONSConfig.bumpersWidth / 2);
|
||||
ConfigManager.ONSConfig.RBY = (ConfigManager.ONSConfig.bumpersOffsetY + ConfigManager.ONSConfig.bumpersHeight / 2);
|
||||
ConfigManager.ONSConfig.additionalOffset = ConfigManager.ONSConfig.additionalOffset;
|
||||
ConfigManager.ONSConfig.additonalSize = ONSControls._controlsCanvas.vh(0.06) * ConfigManager.ONSConfig.buttonsScale;
|
||||
ConfigManager.ONSConfig.showX = ONSControls._controlsCanvas.screen.width - (ConfigManager.ONSConfig.additonalSize / 2 + ConfigManager.ONSConfig.additionalOffset);
|
||||
ConfigManager.ONSConfig.showY = ONSControls._controlsCanvas.screen.height - (ConfigManager.ONSConfig.additonalSize / 2 + ConfigManager.ONSConfig.additionalOffset);
|
||||
ONSControls.updateButtons();
|
||||
}
|
||||
}
|
||||
//=============================================================================
|
||||
// * Original functions
|
||||
//=============================================================================
|
||||
var ConfigManager_makeData = ConfigManager.makeData;
|
||||
var ConfigManager_applyData = ConfigManager.applyData;
|
||||
//=============================================================================
|
||||
// * Make Data
|
||||
//=============================================================================
|
||||
var _ConfigManager_makeData = ConfigManager.makeData;
|
||||
ConfigManager.makeData = function () {
|
||||
var config = _ConfigManager_makeData.apply(this, arguments);
|
||||
config.ONSConfig = {};
|
||||
config.ONSConfig.controlsOffsetX = this.ONSConfig.controlsOffsetX;
|
||||
config.ONSConfig.controlsOffsetY = this.ONSConfig.controlsOffsetY;
|
||||
config.ONSConfig.buttonsScale = this.ONSConfig.buttonsScale;
|
||||
config.ONSConfig.buttonsOpacity = this.ONSConfig.buttonsOpacity;
|
||||
config.ONSConfig.additionalOffset = this.ONSConfig.additionalOffset;
|
||||
config.ONSConfig.buttonsSize = this.ONSConfig.buttonsSize;
|
||||
config.ONSConfig.buttonsX = this.ONSConfig.buttonsX;
|
||||
config.ONSConfig.buttonsY = this.ONSConfig.buttonsY;
|
||||
config.ONSConfig.dPadSize = this.ONSConfig.dPadSize;
|
||||
config.ONSConfig.dPadX = this.ONSConfig.dPadX;
|
||||
config.ONSConfig.dPadY = this.ONSConfig.dPadY;
|
||||
config.ONSConfig.bumpersWidth = this.ONSConfig.bumpersWidth;
|
||||
config.ONSConfig.bumpersHeight = this.ONSConfig.bumpersHeight;
|
||||
config.ONSConfig.bumpersOffsetX = this.ONSConfig.bumpersOffsetX;
|
||||
config.ONSConfig.bumpersOffsetY = this.ONSConfig.bumpersOffsetY;
|
||||
config.ONSConfig.LBX = this.ONSConfig.LBX;
|
||||
config.ONSConfig.LBY = this.ONSConfig.LBY;
|
||||
config.ONSConfig.RBX = this.ONSConfig.RBX;
|
||||
config.ONSConfig.RBY = this.ONSConfig.RBY;
|
||||
config.ONSConfig.additionalOffset = this.ONSConfig.additionalOffset;
|
||||
config.ONSConfig.additonalSize = this.ONSConfig.additonalSize;
|
||||
config.ONSConfig.showX = this.ONSConfig.showX;
|
||||
config.ONSConfig.showY = this.ONSConfig.showY;
|
||||
return config;
|
||||
}
|
||||
//=============================================================================
|
||||
// * Apply Data
|
||||
//=============================================================================
|
||||
var _ConfigManager_applyData = ConfigManager.applyData;
|
||||
ConfigManager.applyData = function (config) {
|
||||
_ConfigManager_applyData.apply(this, arguments);
|
||||
try {
|
||||
this.ONSConfig = config.ONSConfig;
|
||||
this.ONSConfig.controlsOffsetX = config.ONSConfig.controlsOffsetX;
|
||||
this.ONSConfig.controlsOffsetY = config.ONSConfig.controlsOffsetY;
|
||||
this.ONSConfig.buttonsScale = config.ONSConfig.buttonsScale;
|
||||
this.ONSConfig.buttonsOpacity = config.ONSConfig.buttonsOpacity;
|
||||
