diff --git a/www.eng/js/porting/assets/omori_l_button.png b/www.eng/js/porting/assets/omori_l_button.png index fb7542c..ad5429b 100644 Binary files a/www.eng/js/porting/assets/omori_l_button.png and b/www.eng/js/porting/assets/omori_l_button.png differ diff --git a/www.eng/js/porting/assets/omori_r_button.png b/www.eng/js/porting/assets/omori_r_button.png index 47b325a..4952c07 100644 Binary files a/www.eng/js/porting/assets/omori_r_button.png and b/www.eng/js/porting/assets/omori_r_button.png differ diff --git a/www.eng/js/porting/css/controls.css b/www.eng/js/porting/css/controls.css index d70bf03..d92eaaf 100644 --- a/www.eng/js/porting/css/controls.css +++ b/www.eng/js/porting/css/controls.css @@ -52,7 +52,7 @@ z-index: 1488; position: absolute; bottom: 16px; - right: 16px; + right: 32px; justify-content: center; align-items: center; diff --git a/www.eng/js/porting/jscontrols.js b/www.eng/js/porting/jscontrols.js index 0516beb..54ce530 100644 --- a/www.eng/js/porting/jscontrols.js +++ b/www.eng/js/porting/jscontrols.js @@ -29,10 +29,10 @@ function create_control_buttons() { // LB-RB Buttons const DivB_LB = document.createElement("div"); DivB_LB.className = "gamepad-bumper LB"; - DivB_LB.id = "buttonW"; + DivB_LB.id = "buttonQ"; const DivB_RB = document.createElement("div"); DivB_RB.className = "gamepad-bumper RB"; - DivB_RB.id = "buttonQ"; + DivB_RB.id = "buttonW"; // Adding document.body.appendChild(DivB_LB); @@ -211,10 +211,10 @@ const keys = [ { key: 'Z', keyCode: 90 }, { key: 'X', keyCode: 88 }, { key: 'Shift', keyCode: 16 }, - { key: 'A', keyCode: 87 }, + { key: 'A', keyCode: 65 }, { key: 'Q', keyCode: 81 }, - { key: 'W', keyCode: 68 } + { key: 'W', keyCode: 87 } ]; const dpadkeys = [ diff --git a/www.rus/js/plugins/RUS_patches.js b/www.rus/js/plugins/RUS_patches.js index a34bfa8..36d8d09 100644 --- a/www.rus/js/plugins/RUS_patches.js +++ b/www.rus/js/plugins/RUS_patches.js @@ -31,7 +31,6 @@ Scene_OmoriTitleScreen.prototype.createTitleCommands = function() { // Add window to title Commands this._titleCommands[i] = win; this.addChild(win) - console.log(win.width) }; // Set Continue text this._titleCommands[1].setText(textList[1], this._canContinue); diff --git a/www.rus/js/porting/assets/omori_l_button.png b/www.rus/js/porting/assets/omori_l_button.png index fb7542c..ad5429b 100644 Binary files a/www.rus/js/porting/assets/omori_l_button.png and b/www.rus/js/porting/assets/omori_l_button.png differ diff --git a/www.rus/js/porting/assets/omori_r_button.png b/www.rus/js/porting/assets/omori_r_button.png index 47b325a..4952c07 100644 Binary files a/www.rus/js/porting/assets/omori_r_button.png and b/www.rus/js/porting/assets/omori_r_button.png differ diff --git a/www.rus/js/porting/css/controls.css b/www.rus/js/porting/css/controls.css index d70bf03..d92eaaf 100644 --- a/www.rus/js/porting/css/controls.css +++ b/www.rus/js/porting/css/controls.css @@ -52,7 +52,7 @@ z-index: 1488; position: absolute; bottom: 16px; - right: 16px; + right: 32px; justify-content: center; align-items: center; diff --git a/www.rus/js/porting/jscontrols.js b/www.rus/js/porting/jscontrols.js index 0516beb..54ce530 100644 --- a/www.rus/js/porting/jscontrols.js +++ b/www.rus/js/porting/jscontrols.js @@ -29,10 +29,10 @@ function create_control_buttons() { // LB-RB Buttons const DivB_LB = document.createElement("div"); DivB_LB.className = "gamepad-bumper LB"; - DivB_LB.id = "buttonW"; + DivB_LB.id = "buttonQ"; const DivB_RB = document.createElement("div"); DivB_RB.className = "gamepad-bumper RB"; - DivB_RB.id = "buttonQ"; + DivB_RB.id = "buttonW"; // Adding document.body.appendChild(DivB_LB); @@ -211,10 +211,10 @@ const keys = [ { key: 'Z', keyCode: 90 }, { key: 'X', keyCode: 88 }, { key: 'Shift', keyCode: 16 }, - { key: 'A', keyCode: 87 }, + { key: 'A', keyCode: 65 }, { key: 'Q', keyCode: 81 }, - { key: 'W', keyCode: 68 } + { key: 'W', keyCode: 87 } ]; const dpadkeys = [