# =========================================================================================
# Cutscene: LOST BALL
# =========================================================================================

#TRIGGER: OMORI talks to VAN
#BERLY is pacing back and forth in frustration.

message_0:
      text: Grumble, grumble...\! Grumble, grumble, grumble...\ber

message_1:
      faceset: MainCharacters_DreamWorld
      faceindex: 40
      text: Hey, VAN? Is something wrong with BERLY?\!<br>She seems a little...\! upset.\her

message_2:
      text: Oh...\! About that...\! Well, you see...\n<VAN>

#BERLY walks up to party

message_3:
      text: Sigh...\! Let me explain. \ber

#BERLY turns to the pole.

message_4:
      text: \{\Com[2]LOOK AT THIS POLE!!\}\!<br>\Com[2]Can you believe it!? \ber

#Camera centers on POLE

message_5:
      faceset: MainCharacters_DreamWorld
      faceindex: 26
      text: What are we looking at? \kel

message_6:
      faceset: MainCharacters_DreamWorld
      faceindex: 8
      text: Yeah, I don't see it. \aub

#Camera centers on scene
#BERLY turns to the party

message_7:
      text: Exactly!\! The tetherball is missing.\!<br>VAN here used his arms and swung too hard, and now the ball's gone far off somewhere...\ber

#BERLY looks in the distance

message_8:
      text: Never to be seen again.\ber

#BERLY turns to VAN.

message_9:
      text: I told you not to use your arms, VAN.\!<br>You gotta use your head...\! like this!\ber

#BERLY headbutts VAN

message_10:
      text: Sorry, BERLY...\!<br>Using my head all the time gives me a headache.\n<VAN>

message_11:
      text: That's ‘cause you don't have a hard head like I do!\ber

#VAN remembers something.

message_12:
      text: Oh! Something just hit me!\!<br>I'm sure I saw the ball flying off somewhere in that direction!\n<VAN>

#Everyone turns their head to Vast Forest Entrance.
#Camera pans to Vast Forest Entrance.

message_13:
      text: Into the \c[11]VAST FOREST\c[0]?\! Ugh...\! We'll never find it now.\! It might as well be lost forever!\ber

#HERO turns to BERLY.

message_14:
      faceset: MainCharacters_DreamWorld
      faceindex: 36
      text: Hey, don't sweat it, BERLY. We'll look for the ball for you!\her

message_15:
      text: Heh.\! You sure you want to do that?\!<br>\c[11]VAST FOREST\c[0] is a pretty dangerous place, y'know?\ber

message_16:
      text: One time, I even got into a super grizzly brawl with this ugly<br>plant creature with dead, empty eyes and a gaping mouth. \ber

message_17:
      text: I outwitted it, of course, being cool and smart and all.\!<br>There's no monster in all of the universe that can outrun me!\ber

message_18:
      text: \Com[2]\SINV[2]\{BAHAHA\{HAHAH\{AHA!!\ber\}\}\LECLEAR

#VAN turns to OMORI

message_19:
      text: Say OMORI, why don't you and your friends go with BERLY and keep her out of trouble.\! I'd go myself, but...\n<VAN>

message_20:
      text: \Com[2]\SINV[1]VANNNNN\{NNNNNNN!!\}\!<br>\Com[2]BROWS ran over BANGS again!\SINV[0]\hap

#VAN looks toward the noise and is surprised.

message_21:
      text: Oh geez, there's my cue...\!<br>I'm coming, HAPPY!\n<VAN>

#VAN turns towards party.

message_22:
      text: Be safe out there, you guys. I'll see you when you get back!\n<VAN>

#VAN walks off screen
#HERO turns to BERLY

message_23:
      faceset: MainCharacters_DreamWorld
      faceindex: 36
      text: Come on, BERLY. Let's go find your \c[4]LOST BALL\c[0].\!<br>We don't have anything to worry about as long as we're together!\her

message_24:
      text: Heh, sure.\! Just don't get in my way when I show off my totally amazing \c[1]HEADBUTT\c[0] skills!\ber

message_25:
      faceset: MainCharacters_DreamWorld
      faceindex: 8
      text: Ugh...\! Let's just get this over with.\aub

message_26:
      text: BERLY joined your party.

# =========================================================================================

message_100:
      text: You guys ready to find my \c[4]LOST BALL\c[0] yet!?\!<br>\}Not that I need your help or anything...\ber

message_38:
      text: About time!\! Let's go already.\! I'm bored out of my mind!\ber

message_101:
      text: \com[2]What? Why not!?\! I'm falling asleep here!\ber

message_102:
      text: A lonely tetherball pole.

# =========================================================================================

message_39:
      text: Sniff sniff...\! sniff sniff...\ber

message_40:
      faceset: MainCharacters_DreamWorld
      faceindex: 22
      text: BERLY, please... I promise I took a shower today.\kel

message_41:
      text: I smell...\! ...\! ...\! my \c[4]LOST BALL\c[0]!<br>\!I think.\ber

message_42:
      faceset: MainCharacters_DreamWorld
      faceindex: 28
      text: You think?\kel

message_43:
      text: It's somewhere nearby, I can just feel it!\!<br>You know the drill, turn this place upside down!\ber

# =========================================================================================
# Cutscene: FOUND BALL
# =========================================================================================

message_27:
      text: \{\com[2]SWEET! THERE'S MY \c[4]LOST BALL\c[0]!!\ber

message_28:
      text: \{\sinv[1]YOINK!\ber

message_29:
      text: Finally!\! Let's take this bad boy to the playground!\!<br>I'm itchin' to play some tetherball!\ber

message_30:
      text: Hey, this isn't how you get to the playground!\! You're going the wrong way!\ber

message_31:
      text: You found a \c[4]LOST BALL\c[0].

message_32:
      text: Well, that was fun...\! not!\!<br>I'm gonna go play some tetherball!\ber

message_33:
      text: See ya later, alligators! I'm outta here!\ber

message_34:
      text: BERLY left your party.

message_35:
      text: But seriously, come see me before you go.\!<br>I got something special for ya.\ber

message_36:
      text: Hey, this isn't where my \c[4]LOST BALL\c[0] went!\! You got somewhere else to be or somethin'?\ber

message_37:
      text: If you needed to be somewhere you could've just said so!\!<br>I'll wait for you guys back at the playground.\ber

# =========================================================================================
# Cutscene: OMORI's CUT TAG SKILL
# =========================================================================================

#Aubrey walks up to a root.

message_61:
      faceset: MainCharacters_DreamWorld
      faceindex: 0
      text: There's a root here, but it looks like it can be cut down.\!<br>This looks like a job for you, OMORI!\aub

# =========================================================================================
# Cutscene: MARI FINDS THE BALL
# =========================================================================================

#TRIGGER: Enter Mari's Picnic

#MARI walks one step towards OMORI.

message_78:
      faceset: MainCharacter_Mari
      faceindex: 1
      text: Oh, hi again, everyone!\!<br>I bet you're all tired from exploring \c[11]VAST FOREST\c[0].\mar

message_79:
      faceset: MainCharacter_Mari
      faceindex: 0
      text: Why don't you grab some food from my picnic?\!<br>That'll fix you right up!\mar

#[OMORI examines Fruit Basket and heals.]

message_80:
      faceset: MainCharacter_Mari
      faceindex: 3
      text: There, all better.\! Let me know if you need anything else.\mar

message_81:
      faceset: MainCharacter_Mari
      faceindex: 0
      text: Oh, and if you ever get lost or aren't sure what to do, <br>just talk to me.\! I can help you get right back on track!\mar