this.ONSConfig.additionalOffset = config.ONSConfig.additionalOffset;
|
||||
this.ONSConfig.buttonsSize = config.ONSConfig.buttonsSize;
|
||||
this.ONSConfig.buttonsX = config.ONSConfig.buttonsX;
|
||||
this.ONSConfig.buttonsY = config.ONSConfig.buttonsY;
|
||||
this.ONSConfig.dPadSize = config.ONSConfig.dPadSize;
|
||||
this.ONSConfig.dPadX = config.ONSConfig.dPadX;
|
||||
this.ONSConfig.dPadY = config.ONSConfig.dPadY;
|
||||
this.ONSConfig.bumpersWidth = config.ONSConfig.bumpersWidth;
|
||||
this.ONSConfig.bumpersHeight = config.ONSConfig.bumpersHeight;
|
||||
this.ONSConfig.bumpersOffsetX = config.ONSConfig.bumpersOffsetX;
|
||||
this.ONSConfig.bumpersOffsetY = config.ONSConfig.bumpersOffsetY;
|
||||
this.ONSConfig.LBX = config.ONSConfig.LBX;
|
||||
this.ONSConfig.LBY = config.ONSConfig.LBY;
|
||||
this.ONSConfig.RBX = config.ONSConfig.RBX;
|
||||
this.ONSConfig.RBY = config.ONSConfig.RBY;
|
||||
this.ONSConfig.additionalOffset = config.ONSConfig.additionalOffset;
|
||||
this.ONSConfig.additonalSize = config.ONSConfig.additonalSize;
|
||||
this.ONSConfig.showX = config.ONSConfig.showX;
|
||||
this.ONSConfig.showY = config.ONSConfig.showY;
|
||||
} catch {
|
||||
console.log("ONSControls loaded in first time, skip config reading.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//=============================================================================
|
||||
// ** Window_OmoMenuOptionsONSControls
|
||||
//-----------------------------------------------------------------------------
|
||||
// The window for showing ONSControls options in the OMORI options menu
|
||||
//=============================================================================
|
||||
function Window_OmoMenuOptionsONSControls() { this.initialize.apply(this, arguments); }
|
||||
Window_OmoMenuOptionsONSControls.prototype = Object.create(Window_Selectable.prototype);
|
||||
Window_OmoMenuOptionsONSControls.prototype.constructor = Window_OmoMenuOptionsONSControls;
|
||||
//=============================================================================
|
||||
// * Object Initialization
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.initialize = function () {
|
||||
// Make Options List
|
||||
this.makeOptionsList();
|
||||
// Super Call
|
||||
Window_Selectable.prototype.initialize.call(this, 0, 0, this.windowWidth(), this.windowHeight());
|
||||
// Create Option Bars
|
||||
this.createOptionBars();
|
||||
this.select(0);
|
||||
// Refresh
|
||||
this.refresh();
|
||||
};
|
||||
//=============================================================================
|
||||
// * Settings
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.isUsingCustomCursorRectSprite = function () { return true; };
|
||||
Window_OmoMenuOptionsONSControls.prototype.standardPadding = function () { return 8; }
|
||||
Window_OmoMenuOptionsONSControls.prototype.windowWidth = function () { return Graphics.width - 20; };
|
||||
Window_OmoMenuOptionsONSControls.prototype.windowHeight = function () { return 318; }
|
||||
Window_OmoMenuOptionsONSControls.prototype.maxItems = function () { return this._optionsList.length; };
|
||||
Window_OmoMenuOptionsONSControls.prototype.maxCols = function () { return 1; };
|
||||
Window_OmoMenuOptionsONSControls.prototype.itemHeight = function () { return 75; };
|
||||
Window_OmoMenuOptionsONSControls.prototype.spacing = function () { return 5; };
|
||||
Window_OmoMenuOptionsONSControls.prototype.customCursorRectXOffset = function () { return 15; }
|
||||
Window_OmoMenuOptionsONSControls.prototype.customCursorRectYOffset = function () { return -18; }
|
||||
//=============================================================================
|
||||
// * Height
