core/http/src/requests/games.rs
2025-12-30 00:43:41 +03:00

102 lines
2.5 KiB
Rust

use eva::data;
use crate::requests::status_code;
use viendesu_core::{
errors,
requests::games as reqs,
types::{Patch, author, file, game, mark},
};
#[data]
#[serde_with::apply(Patch => #[serde(default)])]
pub struct Update {
pub title: Patch<game::Title>,
pub description: Patch<Option<game::Description>>,
pub slug: Patch<game::Slug>,
pub thumbnail: Patch<Option<file::Id>>,
pub genres: Patch<mark::Genres>,
pub badges: Patch<mark::Badges>,
pub tags: Patch<mark::Tags>,
pub screenshots: Patch<game::Screenshots>,
pub published: Patch<bool>,
}
impl_req!(Update => [reqs::update::Ok; reqs::update::Err]);
status_code::direct!(reqs::update::Ok => OK);
status_code::map!(reqs::update::Err => [
NotFound,
NoSuchBadge,
NoSuchGenre,
NoSuchTag,
UnexpectedFileClass,
InvalidImage,
]);
#[data]
pub struct Search {
pub query: Option<game::SearchQuery>,
pub author: Option<author::Selector>,
#[serde(default)]
pub include: reqs::search::Condition,
#[serde(default)]
pub exclude: reqs::search::Condition,
#[serde(default)]
pub order: reqs::search::Order,
#[serde(default)]
pub sort_by: reqs::search::SortBy,
pub limit: Option<reqs::search::Limit>,
}
impl_req!(Search => [reqs::search::Ok; reqs::search::Err]);
status_code::direct!(reqs::search::Ok => OK);
status_code::map!(reqs::search::Err => [NoSuchAuthor]);
#[data]
pub struct Get {
#[serde(default)]
pub resolve_marks: bool,
}
impl_req!(Get => [reqs::get::Ok; reqs::get::Err]);
status_code::direct!(reqs::get::Ok => OK);
status_code::map!(reqs::get::Err => [NotFound, NoSuchAuthor]);
#[data]
pub struct Create {
pub title: game::Title,
pub description: Option<game::Description>,
pub thumbnail: Option<file::Id>,
pub author: author::Id,
pub slug: Option<game::Slug>,
#[serde(default)]
pub tags: mark::Tags,
#[serde(default)]
pub genres: mark::Genres,
pub vndb: Option<game::VndbId>,
pub release_date: Option<game::ReleaseDate>,
}
impl_req!(Create => [reqs::create::Ok; reqs::create::Err]);
status_code::direct!(reqs::create::Ok => CREATED);
status_code::map!(reqs::create::Err => [
AlreadyTaken,
NoSuchAuthor,
NoSuchGenre,
NoSuchTag,
UnexpectedFileClass,
InvalidImage,
]);
const _: () = {
use errors::games::*;
use status_code::direct;
direct!(NotFound => NOT_FOUND);
direct!(NotAnOwner => FORBIDDEN);
direct!(AlreadyTaken => BAD_REQUEST);
};