Add english version
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www.eng/Languages/en/sidequest_farawaytown_claus.yaml
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www.eng/Languages/en/sidequest_farawaytown_claus.yaml
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# =========================================================================================
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# Sidequest: Claus
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# =========================================================================================
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#Cutscene: Claus Leaves 1 FISH 1
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message_1:
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text: \n<ORANGE CAT>\sinv[1]Purr...\! Mreow...
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#Claus walks off in the direction of Basil's street
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message_2:
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text: The cat left a gift for you.
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message_3:
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text: You got \c[4]TRASH\c[0]...
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#Cutscene: Claus Leaves 2 FISH 2
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message_4:
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text: \n<ORANGE CAT>\sinv[1]Mreow?\! Mrreeeoooww...
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#Claus walks off in the direction of Player's street
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message_5:
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text: The cat left a gift for you.
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message_6:
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text: You got \c[4]TRASH\c[0]...
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#Cutscene: Claus Leaves 3 FISH 3
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message_7:
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text: \n<ORANGE CAT>\sinv[1]Arweow...\! Arweow?\! Mreow...
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#Claus walks off in the direction of Town Plaza
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message_8:
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text: The cat left a gift for you.
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message_9:
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text: You got \c[4]BUBBLE WRAP\c[0]!
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#Cutscene: Claus Leaves 4 FISH 4
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message_10:
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text: \n<ORANGE CAT>\sinv[1]Mrreeeooooww...\! Purr...\! Purr...\! Purr...
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#Claus walks off in the direction of Trash Fortress
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message_11:
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text: The cat left a gift for you.
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message_12:
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text: You got a \c[4]SEASHELL\c[0]!
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#Cutscene: Claus Leaves 5 FISH 5
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message_13:
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text: \n<ORANGE CAT>Mreow!\! Mreoww...\! Mreow!
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#Claus walks off in the direction of Graveyard
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message_14:
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text: The cat left a gift for you.
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message_15:
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text: You got a \c[4]TRANQUIL CD\c[0]!
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#Cutscene: Claus Leaves 6 FISH 6
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message_16:
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text: You recognize the grave the cat is next to.
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message_17:
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text: \n<ORANGE CAT>\sinv[1]Mreow?
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message_18:
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text: The cat left a gift for you.
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message_19:
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text: You got an \c[4]ARCADE PIECE\c[0]!
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message_20:
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text: You get the feeling that it's the last time you will see that cat again.
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message_21:
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text: The ORANGE CAT looks hungry.\! Feed it some \c[3]FISH\c[0]?
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message_22:
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text: You don't have any \c[3]FISH\c[0] on you.
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