|
||||
//=============================================================================
|
||||
Object.defineProperty(Window_OmoMenuOptionsONSControls.prototype, 'height', {
|
||||
get: function () { return this._height; },
|
||||
set: function (value) {
|
||||
this._height = value;
|
||||
this._refreshAllParts();
|
||||
// If Option Sprites Exist
|
||||
if (this._optionSprites) {
|
||||
for (var i = 0; i < this._optionSprites.length; i++) {
|
||||
var sprite = this._optionSprites[i];
|
||||
sprite.visible = value >= (sprite.y + sprite.height)
|
||||
};
|
||||
}
|
||||
},
|
||||
configurable: true
|
||||
});
|
||||
//=============================================================================
|
||||
// * Create Option Bars
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.createOptionBars = function () {
|
||||
// Initialize Option Sprites
|
||||
this._optionSprites = [];
|
||||
// Create Bitmap
|
||||
var bitmap = new Bitmap(400, 40);
|
||||
// Iterate from 0 to 100
|
||||
for (var i = 0; i < 100; i++) {
|
||||
var x = (i + 4) + (i % 2);;
|
||||
var x = (i * 4);
|
||||
bitmap.fillRect(x, 0, 2, 20, 'rgba(100, 100, 100, 1)');
|
||||
bitmap.fillRect(x, 20, 2, 20, 'rgba(255, 255, 255, 1)');
|
||||
};
|
||||
// Create Sprites
|
||||
for (var i = 0; i < 8; i++) {
|
||||
var sprite = new Sprite(bitmap);
|
||||
var index = Math.floor(i / 2);
|
||||
var rect = this.itemRect(index);
|
||||
sprite.x = rect.x + 60;
|
||||
sprite.y = rect.y + 50;
|
||||
// sprite.y += (i % 2) * 20;
|
||||
sprite.setFrame(0, (i % 2) * 20, bitmap.width, 20);
|
||||
this._optionSprites.push(sprite);
|
||||
this.addChild(sprite);
|
||||
};
|
||||
};
|
||||
//=============================================================================
|
||||
// * Make Options List
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.makeOptionsList = function () {
|
||||
// Get Text
|
||||
//var text = LanguageManager.getPluginText('optionsMenu', 'audio');
|
||||
var text = {
|
||||
buttonsScale: {help: "Change on-screen controls scale.", text: "CONTROLS SCALE", persent: true, maxValue: 500},
|
||||
buttonsOpacity: {help: "Change on-screen controls opacity.", text: "CONTROLS OPACITY", persent: true, maxValue: 100},
|
||||
bumpersOffsetX: {help: "Change x coordinate offset of LB/RB.", text: "LB/RB X OFFSET", persent: false, maxValue: 500},
|
||||
bumpersOffsetY: {help: "Change y coordinate offset of LB/RB.", text: "LB/RB Y OFFSET", persent: false, maxValue: 500}
|
||||
}
|
||||
// Get Config
|
||||
var config = ConfigManager;
|
||||
// Get Options
|
||||
var options = Object.keys(text);
|
||||
// Initialize Options List
|
||||
this._optionsList = [];
|
||||
// Go Through Options
|
||||
for (var i = 0; i < options.length; i++) {
|
||||
// Get Name
|
||||
var name = options[i];
|
||||
// Get Data
|
||||
var data = text[name];
|
||||
// Add Option
|
||||
if (data.persent) {
|
||||
this._optionsList.push({ header: data.text + ':', config: name, option: ConfigManager.ONSConfig[name] * 100, helpText: data.help, persent: data.persent, maxValue: data.maxValue });
|
||||
} else {
|
||||
this._optionsList.push({ header: data.text + ':', config: name, option: ConfigManager.ONSConfig[name], helpText: data.help, persent: data.persent, maxValue: data.maxValue });
|
||||
}
|
||||
};
|
||||
}
|
||||
//=============================================================================
|
||||
// * Draw Item
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.drawItem = function (index) {
|
||||
// Get Item Rect
|
||||
var rect = this.itemRect(index);
|
||||
// Get Data
|
||||
var data = this._optionsList[index];
|
||||
// If Data Exists
|
||||
if (data) {
|
||||
// Draw Header
|
||||
this.contents.drawText(data.header, rect.x + 50, rect.y, rect.width, 24);
|
||||
// Update option bar
|
||||
this.updateOptionBar(index, data.option, data.persent);
|
||||
};
|
||||
};
|
||||
//=============================================================================
|
||||
// * Call Update Help
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.callUpdateHelp = function () {
|
||||
// Run Original Function
|
||||
Window_Selectable.prototype.callUpdateHelp.call(this);
|
||||
// If Help Window Exist
|
||||
if (this._helpWindow) {
|
||||
this._helpWindow.setText(this._optionsList[this.index()].helpText);
|
||||
};
|
||||
};
|
||||
//=============================================================================
|
||||
// * Cursor Right
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.cursorRight = function (wrap) {
|
||||
// Super Call
|
||||
Window_Selectable.prototype.cursorRight.call(this, wrap);
|
||||
// Get Data
|
||||
var data = this._optionsList[this.index()];
|
||||
// Get Data
|
||||
if (data) {
|
||||
var rate = Input.isLongPressed('right') ? 5 : 5
|
||||
data.option = Math.min(data.option + rate, data.maxValue);
|
||||
this.updateOptionBar(this.index(), data.option, data.persent);
|
||||
};
|
||||
};
|
||||
//=============================================================================
|
||||
// * Cursor Left
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.cursorLeft = function (wrap) {
|
||||
// Super Call
|
||||
Window_Selectable.prototype.cursorLeft.call(this, wrap);
|
||||
// Get Data
|
||||
var data = this._optionsList[this.index()];
|
||||
// Get Data
|
||||
if (data) {
|
||||
var rate = Input.isLongPressed('left') ? 5 : 5
|
||||
data.option = Math.max(data.option - rate, 0);
|
||||
this.updateOptionBar(this.index(), data.option, data.persent);
|
||||
};
|
||||
};
|
||||
//=============================================================================
|
||||
// * Cursor Left
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.updateOptionBar = function (index, option, persent) {
|
||||
// Get Data
|
||||
var data = this._optionsList[index];
|
||||
// Get Back and Front Sprite
|
||||
var front = this._optionSprites[(index * 2) + 1];
|
||||
front._frame.width = option / (data.maxValue / 100) * 4;
|
||||
front._refresh();
|
||||
// Get Itm Rect
|
||||
var rect = this.itemRect(index);
|
||||
rect.x += 415; rect.y += 27; rect.width = 100; rect.height = 40;
|
||||
this.contents.clearRect(rect.x, rect.y, rect.width, rect.height);
|
||||
if (persent) {
|
||||
this.contents.drawText(option + '%', rect.x, rect.y, rect.width, rect.height, 'right');
|
||||
// Set Option
|
||||
ConfigManager.ONSConfig[data.config] = option / 100;
|
||||
} else {
|
||||
this.contents.drawText(Math.round(option) + 'px', rect.x, rect.y, rect.width, rect.height, 'right');
|
||||
// Set Option
|
||||
ConfigManager.ONSConfig[data.config] = option;
|
||||
}
|
||||
ConfigManager.ONSConfig.updateData();
|
||||
};
|
||||
//=============================================================================
|
||||
// * Add to options menus
|
||||
//=============================================================================
|
||||
Window_OmoMenuOptionsONSControls.prototype.add = function () {
|
||||
Scene_OmoMenuOptions.prototype.createONSControlsOptionsWindow = function () {
|
||||
// Create ONSControls Options Window
|
||||
this._onscontrolsOptionsWindow = new Window_OmoMenuOptionsONSControls();
|
||||
this._onscontrolsOptionsWindow.x = 10;
|
||||
this._onscontrolsOptionsWindow.y = 10;
|
||||
this._onscontrolsOptionsWindow.setHandler('cancel', this.onOptionWindowCancel.bind(this));
|
||||
this._onscontrolsOptionsWindow.height = 0;
|
||||
this._onscontrolsOptionsWindow.visible = false;
|
||||
this.addChild(this._onscontrolsOptionsWindow);
|
||||
};
|
||||
Scene_OmoMenuOptions.prototype.optionWindows = function () {
|
||||
return [this._generalOptionsWindow, this._audioOptionsWindow, this._controlOptionsWindow, this._onscontrolsOptionsWindow, this._systemOptionsWindow]
|
||||
}
|
||||
Scene_OmoriTitleScreen.prototype.createONSControlsOptionsWindow = function () {
|
||||
// Create Audio Options Window
|
||||
this._onscontrolsOptionsWindow = new Window_OmoMenuOptionsONSControls();
|
||||
this._onscontrolsOptionsWindow.setHandler('cancel', this.onOptionWindowCancel.bind(this));
|
||||
this._onscontrolsOptionsWindow.visible = false;
|
||||
this._optionsWindowsContainer.addChild(this._onscontrolsOptionsWindow);
|
||||
};
|
||||
Scene_OmoriTitleScreen.prototype.optionWindows = function () {
|
||||
return [this._generalOptionsWindow, this._audioOptionsWindow, this._controlOptionsWindow, this._onscontrolsOptionsWindow, this._systemOptionsWindow]
|
||||
}
|
||||
Scene_OmoMenuOptions.prototype.create = function () {
|
||||
// Super Call
|
||||
Scene_OmoMenuBase.prototype.create.call(this);
|
||||
this.createHelpWindow();
|
||||
this.createStatusWindows();
|
||||
this.createGoldWindow();
|
||||
|
||||
this.createGeneralOptionsWindow();
|
||||
this.createAudioOptionsWindow();
|
||||
this.createControllerOptionsWindow();
|
||||
this.createONSControlsOptionsWindow();
|
||||
this.createSystemOptionsWindow();
|
||||
this.createOptionCategoriesWindow();
|
||||
// this.createHelpWindow();
|
||||
this.createCommandWindow();
|
||||
this.createExitPromptWindow();
|
||||
};
|
||||
Window_OmoMenuOptionsCategory.prototype.standardPadding = function () { return 7; }
|
||||
Window_OmoMenuOptionsCategory.prototype.maxCols = function () { return 5; };
|
||||
Window_OmoMenuOptionsCategory.prototype.makeCommandList = function () {
|
||||
const localization = LanguageManager.getMessageData("XX_BLUE.Omori_Mainmenu_Sceneoptions").commands
|
||||
this.addCommand(localization[0], 'ok');
|
||||
this.addCommand(localization[1], 'ok');
|
||||
// this.addCommand('GAMEPLAY', 'ok');
|
||||
this.addCommand(localization[2], 'ok');
|
||||
this.addCommand("ONSControls", 'ok');
|
||||
this.addCommand(localization[3], 'ok');
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//=============================================================================
|
||||
// * Plugin init
|
||||
//=============================================================================
|
||||
ONSControls.initialize = function() {
|
||||
console.log("ONSControls: Initialized");
|
||||
this.createCanvas();
|
||||
this.configManager();
|
||||
this.createButtons();
|
||||
this.createDPad();
|
||||
this.createBumpers();
|
||||
this.createAdditionalButtons();
|
||||
this.updateButtons();
|
||||
this.disableTouch();
|
||||
VirtualGamepad.connect();
|
||||
Window_OmoMenuOptionsONSControls.prototype.add();
|
||||
}
|
|
@ -50,10 +50,6 @@ Graphics.printLoadingError = function (url) {
|
|||
}
|
||||
};
|
||||
|
||||
Graphics._switchFPSMeter = function() {
|
||||
|
||||
};
|
||||
|
||||
Graphics._switchFullScreen = function () {
|
||||
this._requestFullScreen();
|
||||
};
|
||||
|
@ -97,10 +93,6 @@ Input._setupEventHandlers = function () {
|
|||
document.addEventListener('keyup', this._onKeyUp.bind(this));
|
||||
};
|
||||
|
||||
TouchInput.update = function () {
|
||||
return;
|
||||
};
|
||||
|
||||
//=============================================================================
|
||||
// * Patches for rpg_managers
|
||||
//=============================================================================
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue